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📄 act_snow.sml

📁 在线游戏最新服务器端源代码
💻 SML
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<window name="数据库sockt">	
	<xxtdbserver.xdbsocket pass="adserver,xxt1971";autoconnect=1000;open="169.254.159.182,10000,169.254.159.182,10000,169.254.159.182,10000"/>
</window>

<window name="战斗" show=false size="640,320" showinfo=2000 namespace="S" debug=2>

	<file include="ani/m_sn_r.fml"/>
	<file include="ani/m_sn_f.fml"/>

//--雪野之战
	<class:games.rts.snow.CRSnowGameT:RtsG_snow;
		tilename="雪地";
		dbindex="rts_snow";
		usermax=32;
		playmax=16;
		roomname="ROOT";
		dbname="MData";
		tbname="rts_snow";
		centerip="169.254.159.182,10021,169.254.159.182,10021";
		ip="169.254.159.182";
	/>
	<class:games.rts.snow.CRSnowManT:RtsM_snow;
		speed=100;
		typedef=1;
		life=125;
		guns=1;
		flyspeed="2";
		delay="1";
		hit1="15";
		hit2="15";
		weaponcur=0;
		weaponb="1";
		weaponone="0";
		ammos="1";
		ammomax="-1";
		ammoone="0";
		shotfar="320";
		anidefine="stand=m_sn_r";
		ping=1;
		socketfastmode=1;
	/>

	<file include="maps/snow00.fml"/>
	<class:RtsG_snow:RtsG_snow00;
		map=map_snow00;
		usermax=32;
		playmax=16;
		healthmax=16;
		teamnum=2;
	/>
	<class:RtsM_snow:RtsM_snow00;
		groupclass=RtsG_snow00;
		turntime=60;
	/>
	<RtsG_snow00 name=乡间雪战1;nick=乡间雪战1(组队);index="00";pos="216,108"/>
	<sockets APPNAME="乡间雪战1";userclass=RtsM_snow00;port=10400/>

	<file include="maps/snow01.fml"/>
	<class:RtsG_snow:RtsG_snow01;
		map=map_snow01;
		usermax=32;
		playmax=16;
		healthmax=16;
	/>
	<class:RtsM_snow:RtsM_snow01;
		groupclass=RtsG_snow01;
		turntime=60;
	/>
	<RtsG_snow01 name=乡间雪战2;nick=乡间雪战2;index="01";pos="624,144"/>
	<sockets APPNAME="乡间雪战2";userclass=RtsM_snow01;port=10401/>

	<file include="maps/snow10.fml"/>
	<class:RtsG_snow:RtsG_snow10;
		map=map_snow10;
		usermax=32;
		playmax=16;
		healthmax=24;
		teamnum=2;
	/>
	<class:RtsM_snow:RtsM_snow10;
		groupclass=RtsG_snow10;
		turntime=0;
	/>
	<RtsG_snow10 name=雪野之战1;nick="雪野之战1(组队,不能变雪人)";index="10";pos="48,312"/>
	<sockets APPNAME="雪野之战1";userclass=RtsM_snow10;port=10410/>

	<file include="maps/snow11.fml"/>
	<class:RtsG_snow:RtsG_snow11;
		map=map_snow11;
		usermax=32;
		playmax=16;
		healthmax=24;
	/>
	<class:RtsM_snow:RtsM_snow11;
		groupclass=RtsG_snow11;
		turntime=0;
	/>
	<RtsG_snow11 name=雪野之战2;nick="雪野之战2(不能变雪人)";index="11";pos="480,384"/>
	<sockets APPNAME="雪野之战2";userclass=RtsM_snow11;port=10411/>

	<file include="maps/snow20.fml"/>
	<class:RtsG_snow:RtsG_snow20;
		map=map_snow20;
		usermax=48;
		playmax=24;
		healthmax=32;
		teamnum=2;
	/>
	<class:RtsM_snow:RtsM_snow20;
		groupclass=RtsG_snow20;
		turntime=60;
	/>
	<RtsG_snow20 name=旷野雪战1;nick="旷野雪战1(组队)";index="20";pos="672,576"/>
	<sockets APPNAME="旷野雪战1";userclass=RtsM_snow20;port=10420/>

//#(MAPUIMG,打雪仗,mapimg\house\house1\打雪仗.ale,168,612)

/window>
</fml>

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