📄 rpc_tcp_connector.h
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// Copyright (C) 1999 Silicon Graphics, Inc. All Rights Reserved.// // This program is free software; you can redistribute it and/or modify it// under the terms of version 2 of the GNU General Public License as// published by the Free Software Foundation.//// This program is distributed in the hope that it would be useful, but// WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Further, any// license provided herein, whether implied or otherwise, is limited to// this program in accordance with the express provisions of the GNU// General Public License. Patent licenses, if any, provided herein do not// apply to combinations of this program with other product or programs, or// any other product whatsoever. This program is distributed without any// warranty that the program is delivered free of the rightful claim of any// third person by way of infringement or the like. See the GNU General// Public License for more details.//// You should have received a copy of the GNU General Public License along// with this program; if not, write the Free Software Foundation, Inc., 59// Temple Place - Suite 330, Boston MA 02111-1307, USA.#ifndef RPC_TCP_Connector_included#define RPC_TCP_Connector_included#include <sys/types.h>#include <netinet/in.h>#include "Boolean.h"// An RPC_TCP_Connector is an object that connects to a server.// Specifically, a service registered with portmapper that uses// TCP/IP.//// The destination host, program, and version are specified when the// R.T.Connector is created.//// An R.T.Connector, when activated, tries repeatedly to connect,// first to portmapper, then to the server itself. It keeps trying// until it succeeds, it is deactivated, or it is destroyed. When it// succeeds, it calls its ConnectHandler.//// An R.T.Connector is inactive when it's created.//// The R.T.Connector uses an exponentially increasing timeout. I.e.,// if its first attempt fails, it waits one second and tries again.// If the second attempt fails, it waits two seconds. Then it waits// four seconds. Then eight. Et cetera, up to a maximum of 1024// seconds (~17 minutes).class RPC_TCP_Connector {public: typedef void (*ConnectHandler)(int fd, void *closure); RPC_TCP_Connector(unsigned long program, unsigned long version, unsigned long host, ConnectHandler, void *closure); ~RPC_TCP_Connector(); bool active() { return state != IDLE; } void activate(); void deactivate();private: enum { PMAP_TIMEOUT = 60 }; // seconds enum { INITIAL_RETRY_INTERVAL = 1, MAX_RETRY_INTERVAL = 1024 }; // seconds enum State { IDLE, PMAPPING, CONNECTING, PAUSING }; // Instance Variables State state; int sockfd; sockaddr_in address; unsigned long program; unsigned long version; int retry_interval; const ConnectHandler connect_handler; void *closure; // Private Instance Methods void try_to_connect(); void try_again(); // Class Methods static void retry_task(void *closure); static void write_handler(int fd, void *closure);};#endif /* !RPCTCPConnector_included */
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