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📄 rmd160.h

📁 关于LINUX安全内核的源代码
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/********************************************************************\ * *      FILE:     rmd160.h * *      CONTENTS: Header file for a sample C-implementation of the *                RIPEMD-160 hash-function.  *      TARGET:   any computer with an ANSI C compiler * *      AUTHOR:   Antoon Bosselaers, ESAT-COSIC *      DATE:     1 March 1996 *      VERSION:  1.0 * *      Copyright (c) Katholieke Universiteit Leuven *      1996, All Rights Reserved *\********************************************************************/#include <asm/types.h>#ifndef  RMD160H           /* make sure this file is read only once */#define  RMD160H#define RMDsize 160/********************************************************************//* typedef 8 and 32 bit types, resp.  *//* adapt these, if necessary,    for your operating system and compiler */typedef    __u8        byte;typedef    __u32        dword;/********************************************************************//* macro definitions *//* collect four bytes into one word: */#define BYTES_TO_DWORD(strptr)                    \            (((dword) *((strptr)+3) << 24) | \             ((dword) *((strptr)+2) << 16) | \             ((dword) *((strptr)+1) <<  8) | \             ((dword) *(strptr)))/* ROL(x, n) cyclically rotates x over n bits to the left *//* x must be of an unsigned 32 bits type and 0 <= n < 32. */#define ROL(x, n)        (((x) << (n)) | ((x) >> (32-(n))))/* the five basic functions F(), G() and H() */#define F(x, y, z)        ((x) ^ (y) ^ (z)) #define G(x, y, z)        (((x) & (y)) | (~(x) & (z))) #define H(x, y, z)        (((x) | ~(y)) ^ (z))#define I(x, y, z)        (((x) & (z)) | ((y) & ~(z))) #define J(x, y, z)        ((x) ^ ((y) | ~(z)))  /* the ten basic operations FF() through III() */#define FF(a, b, c, d, e, x, s)        {\      (a) += F((b), (c), (d)) + (x);\      (a) = ROL((a), (s)) + (e);\      (c) = ROL((c), 10);\   }#define GG(a, b, c, d, e, x, s)        {\      (a) += G((b), (c), (d)) + (x) + 0x5a827999UL;\      (a) = ROL((a), (s)) + (e);\      (c) = ROL((c), 10);\   }#define HH(a, b, c, d, e, x, s)        {\      (a) += H((b), (c), (d)) + (x) + 0x6ed9eba1UL;\      (a) = ROL((a), (s)) + (e);\      (c) = ROL((c), 10);\   }#define II(a, b, c, d, e, x, s)        {\      (a) += I((b), (c), (d)) + (x) + 0x8f1bbcdcUL;\      (a) = ROL((a), (s)) + (e);\      (c) = ROL((c), 10);\   }#define JJ(a, b, c, d, e, x, s)        {\      (a) += J((b), (c), (d)) + (x) + 0xa953fd4eUL;\      (a) = ROL((a), (s)) + (e);\      (c) = ROL((c), 10);\   }#define FFF(a, b, c, d, e, x, s)        {\      (a) += F((b), (c), (d)) + (x);\      (a) = ROL((a), (s)) + (e);\      (c) = ROL((c), 10);\   }#define GGG(a, b, c, d, e, x, s)        {\      (a) += G((b), (c), (d)) + (x) + 0x7a6d76e9UL;\      (a) = ROL((a), (s)) + (e);\      (c) = ROL((c), 10);\   }#define HHH(a, b, c, d, e, x, s)        {\      (a) += H((b), (c), (d)) + (x) + 0x6d703ef3UL;\      (a) = ROL((a), (s)) + (e);\      (c) = ROL((c), 10);\   }#define III(a, b, c, d, e, x, s)        {\      (a) += I((b), (c), (d)) + (x) + 0x5c4dd124UL;\      (a) = ROL((a), (s)) + (e);\      (c) = ROL((c), 10);\   }#define JJJ(a, b, c, d, e, x, s)        {\      (a) += J((b), (c), (d)) + (x) + 0x50a28be6UL;\      (a) = ROL((a), (s)) + (e);\      (c) = ROL((c), 10);\   }/********************************************************************//* function prototypes */void MDinit(dword *MDbuf);/* *  initializes MDbuffer to "magic constants" */void compress(dword *MDbuf, dword *X);/* *  the compression function. *  transforms MDbuf using message bytes X[0] through X[15] */void MDfinish(dword *MDbuf, byte *strptr, dword lswlen, dword mswlen);/* *  puts bytes from strptr into X and pad out; appends length  *  and finally, compresses the last block(s) *  note: length in bits == 8 * (lswlen + 2^32 mswlen). *  note: there are (lswlen mod 64) bytes left in strptr. */#endif  /* RMD160H *//*********************** end of file rmd160.h ***********************/

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