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📄 boardlayout.h

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#ifndef __BOARD__LAYOUT_#define __BOARD__LAYOUT_#include <qstring.h>#include "KmTypes.h"const QString layoutMagic1_0 = "kmahjongg-layout-v1.0";class BoardLayout {public:    BoardLayout();    ~BoardLayout();    bool loadBoardLayout(const QString from);    bool saveBoardLayout(const QString where);    UCHAR getBoardData(short z, short y, short x) {return board[z][y][x];};    // is there a tile anywhere above here (top left to bot right quarter)    bool tileAbove(short z, short y, short x);     bool tileAbove(POSITION &p) { return(tileAbove(p.e, p.y, p.x));	}	    // is this tile blocked to the left or right    bool blockedLeftOrRight(short z, short y, short x);    void deleteTile(POSITION &p);    bool anyFilled(POSITION &p);    bool allFilled(POSITION &p);    void insertTile(POSITION &p);     bool isTileAt(POSITION &p) { return board[p.e][p.y][p.x] == '1'; }      const char *getBoardLayout(void);    void copyBoardLayout(UCHAR *to , unsigned short &numTiles);     void clearBoardLayout(void);    void shiftLeft(void);    void shiftRight(void);    void shiftUp(void);    void shiftDown(void);      static const int width = 32;     static const int height = 16;     static const int depth = 5;     static const int maxTiles = (depth*width*height)/4;     QString &getFilename(void) {return filename;};     protected:    void initialiseBoard(void); private:    QString filename;    QString loadedBoard;    UCHAR board[depth][height][width];    unsigned short maxTileNum;};#endif

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