📄 boardlayout.h
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#ifndef __BOARD__LAYOUT_#define __BOARD__LAYOUT_#include <qstring.h>#include "KmTypes.h"const QString layoutMagic1_0 = "kmahjongg-layout-v1.0";class BoardLayout {public: BoardLayout(); ~BoardLayout(); bool loadBoardLayout(const QString from); bool saveBoardLayout(const QString where); UCHAR getBoardData(short z, short y, short x) {return board[z][y][x];}; // is there a tile anywhere above here (top left to bot right quarter) bool tileAbove(short z, short y, short x); bool tileAbove(POSITION &p) { return(tileAbove(p.e, p.y, p.x)); } // is this tile blocked to the left or right bool blockedLeftOrRight(short z, short y, short x); void deleteTile(POSITION &p); bool anyFilled(POSITION &p); bool allFilled(POSITION &p); void insertTile(POSITION &p); bool isTileAt(POSITION &p) { return board[p.e][p.y][p.x] == '1'; } const char *getBoardLayout(void); void copyBoardLayout(UCHAR *to , unsigned short &numTiles); void clearBoardLayout(void); void shiftLeft(void); void shiftRight(void); void shiftUp(void); void shiftDown(void); static const int width = 32; static const int height = 16; static const int depth = 5; static const int maxTiles = (depth*width*height)/4; QString &getFilename(void) {return filename;}; protected: void initialiseBoard(void); private: QString filename; QString loadedBoard; UCHAR board[depth][height][width]; unsigned short maxTileNum;};#endif
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