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📄 ecostestsocket.h

📁 eCos1.31版
💻 H
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//####COPYRIGHTBEGIN####//                                                                          // ----------------------------------------------------------------------------// Copyright (C) 1998, 1999, 2000 Red Hat, Inc.//// This program is part of the eCos host tools.//// This program is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by the Free // Software Foundation; either version 2 of the License, or (at your option) // any later version.// // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for // more details.// // You should have received a copy of the GNU General Public License along with// this program; if not, write to the Free Software Foundation, Inc., // 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.//// ----------------------------------------------------------------------------//                                                                          //####COPYRIGHTEND####//=================================================================////        eCosTestSocket.h////        Socket test class////=================================================================//=================================================================//#####DESCRIPTIONBEGIN####//// Author(s):     sdf// Contributors:  sdf// Date:          1999-04-01// Description:   This class abstracts tcp/ip sockets for use in the testing infrastructure// Usage:////####DESCRIPTIONEND#####include "eCosStd.h"#include "Collections.h"#ifndef _SOCKETUTILS_H#define _SOCKETUTILS_Hclass CeCosTestSerial;class CeCosTestSocket {public:	  static bool SameHost (LPCTSTR host1,LPCTSTR host2);    typedef bool (CALLBACK FilterFunc)(void *&,unsigned int &,CeCosTestSerial&,CeCosTestSocket &,void *);  static int CeCosTestSocket::SSRead (CeCosTestSerial &serial,CeCosTestSocket &socket,void *pBuf,unsigned int nSize,unsigned int &nRead,bool *pbStop);    static bool ConnectSocketToSerial (int nListenSock,LPCTSTR pszPort, int nBaud,FilterFunc *pSerialToSocketFilterFunc=0,void *pSerialParam=0,FilterFunc *pSocketToSerialFilterFunc=0,void *pSocketParam=0,bool *pbStop=0);  static bool ConnectSocketToSerial (CeCosTestSocket &socket,CeCosTestSerial &serial,FilterFunc *pSerialToSocketFilterFunc=0,void *pSerialParam=0, FilterFunc *pSocketToSerialFilterFunc=0,void *pSocketParam=0,bool *pbStop=0);  bool ConnectSocketToSocket (CeCosTestSocket &o,FilterFunc *pSocketToSocketFilterFunc1,FilterFunc *pSocketToSocketFilterFunc2,void *pParam,bool *pbStop);    typedef bool (CALLBACK StopFunc)(void *);    static bool IsSocketError(int n);    enum {NOTIMEOUT=-1,DEFAULTTIMEOUT=-2}; // No explicit timeout specified    // Listen and this form of constructor used to act as server  static int Listen(int nTcpPort);  CeCosTestSocket (); // Caller promises to call Accept() or Connect() later    // Accept-like ctor (act as server)  CeCosTestSocket (int sock /*result of previous call of Listen*/, bool *pbStop=0);  // Connect-like ctor (act as client)  CeCosTestSocket (String strHost,int port,Duration dTimeout);    bool Accept(int sock /*result of previous call of Listen*/, bool *pbStop=0);  // This form of constructor used to act as client  bool Connect(String strHost,int port,Duration dTimeout);  ~CeCosTestSocket();    int Client() const { return m_nClient; }  static String ClientName(int nClient);    int Sock() const { return m_nSock; }    // Set the default timeout for all operations  void SetTimeout (Duration dTimeout) { m_nDefaultTimeout=dTimeout; }    bool send(const void *pData,unsigned int nLength,LPCTSTR pszMsg=_T(""),int dTimeout=DEFAULTTIMEOUT,StopFunc *pFunc=0,void *pParam=0){    return sendrecv(true,pData,nLength,pszMsg,dTimeout,pFunc,pParam);  }  bool recv(const void *pData,unsigned int nLength,LPCTSTR pszMsg=_T(""),int dTimeout=DEFAULTTIMEOUT,StopFunc *pFunc=0,void *pParam=0){    return sendrecv(false,pData,nLength,pszMsg,dTimeout,pFunc,pParam);  }  bool Ok() { return -1!=m_nSock; }  // Close the given socket  bool Close () { return CloseSocket(m_nSock); }    int SocketError() { return m_nErr; }  // Return last socket error, translated to a string  String SocketErrString();  static String SocketErrString(int nErr);    bool recvInteger (int &n,LPCTSTR pszMsg=_T(""),Duration dTimeout=DEFAULTTIMEOUT);  bool sendInteger (int n,LPCTSTR pszMsg=_T(""),Duration dTimeout=DEFAULTTIMEOUT);    bool recvString  (String &str,LPCTSTR pszMsg=_T(""),Duration dTimeout=DEFAULTTIMEOUT);  bool sendString  (const String &str,LPCTSTR pszMsg=_T(""),Duration dTimeout=DEFAULTTIMEOUT);    static bool CloseSocket (int &sock);  bool Peek (unsigned int &nAvail);  static String HostPort(LPCTSTR pszHost,int nPort);  static bool ParseHostPort (LPCTSTR pszHostPort, String &pszHost, int &nPort);  static bool IsLegalHostPort (LPCTSTR pszHostPort);  protected:  Duration m_nDefaultTimeout;  Duration TimeoutDuration (Duration dTimeout);  // Set appropriate socket options (most importantly, non-blocking mode)  bool SetSocketOptions ();  int m_nSock;  int m_nClient;  int m_nErr;  void SaveError() { #ifdef _WIN32  m_nErr=WSAGetLastError();#else // UNIX  m_nErr=errno;#endif  }  bool sendrecv(bool bSend,const void *pData,unsigned int nLength,LPCTSTR pszMsg=_T(""),int dTimeout=DEFAULTTIMEOUT,StopFunc *pFunc=0,void *pParam=0);  };#endif

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