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📄 recycle.cpp

📁 Think in C++ 第二版源码
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//: C16:Recycle.cpp

// From Thinking in C++, 2nd Edition

// Available at http://www.BruceEckel.com

// (c) Bruce Eckel 1999

// Copyright notice in Copyright.txt

// Containers & polymorphism

#include "TStack.h"

#include <fstream>

#include <cstdlib>

#include <ctime>

using namespace std;

ofstream out("recycle.out");



enum TrashType { AluminumT, PaperT, GlassT };



class Trash {

  float _weight;

public:

  Trash(float wt) : _weight(wt) {}

  virtual TrashType trashType() const = 0;

  virtual const char* name() const = 0;

  virtual float value() const = 0;

  float weight() const { return _weight; }

  virtual ~Trash() {}

};



class Aluminum : public Trash {

  static float val;

public:

  Aluminum(float wt) : Trash(wt) {}

  TrashType trashType() const { return AluminumT; }

  virtual const char* name() const {

    return "Aluminum";

  }

  float value() const { return val; }

  static void value(int newval) {

    val = newval;

  }

};



float Aluminum::val = 1.67;



class Paper : public Trash {

  static float val;

public:

  Paper(float wt) : Trash(wt) {}

  TrashType trashType() const { return PaperT; }

  virtual const char* name() const {

    return "Paper";

  }

  float value() const { return val; }

  static void value(int newval) {

    val = newval;

  }

};



float Paper::val = 0.10;



class Glass : public Trash {

  static float val;

public:

  Glass(float wt) : Trash(wt) {}

  TrashType trashType() const { return GlassT; }

  virtual const char* name() const {

    return "Glass";

  }

  float value() const { return val; }

  static void value(int newval) {

    val = newval;

  }

};



float Glass::val = 0.23;



// Sums up the value of the Trash in a bin:

void sumValue(const TStack<Trash>& bin,ostream& os){

  TStackIterator<Trash> tally(bin);

  float val = 0;

  while(tally) {

    val += tally->weight() * tally->value();

    os << "weight of " << tally->name()

        << " = " << tally->weight() << endl;

    tally++;

  }

  os << "Total value = " << val << endl;

}



int main() {

  srand(time(0)); // Seed random number generator

  TStack<Trash> bin; // Default to ownership

  // Fill up the Trash bin:

  for(int i = 0; i < 30; i++)

    switch(rand() % 3) {

      case 0 :

        bin.push(new Aluminum(rand() % 100));

        break;

      case 1 :

        bin.push(new Paper(rand() % 100));

        break;

      case 2 :

        bin.push(new Glass(rand() % 100));

        break;

    }

  // Bins to sort into:

  TStack<Trash> glassBin(0); // No ownership

  TStack<Trash> paperBin(0);

  TStack<Trash> alBin(0);

  TStackIterator<Trash> sorter(bin);

  // Sort the Trash:

  // (RTTI offers a nicer solution)

  while(sorter) {

    // Smart pointer call:

    switch(sorter->trashType()) {

      case AluminumT:

        alBin.push(sorter.current());

        break;

      case PaperT:

        paperBin.push(sorter.current());

        break;

      case GlassT:

        glassBin.push(sorter.current());

        break;

    }

    sorter++;

  }

  sumValue(alBin, out);

  sumValue(paperBin, out);

  sumValue(glassBin, out);

  sumValue(bin, out);

} ///:~

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