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📄 dimensionsdialog.cs

📁 迷宫游戏源码
💻 CS
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;

namespace MazeSolution
{
	/// <summary>
	/// Summary description for DimensionsDialog.
	/// </summary>
	public class DimensionsDialog : System.Windows.Forms.Form
	{
		public System.Windows.Forms.Button OKButton;
		public System.Windows.Forms.Label label1;
		public System.Windows.Forms.Label label2;
		public System.Windows.Forms.NumericUpDown numericUpDown1;
		public System.Windows.Forms.NumericUpDown numericUpDown2;
		public System.Windows.Forms.Button CnclButton;
		/// <summary>
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.Container components = null;

		public DimensionsDialog()
		{
			//
			// Required for Windows Form Designer support
			//
			InitializeComponent();

			//
			// TODO: Add any constructor code after InitializeComponent call
			//
		}

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			if( disposing )
			{
				if(components != null)
				{
					components.Dispose();
				}
			}
			base.Dispose( disposing );
		}

		#region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.OKButton = new System.Windows.Forms.Button();
			this.CnclButton = new System.Windows.Forms.Button();
			this.label1 = new System.Windows.Forms.Label();
			this.label2 = new System.Windows.Forms.Label();
			this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
			this.numericUpDown2 = new System.Windows.Forms.NumericUpDown();
			((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
			((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).BeginInit();
			this.SuspendLayout();
			// 
			// OKButton
			// 
			this.OKButton.DialogResult = System.Windows.Forms.DialogResult.OK;
			this.OKButton.Location = new System.Drawing.Point(43, 118);
			this.OKButton.Name = "OKButton";
			this.OKButton.Size = new System.Drawing.Size(103, 30);
			this.OKButton.TabIndex = 0;
			this.OKButton.Text = "OK";
			// 
			// CnclButton
			// 
			this.CnclButton.DialogResult = System.Windows.Forms.DialogResult.Cancel;
			this.CnclButton.Location = new System.Drawing.Point(185, 118);
			this.CnclButton.Name = "CnclButton";
			this.CnclButton.Size = new System.Drawing.Size(102, 30);
			this.CnclButton.TabIndex = 1;
			this.CnclButton.Text = "Cancel";
			// 
			// label1
			// 
			this.label1.Location = new System.Drawing.Point(31, 23);
			this.label1.Name = "label1";
			this.label1.Size = new System.Drawing.Size(193, 20);
			this.label1.TabIndex = 2;
			this.label1.Text = "Number of grid blocks per row:";
			this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
			// 
			// label2
			// 
			this.label2.Location = new System.Drawing.Point(122, 72);
			this.label2.Name = "label2";
			this.label2.Size = new System.Drawing.Size(102, 19);
			this.label2.TabIndex = 3;
			this.label2.Text = "Grid block size:";
			this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
			// 
			// numericUpDown1
			// 
			this.numericUpDown1.Location = new System.Drawing.Point(229, 20);
			this.numericUpDown1.Maximum = new System.Decimal(new int[] {
																		   200,
																		   0,
																		   0,
																		   0});
			this.numericUpDown1.Name = "numericUpDown1";
			this.numericUpDown1.Size = new System.Drawing.Size(62, 22);
			this.numericUpDown1.TabIndex = 4;
			// 
			// numericUpDown2
			// 
			this.numericUpDown2.Location = new System.Drawing.Point(229, 69);
			this.numericUpDown2.Name = "numericUpDown2";
			this.numericUpDown2.Size = new System.Drawing.Size(62, 22);
			this.numericUpDown2.TabIndex = 5;
			// 
			// DimensionsDialog
			// 
			this.AutoScaleBaseSize = new System.Drawing.Size(6, 15);
			this.ClientSize = new System.Drawing.Size(330, 164);
			this.Controls.AddRange(new System.Windows.Forms.Control[] {
																		  this.numericUpDown2,
																		  this.numericUpDown1,
																		  this.label2,
																		  this.label1,
																		  this.CnclButton,
																		  this.OKButton});
			this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
			this.Name = "DimensionsDialog";
			this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
			this.Text = "Maze Parameters";
			((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
			((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).EndInit();
			this.ResumeLayout(false);

		}
		#endregion

	}
}

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