📄 bee.plg
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<h1>Build Log</h1>
<h3>
--------------------Configuration: bee - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "D:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP12D.tmp" with contents
[
/nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Release/bee.pch" /Yu"stdafx.h" /Fo"Release/" /Fd"Release/" /FD /c
"D:\Program Files\Microsoft Visual Studio\MyProjects\bee\MainFrm.cpp"
]
Creating command line "cl.exe @D:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP12D.tmp"
Creating temporary file "D:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP12E.tmp" with contents
[
winmm.lib vfw32.lib /nologo /subsystem:windows /incremental:no /pdb:"Release/bee.pdb" /machine:I386 /out:"Release/bee.exe"
".\Release\abee.obj"
".\Release\bee.obj"
".\Release\beeDoc.obj"
".\Release\beequeue.obj"
".\Release\beeView.obj"
".\Release\bomb.obj"
".\Release\dropbomb.obj"
".\Release\gun.obj"
".\Release\InputPlayerName.obj"
".\Release\LookStore.obj"
".\Release\MainFrm.obj"
".\Release\Recorditem.obj"
".\Release\Recordlist.obj"
".\Release\screen.obj"
".\Release\StdAfx.obj"
".\Release\bee.res"
]
Creating command line "link.exe @D:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP12E.tmp"
<h3>Output Window</h3>
Compiling...
MainFrm.cpp
D:\Program Files\Microsoft Visual Studio\MyProjects\bee\MainFrm.cpp(192) : warning C4101: 'j' : unreferenced local variable
D:\Program Files\Microsoft Visual Studio\MyProjects\bee\MainFrm.cpp(227) : warning C4101: 'hInst' : unreferenced local variable
D:\Program Files\Microsoft Visual Studio\MyProjects\bee\MainFrm.cpp(226) : warning C4101: 'hMCIWnd' : unreferenced local variable
D:\Program Files\Microsoft Visual Studio\MyProjects\bee\MainFrm.cpp(261) : warning C4101: 'i' : unreferenced local variable
Linking...
<h3>Results</h3>
bee.exe - 0 error(s), 4 warning(s)
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