📄 serverconnection.h
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// Copyright (C) 1999 Silicon Graphics, Inc. All Rights Reserved.// // This program is free software; you can redistribute it and/or modify it// under the terms of version 2 of the GNU General Public License as// published by the Free Software Foundation.//// This program is distributed in the hope that it would be useful, but// WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Further, any// license provided herein, whether implied or otherwise, is limited to// this program in accordance with the express provisions of the GNU// General Public License. Patent licenses, if any, provided herein do not// apply to combinations of this program with other product or programs, or// any other product whatsoever. This program is distributed without any// warranty that the program is delivered free of the rightful claim of any// third person by way of infringement or the like. See the GNU General// Public License for more details.//// You should have received a copy of the GNU General Public License along// with this program; if not, write the Free Software Foundation, Inc., 59// Temple Place - Suite 330, Boston MA 02111-1307, USA.#ifndef ServerConnection_included#define ServerConnection_included#include <string.h>#include <limits.h>#include <sys/param.h>#include "ClientInterest.h"#include "NetConnection.h"#include "Request.h"class Cred;// A ServerConnection implements the client side of the fam protocol,// and it also handles network I/O. The various requests, monitor,// cancel, etc., can be sent. When FAM events arrive, the// EventHandler is called.//// ServerConnection inherits from NetConnection. This means that// users of ServerConnection can test for I/O ready// (ready_for_input(), ready_for_output()) and that they need to// specify a DisconnectHandler which will be called when the server// goes away.class ServerConnection : public NetConnection {public: typedef void (*EventHandler)(const Event*, Request, const char *path, void *closure); typedef void (*DisconnectHandler)(void *closure); ServerConnection(int fd, EventHandler, DisconnectHandler, void *closure); void send_monitor(ClientInterest::Type, Request, const char *path, const Cred&); void send_cancel(Request r) { mprintf("C%d 0 0\n", r); } void send_suspend(Request r) { mprintf("S%d 0 0\n", r); } void send_resume(Request r) { mprintf("U%d 0 0\n", r); } void send_name(const char *n) { mprintf("N0 0 0 %s\n", n); }protected: bool input_msg(const char *msg, unsigned nbytes);private: EventHandler event_handler; DisconnectHandler disconnect_handler; void *closure;};#endif /* !ServerConnection_included */
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