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📄 bee.h

📁 小蜜蜂射击游戏,画面精彩,声音也不错
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// bee.h : main header file for the BEE application
//

#if !defined(AFX_BEE_H__91FCF9E7_64CE_409E_B452_4D50C6815957__INCLUDED_)
#define AFX_BEE_H__91FCF9E7_64CE_409E_B452_4D50C6815957__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols
#include "gun.h"	// Added by ClassView
#include "screen.h"	// Added by ClassView

/////////////////////////////////////////////////////////////////////////////
// CBeeApp:
// See bee.cpp for the implementation of this class
//


class CBeeApp : public CWinApp
{
public:

	CBeeApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CBeeApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(CBeeApp)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_BEE_H__91FCF9E7_64CE_409E_B452_4D50C6815957__INCLUDED_)

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