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📄 picture.vcproj

📁 Vc.Net入门与提高源码
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				AdditionalDependencies="odbc32.lib odbccp32.lib"
				OutputFile=".\Debug/Picture.dll"
				LinkIncremental="2"
				SuppressStartupBanner="TRUE"
				ModuleDefinitionFile=".\Picture.def"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\Debug/Picture.pdb"
				SubSystem="2"
				ImportLibrary=".\Debug/Picture.lib"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\Debug/Picture.tlb"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1036"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
		<Configuration
			Name="Unicode Debug|Win32"
			OutputDirectory=".\DebugU"
			IntermediateDirectory=".\DebugU"
			ConfigurationType="2"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="1">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_USRDLL"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				UsePrecompiledHeader="3"
				PrecompiledHeaderThrough="stdafx.h"
				PrecompiledHeaderFile=".\DebugU/Picture.pch"
				AssemblerListingLocation=".\DebugU/"
				ObjectFile=".\DebugU/"
				ProgramDataBaseFileName=".\DebugU/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"
				Description="Performing registration"
				CommandLine="if &quot;%OS%&quot;==&quot;&quot; goto NOTNT
if not &quot;%OS%&quot;==&quot;Windows_NT&quot; goto NOTNT
regsvr32 /s /c &quot;$(TargetPath)&quot;
echo regsvr32 exec. time &gt; &quot;$(OutDir)\regsvr32.trg&quot;
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
"
				Outputs="$(OutDir)\regsvr32.trg"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/MACHINE:I386"
				AdditionalDependencies="odbc32.lib odbccp32.lib"
				OutputFile=".\DebugU/Picture.dll"
				LinkIncremental="2"
				SuppressStartupBanner="TRUE"
				ModuleDefinitionFile=".\Picture.def"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\DebugU/Picture.pdb"
				SubSystem="2"
				ImportLibrary=".\DebugU/Picture.lib"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\DebugU/Picture.tlb"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1036"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
	</Configurations>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
			<File
				RelativePath=".\Bitmap.cpp">
			</File>
			<File
				RelativePath=".\Picture.cpp">
			</File>
			<File
				RelativePath=".\Picture.def">
			</File>
			<File
				RelativePath=".\Picture.idl">
				<FileConfiguration
					Name="Unicode Release MinDependency|Win32">
					<Tool
						Name="VCMIDLTool"
						GenerateStublessProxies="TRUE"
						TypeLibraryName=".\Picture.tlb"
						HeaderFileName="Picture.h"
						InterfaceIdentifierFileName="Picture_i.c"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release MinDependency|Win32">
					<Tool
						Name="VCMIDLTool"
						GenerateStublessProxies="TRUE"
						TypeLibraryName=".\Picture.tlb"
						HeaderFileName="Picture.h"
						InterfaceIdentifierFileName="Picture_i.c"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinSize|Win32">
					<Tool
						Name="VCMIDLTool"
						GenerateStublessProxies="TRUE"
						TypeLibraryName=".\Picture.tlb"
						HeaderFileName="Picture.h"
						InterfaceIdentifierFileName="Picture_i.c"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release MinSize|Win32">
					<Tool
						Name="VCMIDLTool"
						GenerateStublessProxies="TRUE"
						TypeLibraryName=".\Picture.tlb"
						HeaderFileName="Picture.h"
						InterfaceIdentifierFileName="Picture_i.c"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCMIDLTool"
						GenerateStublessProxies="TRUE"
						TypeLibraryName=".\Picture.tlb"
						HeaderFileName="Picture.h"
						InterfaceIdentifierFileName="Picture_i.c"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Debug|Win32">
					<Tool
						Name="VCMIDLTool"
						GenerateStublessProxies="TRUE"
						TypeLibraryName=".\Picture.tlb"
						HeaderFileName="Picture.h"
						InterfaceIdentifierFileName="Picture_i.c"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\Picture.rc">
				<FileConfiguration
					Name="Unicode Release MinDependency|Win32">
					<Tool
						Name="VCResourceCompilerTool"
						AdditionalIncludeDirectories="$(OUTDIR);$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release MinDependency|Win32">
					<Tool
						Name="VCResourceCompilerTool"
						AdditionalIncludeDirectories="$(OUTDIR);$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinSize|Win32">
					<Tool
						Name="VCResourceCompilerTool"
						AdditionalIncludeDirectories="$(OUTDIR);$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release MinSize|Win32">
					<Tool
						Name="VCResourceCompilerTool"
						AdditionalIncludeDirectories="$(OUTDIR);$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCResourceCompilerTool"
						AdditionalIncludeDirectories="$(OUTDIR);$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Debug|Win32">
					<Tool
						Name="VCResourceCompilerTool"
						AdditionalIncludeDirectories="$(OUTDIR);$(NoInherit)"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\Pixel.cpp">
			</File>
			<File
				RelativePath=".\Pixels.cpp">
			</File>
			<File
				RelativePath=".\StdAfx.cpp">
				<FileConfiguration
					Name="Unicode Release MinDependency|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release MinDependency|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinSize|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release MinSize|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl">
			<File
				RelativePath=".\Bitmap.h">
			</File>
			<File
				RelativePath=".\Pixel.h">
			</File>
			<File
				RelativePath=".\Pixels.h">
			</File>
			<File
				RelativePath=".\Resource.h">
			</File>
			<File
				RelativePath=".\StdAfx.h">
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
			<File
				RelativePath=".\Bitmap.rgs">
			</File>
			<File
				RelativePath=".\icon1.ico">
			</File>
			<File
				RelativePath=".\Pixel.rgs">
			</File>
			<File
				RelativePath=".\Pixels.rgs">
			</File>
			<File
				RelativePath=".\Point.rgs">
			</File>
		</Filter>
		<File
			RelativePath=".\GenBmp.asp">
		</File>
		<File
			RelativePath=".\test.asp">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

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