📄 act_snow.sml
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<window name="数据库sockt">
<xxtdbserver.xdbsocket pass="adserver,xxt1971";autoconnect=1000;open="169.254.159.182,10000,169.254.159.182,10000,169.254.159.182,10000"/>
</window>
<window name="战斗" show=false size="640,320" showinfo=2000 namespace="S" debug=2>
<file include="ani/m_sn_r.fml"/>
<file include="ani/m_sn_f.fml"/>
//--雪野之战
<class:games.rts.snow.CRSnowGameT:RtsG_snow;
tilename="雪地";
dbindex="rts_snow";
usermax=32;
playmax=16;
roomname="ROOT";
dbname="MData";
tbname="rts_snow";
centerip="169.254.159.182,10021,169.254.159.182,10021";
ip="169.254.159.182";
/>
<class:games.rts.snow.CRSnowManT:RtsM_snow;
speed=100;
typedef=1;
life=125;
guns=1;
flyspeed="2";
delay="1";
hit1="15";
hit2="15";
weaponcur=0;
weaponb="1";
weaponone="0";
ammos="1";
ammomax="-1";
ammoone="0";
shotfar="320";
anidefine="stand=m_sn_r";
ping=1;
socketfastmode=1;
/>
<file include="maps/snow00.fml"/>
<class:RtsG_snow:RtsG_snow00;
map=map_snow00;
usermax=32;
playmax=16;
healthmax=16;
teamnum=2;
/>
<class:RtsM_snow:RtsM_snow00;
groupclass=RtsG_snow00;
turntime=60;
/>
<RtsG_snow00 name=乡间雪战1;nick=乡间雪战1(组队);index="00";pos="216,108"/>
<sockets APPNAME="乡间雪战1";userclass=RtsM_snow00;port=10400/>
<file include="maps/snow01.fml"/>
<class:RtsG_snow:RtsG_snow01;
map=map_snow01;
usermax=32;
playmax=16;
healthmax=16;
/>
<class:RtsM_snow:RtsM_snow01;
groupclass=RtsG_snow01;
turntime=60;
/>
<RtsG_snow01 name=乡间雪战2;nick=乡间雪战2;index="01";pos="624,144"/>
<sockets APPNAME="乡间雪战2";userclass=RtsM_snow01;port=10401/>
<file include="maps/snow10.fml"/>
<class:RtsG_snow:RtsG_snow10;
map=map_snow10;
usermax=32;
playmax=16;
healthmax=24;
teamnum=2;
/>
<class:RtsM_snow:RtsM_snow10;
groupclass=RtsG_snow10;
turntime=0;
/>
<RtsG_snow10 name=雪野之战1;nick="雪野之战1(组队,不能变雪人)";index="10";pos="48,312"/>
<sockets APPNAME="雪野之战1";userclass=RtsM_snow10;port=10410/>
<file include="maps/snow11.fml"/>
<class:RtsG_snow:RtsG_snow11;
map=map_snow11;
usermax=32;
playmax=16;
healthmax=24;
/>
<class:RtsM_snow:RtsM_snow11;
groupclass=RtsG_snow11;
turntime=0;
/>
<RtsG_snow11 name=雪野之战2;nick="雪野之战2(不能变雪人)";index="11";pos="480,384"/>
<sockets APPNAME="雪野之战2";userclass=RtsM_snow11;port=10411/>
<file include="maps/snow20.fml"/>
<class:RtsG_snow:RtsG_snow20;
map=map_snow20;
usermax=48;
playmax=24;
healthmax=32;
teamnum=2;
/>
<class:RtsM_snow:RtsM_snow20;
groupclass=RtsG_snow20;
turntime=60;
/>
<RtsG_snow20 name=旷野雪战1;nick="旷野雪战1(组队)";index="20";pos="672,576"/>
<sockets APPNAME="旷野雪战1";userclass=RtsM_snow20;port=10420/>
//#(MAPUIMG,打雪仗,mapimg\house\house1\打雪仗.ale,168,612)
/window>
</fml>
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