cegenericmfc.vcp

来自「WinCE下的一个图形按钮例子」· VCP 代码 · 共 1,204 行 · 第 1/3 页

VCP
1,204
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# End Source File
# Begin Source File

SOURCE=.\CeXDib.cpp

!IF  "$(CFG)" == "CeGenericMFC - Win32 (WCE MIPS) Release"

DEP_CPP_CEXDI=\
	".\CeXDib.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE MIPS) Debug"

DEP_CPP_CEXDI=\
	".\CeXDib.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE SH4) Release"

DEP_CPP_CEXDI=\
	".\CeXDib.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE SH4) Debug"

DEP_CPP_CEXDI=\
	".\CeXDib.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE SH3) Release"

DEP_CPP_CEXDI=\
	".\CeXDib.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE SH3) Debug"

DEP_CPP_CEXDI=\
	".\CeXDib.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE ARM) Release"

DEP_CPP_CEXDI=\
	".\CeXDib.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE ARM) Debug"

DEP_CPP_CEXDI=\
	".\CeXDib.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE x86) Release"

DEP_CPP_CEXDI=\
	".\CeXDib.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE x86) Debug"

DEP_CPP_CEXDI=\
	".\CeXDib.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE x86em) Release"

DEP_CPP_CEXDI=\
	".\CeXDib.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE x86em) Debug"

DEP_CPP_CEXDI=\
	".\CeXDib.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\ShadeButtonST.cpp

!IF  "$(CFG)" == "CeGenericMFC - Win32 (WCE MIPS) Release"

DEP_CPP_SHADE=\
	".\CeBtnST.h"\
	".\CeXDib.h"\
	".\ShadeButtonST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE MIPS) Debug"

DEP_CPP_SHADE=\
	".\CeBtnST.h"\
	".\CeXDib.h"\
	".\ShadeButtonST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE SH4) Release"

DEP_CPP_SHADE=\
	".\CeBtnST.h"\
	".\CeXDib.h"\
	".\ShadeButtonST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE SH4) Debug"

DEP_CPP_SHADE=\
	".\CeBtnST.h"\
	".\CeXDib.h"\
	".\ShadeButtonST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE SH3) Release"

DEP_CPP_SHADE=\
	".\CeBtnST.h"\
	".\CeXDib.h"\
	".\ShadeButtonST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE SH3) Debug"

DEP_CPP_SHADE=\
	".\CeBtnST.h"\
	".\CeXDib.h"\
	".\ShadeButtonST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE ARM) Release"

DEP_CPP_SHADE=\
	".\CeBtnST.h"\
	".\CeXDib.h"\
	".\ShadeButtonST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE ARM) Debug"

DEP_CPP_SHADE=\
	".\CeBtnST.h"\
	".\CeXDib.h"\
	".\ShadeButtonST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE x86) Release"

DEP_CPP_SHADE=\
	".\CeBtnST.h"\
	".\CeXDib.h"\
	".\ShadeButtonST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE x86) Debug"

DEP_CPP_SHADE=\
	".\CeXDib.h"\
	".\ShadeButtonST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE x86em) Release"

DEP_CPP_SHADE=\
	".\CeBtnST.h"\
	".\CeXDib.h"\
	".\ShadeButtonST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE x86em) Debug"

DEP_CPP_SHADE=\
	".\CeBtnST.h"\
	".\CeXDib.h"\
	".\ShadeButtonST.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "CeGenericMFC - Win32 (WCE MIPS) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE MIPS) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE SH4) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE SH4) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE SH3) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE SH3) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE ARM) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE ARM) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE x86) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE x86) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE x86em) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeGenericMFC - Win32 (WCE x86em) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\CeBtnST.h
# End Source File
# Begin Source File

SOURCE=.\CeGenericMFC.h
# End Source File
# Begin Source File

SOURCE=.\CeGenericMFCDlg.h
# End Source File
# Begin Source File

SOURCE=.\CeXDib.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\ShadeButtonST.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\Cancel3_32x32x256.ico
# End Source File
# Begin Source File

SOURCE=.\res\CeGenericMFC.ico
# End Source File
# Begin Source File

SOURCE=.\res\CeGenericMFC.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File

SOURCE=.\res\gradient24.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Help.ico
# End Source File
# Begin Source File

SOURCE=.\res\Help2_32x32x256.ico
# End Source File
# Begin Source File

SOURCE=.\res\Mail.ico
# End Source File
# Begin Source File

SOURCE=.\res\Ok3_32x32x256.ico
# End Source File
# Begin Source File

SOURCE=.\res\Razor_32x32x256.ico
# End Source File
# Begin Source File

SOURCE=.\res\Run.ico
# End Source File
# Begin Source File

SOURCE=.\res\Search1.ico
# End Source File
# Begin Source File

SOURCE=.\res\Search2.ico
# End Source File
# Begin Source File

SOURCE=.\res\Web.ico
# End Source File
# Begin Source File

SOURCE=.\res\Web2.ico
# End Source File
# End Group
# End Target
# End Project

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