📄 showlocalized.cpp
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// ShowLocalized.cpp : Defines the entry point for the DLL application.
// (c) 2000 Microsoft Corporation
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Classes Reference and related electronic
// documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft C++ Libraries products.
#include "stdafx.h"
#include <mlang.h>
#include "..\VCUE\VCUE_Time.h"
#include "..\VCUE\VCUE_RequestHandler.h"
#include "..\VCUE\VCUE_Accept.h"
#include "..\VCUE\VCUE_Locale.h"
#include "..\VCUE\VCUE_API.h"
#include "..\VCUE\VCUE_AtlServerSample.h"
using namespace VCUE;
#include "resource.h"
VCUE::CModule _Module;
// For custom assert and trace handling with WebDbg
#ifdef _DEBUG
CDebugReportHook g_ReportHook;
#endif
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
{
hInstance;
return _Module.DllMain(dwReason, lpReserved);
}
// Use lowercase strings
// Order doesn't matter much, but put frequently used languages near top for performance
static const char* SupportedLanguages[] =
{
"zh-cn", // Chinese (Simplified - PR China)
"zh-tw", // Chinese (Traditional - Taiwan)
"da", // Danish
"nl", // Dutch
"en-us", // English (US)
"en-gb", // English (GB)
"fi", // Finish
"fr", // French
"de", // German
"it", // Italian
"ja", // Japanese
"ko", // Korean
"no", // Norwegian (Bokmal)
"pt-br", // Portugese (Brazil)
"pt", // Portugese (Portugal)
"ro", // Romanian
"ru", // Russian
"sl", // Slovenian
"es", // Spanish
"sv", // Swedish
NULL // terminator
};
class CShowLocalized :
public CCustomRequestHandler<CShowLocalized>
{
public:
DWORD FormFlags()
{
// Don't create files if form data contains them.
return ATL_FORM_FLAG_IGNORE_FILES;
}
CComPtr<IMultiLanguage> m_spMultiLanguage;
CAcceptCollection m_Languages;
CUserLocale m_UserLocale;
LanguageMatchType m_matchBest;
HTTP_CODE ValidateAndExchange()
{
// Create instance of multilanguage object
HRESULT hr = m_spMultiLanguage.CoCreateInstance(__uuidof(CMultiLanguage));
if (FAILED(hr))
return ServerError();
// Default to English locale
m_UserLocale.SetDefaultEnglishLocale();
m_matchBest = GetUserLocale(m_spMultiLanguage, SupportedLanguages, m_spServerContext, m_Languages, m_UserLocale);
// Set the headers
m_HttpResponse.SetContentType("text/html");
m_HttpResponse.AppendHeader("Last-Modified", HttpTime());
return HTTP_SUCCESS; // continue processing request
}
bool WriteLocaleInfo(const char* szTitle, LCID lcid)
{
m_HttpResponse << "<h2>" << szTitle << "</h2>\n";
m_HttpResponse << "<table>\n<tr><th>Locale ID</th><th>RFC 1766</th><th>Locale Name</th></tr>\n";
WriteLocaleInfo(lcid);
m_HttpResponse << "</table>\n";
return true;
}
bool WriteLocaleInfo(LCID lcid)
{
USES_CONVERSION;
RFC1766INFO info = {0};
HRESULT hr = m_spMultiLanguage->GetRfc1766Info(lcid, &info);
if (SUCCEEDED(hr))
m_HttpResponse << "<tr><td>" << info.lcid << "</td><td>" << W2CA(info.wszRfc1766) << "</td><td>" << W2CA(info.wszLocaleName) << "</td></tr>\n";
else
m_HttpResponse << "<tr><td>" << lcid << "</td><td>Unknown</td><td>Unknown</td></tr>\n";
return true;
}
bool WriteSupportedLocales(const char* arrSupportedLocales[])
{
m_HttpResponse << "<h2>The following locales are supported by the server:</h2>\n";
m_HttpResponse << "<table>\n<tr><th>Locale ID</th><th>RFC 1766</th><th>Locale Name</th></tr>\n";
LCID lcid = 0;
const char** ppsz = arrSupportedLocales;
while (*ppsz)
{
if (SUCCEEDED(m_spMultiLanguage->GetLcidFromRfc1766(&lcid, CComBSTR(*ppsz))))
WriteLocaleInfo(lcid);
++ppsz;
}
m_HttpResponse << "</table>\n";
return true;
}
HTTP_CODE OnShowLocalizedText()
{
CStringA str;
if (LoadUtf8FromUnicodeResource(_AtlBaseModule.GetModuleInstance(), IDS_FOOTER, m_UserLocale.GetLocale(), str))
m_HttpResponse << "<p>" << str << "</p>\n";
else
m_HttpResponse << "<p>Failed to load localized string from resource.</p>\n";
if (SUCCEEDED(GetUtf8SystemTime(m_UserLocale.GetLocale(), str)))
m_HttpResponse << "<p>" << str << "</p>\n";
else
m_HttpResponse << "<p>Failed to get localized system time.</p>\n";
return HTTP_SUCCESS;
}
HTTP_CODE OnShowLocales()
{
if (m_matchBest == lmNoMatch)
m_HttpResponse <<
"<p>The language preference of the client "
"could not be matched by the server. "
"The languages displayed here are the server's default settings.</p>";
WriteLocaleInfo("This locale was chosen by the server:", m_UserLocale.GetServerLocale());
WriteLocaleInfo("This locale was specified by the client and matches the language of the locale above:", m_UserLocale.GetClientLocale());
WriteSupportedLocales(SupportedLanguages);
return HTTP_SUCCESS;
}
HTTP_CODE OnTitle()
{
m_HttpResponse << "ShowLocalized Sample";
return HTTP_SUCCESS;
}
BEGIN_REPLACEMENT_METHOD_MAP(CShowLocalized)
REPLACEMENT_METHOD_ENTRY("Title", OnTitle)
REPLACEMENT_METHOD_ENTRY("ShowLocalizedText", OnShowLocalizedText)
REPLACEMENT_METHOD_ENTRY("ShowLocales", OnShowLocales)
END_REPLACEMENT_METHOD_MAP()
};
BEGIN_HANDLER_MAP()
HANDLER_ENTRY("Default", CShowLocalized)
END_HANDLER_MAP()
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