📄 dct32_f32.h
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/* template for a 1-d dct32 * Copyright (C) 2001,2002 David A. Schleef <ds@schleef.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. *//*Kernel: dct32_f32Description: dct32 f32XXX*/#ifndef _dct32_f32_h_#define _dct32_f32_h_#include <math.h>//#include <sl_types.h>#define f32 float/* storage class */#ifndef SL_dct32_f32_storage #ifdef SL_storage #define SL_dct32_f32_storage SL_storage #else #define SL_dct32_f32_storage static inline #endif#endif/* IMPL dct32_f32_ref */SL_dct32_f32_storage void dct32_f32_ref(f32 *dest, f32 *src){ double x; int i,j; double coeff; for(i=0;i<32;i++){ x = 0; for(j=0;j<32;j++){ coeff = cos((M_PI/32)*i*(j+0.5)); x += coeff * src[j]; } dest[i] = x; }}/* * Discrete Cosine Tansform (DCT) for subband synthesis * optimized for machines with no auto-increment. * The performance is highly compiler dependend. Maybe * the dct64.c version for 'normal' processor may be faster * even for Intel processors. *//* IMPL dct32_f32_mpglib */SL_dct32_f32_storage void dct32_f32_mpglib(float *dest,float *samples){ static float cos64[16]; static float cos32[16]; static float cos16[16]; static float cos8[16]; static float cos4[16]; float b1[32]; float b2[32]; static int done = 0; if(!done){ int k; done = 1; for(k=0;k<16;k++){ cos64[k] = 1.0 / (2.0 * cos(M_PI * (k * 2.0 + 1.0) / 64.0)); cos32[k] = 1.0 / (2.0 * cos(M_PI * (k * 2.0 + 1.0) / 32.0)); cos16[k] = 1.0 / (2.0 * cos(M_PI * (k * 2.0 + 1.0) / 16.0)); cos8[k] = 1.0 / (2.0 * cos(M_PI * (k * 2.0 + 1.0) / 8.0)); cos4[k] = 1.0 / (2.0 * cos(M_PI * (k * 2.0 + 1.0) / 4.0)); } } { float *costab = cos64; b1[0x00] = samples[0x00] + samples[0x1F]; b1[0x1F] = (samples[0x00] - samples[0x1F]) * costab[0x0]; b1[0x01] = samples[0x01] + samples[0x1E]; b1[0x1E] = (samples[0x01] - samples[0x1E]) * costab[0x1]; b1[0x02] = samples[0x02] + samples[0x1D]; b1[0x1D] = (samples[0x02] - samples[0x1D]) * costab[0x2]; b1[0x03] = samples[0x03] + samples[0x1C]; b1[0x1C] = (samples[0x03] - samples[0x1C]) * costab[0x3]; b1[0x04] = samples[0x04] + samples[0x1B]; b1[0x1B] = (samples[0x04] - samples[0x1B]) * costab[0x4]; b1[0x05] = samples[0x05] + samples[0x1A]; b1[0x1A] = (samples[0x05] - samples[0x1A]) * costab[0x5]; b1[0x06] = samples[0x06] + samples[0x19]; b1[0x19] = (samples[0x06] - samples[0x19]) * costab[0x6]; b1[0x07] = samples[0x07] + samples[0x18]; b1[0x18] = (samples[0x07] - samples[0x18]) * costab[0x7]; b1[0x08] = samples[0x08] + samples[0x17]; b1[0x17] = (samples[0x08] - samples[0x17]) * costab[0x8]; b1[0x09] = samples[0x09] + samples[0x16]; b1[0x16] = (samples[0x09] - samples[0x16]) * costab[0x9]; b1[0x0A] = samples[0x0A] + samples[0x15]; b1[0x15] = (samples[0x0A] - samples[0x15]) * costab[0xA]; b1[0x0B] = samples[0x0B] + samples[0x14]; b1[0x14] = (samples[0x0B] - samples[0x14]) * costab[0xB]; b1[0x0C] = samples[0x0C] + samples[0x13]; b1[0x13] = (samples[0x0C] - samples[0x13]) * costab[0xC]; b1[0x0D] = samples[0x0D] + samples[0x12]; b1[0x12] = (samples[0x0D] - samples[0x12]) * costab[0xD]; b1[0x0E] = samples[0x0E] + samples[0x11]; b1[0x11] = (samples[0x0E] - samples[0x11]) * costab[0xE]; b1[0x0F] = samples[0x0F] + samples[0x10]; b1[0x10] = (samples[0x0F] - samples[0x10]) * costab[0xF]; } { float *costab = cos32; b2[0x00] = b1[0x00] + b1[0x0F]; b2[0x0F] = (b1[0x00] - b1[0x0F]) * costab[0]; b2[0x01] = b1[0x01] + b1[0x0E]; b2[0x0E] = (b1[0x01] - b1[0x0E]) * costab[1]; b2[0x02] = b1[0x02] + b1[0x0D]; b2[0x0D] = (b1[0x02] - b1[0x0D]) * costab[2]; b2[0x03] = b1[0x03] + b1[0x0C]; b2[0x0C] = (b1[0x03] - b1[0x0C]) * costab[3]; b2[0x04] = b1[0x04] + b1[0x0B]; b2[0x0B] = (b1[0x04] - b1[0x0B]) * costab[4]; b2[0x05] = b1[0x05] + b1[0x0A]; b2[0x0A] = (b1[0x05] - b1[0x0A]) * costab[5]; b2[0x06] = b1[0x06] + b1[0x09]; b2[0x09] = (b1[0x06] - b1[0x09]) * costab[6]; b2[0x07] = b1[0x07] + b1[0x08]; b2[0x08] = (b1[0x07] - b1[0x08]) * costab[7]; b2[0x10] = b1[0x10] + b1[0x1F]; b2[0x1F] = (b1[0x1F] - b1[0x10]) * costab[0]; b2[0x11] = b1[0x11] + b1[0x1E]; b2[0x1E] = (b1[0x1E] - b1[0x11]) * costab[1]; b2[0x12] = b1[0x12] + b1[0x1D]; b2[0x1D] = (b1[0x1D] - b1[0x12]) * costab[2]; b2[0x13] = b1[0x13] + b1[0x1C]; b2[0x1C] = (b1[0x1C] - b1[0x13]) * costab[3]; b2[0x14] = b1[0x14] + b1[0x1B]; b2[0x1B] = (b1[0x1B] - b1[0x14]) * costab[4]; b2[0x15] = b1[0x15] + b1[0x1A]; b2[0x1A] = (b1[0x1A] - b1[0x15]) * costab[5]; b2[0x16] = b1[0x16] + b1[0x19]; b2[0x19] = (b1[0x19] - b1[0x16]) * costab[6]; b2[0x17] = b1[0x17] + b1[0x18]; b2[0x18] = (b1[0x18] - b1[0x17]) * costab[7]; } { float *costab = cos16; b1[0x00] = b2[0x00] + b2[0x07]; b1[0x07] = (b2[0x00] - b2[0x07]) * costab[0]; b1[0x01] = b2[0x01] + b2[0x06]; b1[0x06] = (b2[0x01] - b2[0x06]) * costab[1]; b1[0x02] = b2[0x02] + b2[0x05]; b1[0x05] = (b2[0x02] - b2[0x05]) * costab[2]; b1[0x03] = b2[0x03] + b2[0x04]; b1[0x04] = (b2[0x03] - b2[0x04]) * costab[3]; b1[0x08] = b2[0x08] + b2[0x0F]; b1[0x0F] = (b2[0x0F] - b2[0x08]) * costab[0]; b1[0x09] = b2[0x09] + b2[0x0E]; b1[0x0E] = (b2[0x0E] - b2[0x09]) * costab[1]; b1[0x0A] = b2[0x0A] + b2[0x0D]; b1[0x0D] = (b2[0x0D] - b2[0x0A]) * costab[2]; b1[0x0B] = b2[0x0B] + b2[0x0C]; b1[0x0C] = (b2[0x0C] - b2[0x0B]) * costab[3]; b1[0x10] = b2[0x10] + b2[0x17]; b1[0x17] = (b2[0x10] - b2[0x17]) * costab[0]; b1[0x11] = b2[0x11] + b2[0x16]; b1[0x16] = (b2[0x11] - b2[0x16]) * costab[1]; b1[0x12] = b2[0x12] + b2[0x15]; b1[0x15] = (b2[0x12] - b2[0x15]) * costab[2]; b1[0x13] = b2[0x13] + b2[0x14]; b1[0x14] = (b2[0x13] - b2[0x14]) * costab[3]; b1[0x18] = b2[0x18] + b2[0x1F]; b1[0x1F] = (b2[0x1F] - b2[0x18]) * costab[0]; b1[0x19] = b2[0x19] + b2[0x1E]; b1[0x1E] = (b2[0x1E] - b2[0x19]) * costab[1]; b1[0x1A] = b2[0x1A] + b2[0x1D]; b1[0x1D] = (b2[0x1D] - b2[0x1A]) * costab[2]; b1[0x1B] = b2[0x1B] + b2[0x1C]; b1[0x1C] = (b2[0x1C] - b2[0x1B]) * costab[3]; } { float cos0 = cos8[0]; float cos1 = cos8[1]; b2[0x00] = b1[0x00] + b1[0x03]; b2[0x03] = (b1[0x00] - b1[0x03]) * cos0; b2[0x01] = b1[0x01] + b1[0x02]; b2[0x02] = (b1[0x01] - b1[0x02]) * cos1; b2[0x04] = b1[0x04] + b1[0x07]; b2[0x07] = (b1[0x07] - b1[0x04]) * cos0; b2[0x05] = b1[0x05] + b1[0x06]; b2[0x06] = (b1[0x06] - b1[0x05]) * cos1; b2[0x08] = b1[0x08] + b1[0x0B]; b2[0x0B] = (b1[0x08] - b1[0x0B]) * cos0; b2[0x09] = b1[0x09] + b1[0x0A]; b2[0x0A] = (b1[0x09] - b1[0x0A]) * cos1; b2[0x0C] = b1[0x0C] + b1[0x0F]; b2[0x0F] = (b1[0x0F] - b1[0x0C]) * cos0; b2[0x0D] = b1[0x0D] + b1[0x0E]; b2[0x0E] = (b1[0x0E] - b1[0x0D]) * cos1; b2[0x10] = b1[0x10] + b1[0x13]; b2[0x13] = (b1[0x10] - b1[0x13]) * cos0; b2[0x11] = b1[0x11] + b1[0x12]; b2[0x12] = (b1[0x11] - b1[0x12]) * cos1; b2[0x14] = b1[0x14] + b1[0x17]; b2[0x17] = (b1[0x17] - b1[0x14]) * cos0; b2[0x15] = b1[0x15] + b1[0x16]; b2[0x16] = (b1[0x16] - b1[0x15]) * cos1; b2[0x18] = b1[0x18] + b1[0x1B]; b2[0x1B] = (b1[0x18] - b1[0x1B]) * cos0; b2[0x19] = b1[0x19] + b1[0x1A]; b2[0x1A] = (b1[0x19] - b1[0x1A]) * cos1; b2[0x1C] = b1[0x1C] + b1[0x1F]; b2[0x1F] = (b1[0x1F] - b1[0x1C]) * cos0; b2[0x1D] = b1[0x1D] + b1[0x1E]; b2[0x1E] = (b1[0x1E] - b1[0x1D]) * cos1; } { float cos0 = cos4[0]; b1[0x00] = b2[0x00] + b2[0x01]; b1[0x01] = (b2[0x00] - b2[0x01]) * cos0; b1[0x02] = b2[0x02] + b2[0x03]; b1[0x03] = (b2[0x03] - b2[0x02]) * cos0; b1[0x02] += b1[0x03]; b1[0x04] = b2[0x04] + b2[0x05]; b1[0x05] = (b2[0x04] - b2[0x05]) * cos0; b1[0x06] = b2[0x06] + b2[0x07]; b1[0x07] = (b2[0x07] - b2[0x06]) * cos0; b1[0x06] += b1[0x07]; b1[0x04] += b1[0x06]; b1[0x06] += b1[0x05]; b1[0x05] += b1[0x07]; b1[0x08] = b2[0x08] + b2[0x09]; b1[0x09] = (b2[0x08] - b2[0x09]) * cos0; b1[0x0A] = b2[0x0A] + b2[0x0B]; b1[0x0B] = (b2[0x0B] - b2[0x0A]) * cos0; b1[0x0A] += b1[0x0B]; b1[0x0C] = b2[0x0C] + b2[0x0D]; b1[0x0D] = (b2[0x0C] - b2[0x0D]) * cos0; b1[0x0E] = b2[0x0E] + b2[0x0F]; b1[0x0F] = (b2[0x0F] - b2[0x0E]) * cos0; b1[0x0E] += b1[0x0F]; b1[0x0C] += b1[0x0E]; b1[0x0E] += b1[0x0D]; b1[0x0D] += b1[0x0F]; b1[0x10] = b2[0x10] + b2[0x11]; b1[0x11] = (b2[0x10] - b2[0x11]) * cos0; b1[0x12] = b2[0x12] + b2[0x13]; b1[0x13] = (b2[0x13] - b2[0x12]) * cos0; b1[0x12] += b1[0x13]; b1[0x14] = b2[0x14] + b2[0x15]; b1[0x15] = (b2[0x14] - b2[0x15]) * cos0; b1[0x16] = b2[0x16] + b2[0x17]; b1[0x17] = (b2[0x17] - b2[0x16]) * cos0; b1[0x16] += b1[0x17]; b1[0x14] += b1[0x16]; b1[0x16] += b1[0x15]; b1[0x15] += b1[0x17]; b1[0x18] = b2[0x18] + b2[0x19]; b1[0x19] = (b2[0x18] - b2[0x19]) * cos0; b1[0x1A] = b2[0x1A] + b2[0x1B]; b1[0x1B] = (b2[0x1B] - b2[0x1A]) * cos0; b1[0x1A] += b1[0x1B]; b1[0x1C] = b2[0x1C] + b2[0x1D]; b1[0x1D] = (b2[0x1C] - b2[0x1D]) * cos0; b1[0x1E] = b2[0x1E] + b2[0x1F]; b1[0x1F] = (b2[0x1F] - b2[0x1E]) * cos0; b1[0x1E] += b1[0x1F]; b1[0x1C] += b1[0x1E]; b1[0x1E] += b1[0x1D]; b1[0x1D] += b1[0x1F]; } dest[ 0] = b1[0x00]; dest[ 4] = b1[0x04]; dest[ 8] = b1[0x02]; dest[12] = b1[0x06];// dest[0x10* 0] = b1[0x01]; /* I think this is wrong */ dest[16] = b1[0x01]; dest[20] = b1[0x05]; dest[24] = b1[0x03]; dest[28] = b1[0x07]; b1[0x08] += b1[0x0C]; dest[2] = b1[0x08]; b1[0x0C] += b1[0x0a]; dest[6] = b1[0x0C]; b1[0x0A] += b1[0x0E]; dest[10] = b1[0x0A]; b1[0x0E] += b1[0x09]; dest[14] = b1[0x0E]; b1[0x09] += b1[0x0D]; dest[18] = b1[0x09]; b1[0x0D] += b1[0x0B]; dest[22] = b1[0x0D]; b1[0x0B] += b1[0x0F]; dest[26] = b1[0x0B]; dest[30] = b1[0x0F]; b1[0x18] += b1[0x1C]; dest[1] = b1[0x10] + b1[0x18]; dest[3] = b1[0x18] + b1[0x14]; b1[0x1C] += b1[0x1a]; dest[5] = b1[0x14] + b1[0x1C]; dest[7] = b1[0x1C] + b1[0x12]; b1[0x1A] += b1[0x1E]; dest[9] = b1[0x12] + b1[0x1A]; dest[11] = b1[0x1A] + b1[0x16]; b1[0x1E] += b1[0x19]; dest[13] = b1[0x16] + b1[0x1E]; dest[15] = b1[0x1E] + b1[0x11]; b1[0x19] += b1[0x1D]; dest[17] = b1[0x11] + b1[0x19]; dest[19] = b1[0x19] + b1[0x15]; b1[0x1D] += b1[0x1B]; dest[21] = b1[0x15] + b1[0x1D]; dest[23] = b1[0x1D] + b1[0x13]; b1[0x1B] += b1[0x1F]; dest[25] = b1[0x13] + b1[0x1B]; dest[27] = b1[0x1B] + b1[0x17]; dest[29] = b1[0x17] + b1[0x1F]; dest[31] = b1[0x1F];}#endif /* _dct32_f32_h_ */#ifdef TEST_dct32_f32int TEST_dct32_f32(void){ int i; int pass; int failures = 0; f32 *src, *dest_ref, *dest_test; struct sl_profile_struct t; double sad; double sad_max = 0; double sad_sum = 0; src = sl_malloc_f32(32); dest_ref = sl_malloc_f32(32); dest_test = sl_malloc_f32(32); sl_profile_init(t); srand(20021001); printf("I: " sl_stringify(dct32_f32_FUNC) "\n"); for(pass=0;pass<N_PASS;pass++){ for(i=0;i<32;i++)src[i]=sl_rand_f32_0_1(); dct32_f32_ref(dest_ref,src); sl_profile_start(t); dct32_f32_FUNC(dest_test,src); sl_profile_stop(t); sad = 0; for(i=0;i<32;i++){ sad += fabs(dest_test[i] - dest_ref[i]); } if(sad>sad_max)sad_max = sad; sad_sum += sad;#if 0 if(sad>0){ printf("sad = %g\n",sad); }#endif#if 0 if(dest_test[i] != dest_ref[i]){ printf("%d %g %g\n",i,dest_ref[i], dest_test[i]); }#endif } printf("sad ave = %g\n",sad_sum/N_PASS); printf("sad max = %g\n",sad_max); sl_free(src); sl_free(dest_ref); sl_free(dest_test); if(failures){ printf("E: %d failures\n",failures); } sl_profile_print(t); return failures;}#endif
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