📄 swfdec_display.c
字号:
#include "swfdec_internal.h"int tag_func_place_object_2(SwfdecDecoder *s){ bits_t *bits = &s->b; int reserved; int has_unknown; int has_name; int has_ratio; int has_color_transform; int has_matrix; int has_character; int move; int depth; int character_id; int ratio; reserved = getbit(bits); has_unknown = getbit(bits); has_name = getbit(bits); has_ratio = getbit(bits); has_color_transform = getbit(bits); has_matrix = getbit(bits); has_character = getbit(bits); move = getbit(bits); depth = get_u16(bits); printf(" reserved = %d\n",reserved); printf(" depth = %d\n",depth); if(has_character){ character_id = get_u16(bits); printf(" id = %d\n",character_id); } if(has_matrix){ get_matrix(bits); } if(has_color_transform){ get_color_transform(bits); syncbits(bits); } if(has_ratio){ ratio = get_u16(bits); printf(" ratio = %d\n",ratio); } if(has_name){ free(get_string(bits)); } return SWF_OK;}int tag_func_remove_object(SwfdecDecoder *s){ int id; int depth; id = get_u16(&s->b); depth = get_u16(&s->b); printf(" id = %d\n",id); printf(" depth = %d\n",depth); return SWF_OK;}int tag_func_remove_object_2(SwfdecDecoder *s){ int depth; depth = get_u16(&s->b); printf(" depth = %d\n",depth); return SWF_OK;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -