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📄 shapefactory1.cpp

📁 Think in C++ 第二版源码
💻 CPP
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//: C25:ShapeFactory1.cpp

// From Thinking in C++, 2nd Edition

// Available at http://www.BruceEckel.com

// (c) Bruce Eckel 1999

// Copyright notice in Copyright.txt

#include "../purge.h"

#include <iostream>

#include <string>

#include <exception>

#include <vector>

using namespace std;



class Shape {

public:

  virtual void draw() = 0;

  virtual void erase() = 0;

  virtual ~Shape() {}

  class BadShapeCreation : public exception {

    string reason;

  public:

    BadShapeCreation(string type) {

      reason = "Cannot create type " + type;

    }

    const char *what() const { 

      return reason.c_str(); 

    }

  };

  static Shape* factory(string type) 

    throw(BadShapeCreation);

};



class Circle : public Shape {

  Circle() {} // Private constructor

  friend class Shape;

public:

  void draw() { cout << "Circle::draw\n"; }

  void erase() { cout << "Circle::erase\n"; }

  ~Circle() { cout << "Circle::~Circle\n"; }

};



class Square : public Shape {

  Square() {}

  friend class Shape;

public:

  void draw() { cout << "Square::draw\n"; }

  void erase() { cout << "Square::erase\n"; }

  ~Square() { cout << "Square::~Square\n"; }

};



Shape* Shape::factory(string type) 

  throw(Shape::BadShapeCreation) {

  if(type == "Circle") return new Circle();

  if(type == "Square") return new Square();

  throw BadShapeCreation(type);

}



char* shlist[] = { "Circle", "Square", "Square",

  "Circle", "Circle", "Circle", "Square", "" };



int main() {

  vector<Shape*> shapes;

  try {

    for(char** cp = shlist; **cp; cp++)

      shapes.push_back(Shape::factory(*cp));

  } catch(Shape::BadShapeCreation e) {

    cout << e.what() << endl;

    return 1;

  }

  for(int i = 0; i < shapes.size(); i++) {

    shapes[i]->draw();

    shapes[i]->erase();

  }

  purge(shapes);

} ///:~

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