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📄 serverconnection.c++

📁 好东东。linux下面的文件节点、文件状态的变化监听代码
💻 C++
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//  Copyright (C) 1999 Silicon Graphics, Inc.  All Rights Reserved.//  //  This program is free software; you can redistribute it and/or modify it//  under the terms of version 2 of the GNU General Public License as//  published by the Free Software Foundation.////  This program is distributed in the hope that it would be useful, but//  WITHOUT ANY WARRANTY; without even the implied warranty of//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  Further, any//  license provided herein, whether implied or otherwise, is limited to//  this program in accordance with the express provisions of the GNU//  General Public License.  Patent licenses, if any, provided herein do not//  apply to combinations of this program with other product or programs, or//  any other product whatsoever.  This program is distributed without any//  warranty that the program is delivered free of the rightful claim of any//  third person by way of infringement or the like.  See the GNU General//  Public License for more details.////  You should have received a copy of the GNU General Public License along//  with this program; if not, write the Free Software Foundation, Inc., 59//  Temple Place - Suite 330, Boston MA 02111-1307, USA.#include "ServerConnection.h"#include <assert.h>#include <ctype.h>#include <stdlib.h>#include "Cred.h"#include "Event.h"#include "Log.h"ServerConnection::ServerConnection(int fd,				   EventHandler eh, DisconnectHandler dh,				   void *clos)    : NetConnection(fd, NULL, NULL),      event_handler(eh), disconnect_handler(dh), closure(clos){    assert(fd >= 0);    assert(eh);    assert(dh);}boolServerConnection::input_msg(const char *msg, unsigned nbytes){    // If there's an error parsing the message, then just forget about    // the message and return true.  If we returned false, then the    // connection would go down, but the remote fam would notice and    // reconnect almost immediately, and send another bad message,    // which would result in thrashing on both ends.        if (msg == NULL)    {   (*disconnect_handler)(closure);	// Disconnected.	return true;    }    if (nbytes == 0 || msg[nbytes - 1])    {   Log::debug("protocol error");	return true;    }    char *p = (char *) msg;    char opcode = *p++;    Request request = strtol(p, &p, 10);    // If the opcode is "c", then the next part of the msg contains a    // list of character flags indicating what changed about the    // file.  We currently ignore those flags.    //    if (opcode == 'c')     {        p++;        while (isascii(*p) && !isspace(*p))            p++;    }        const Event *event = Event::getEventFromOpcode(opcode);    // Skip over the space    p++;        char name[PATH_MAX + 1];    int i;    for (i = 0; *p; i++)    {   if (i >= PATH_MAX)	{   Log::error("path name too long (%d chars)", i);	    return true;	}	name[i] = *p++;    }    if ((i > 0) && (name[i - 1] != '\n'))    {	Log::error("path name doesn't end in newline");	return true;    }    name[i ? i - 1 : 0] = '\0';		// strip the trailing newline    (*event_handler)(event, request, name, closure);    return true;}voidServerConnection::send_monitor(ClientInterest::Type code, Request request,			       const char *path, const Cred& cr){        const char * cred_buf = cr.getAddlGroupsString();    if (cred_buf[0])	mprintf("%c%d %d %d %s\n%c%s", code, request, cr.uid(), cr.gid(), path,		'\0', cred_buf);    else	mprintf("%c%d %d %d %s\n", code, request, cr.uid(), cr.gid(), path);}

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