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<HTML><!--  -- Copyright (c) 1998,1999  -- University of Notre Dame  --  -- Permission to use, copy, modify, distribute and sell this software  -- and its documentation for any purpose is hereby granted without fee,  -- provided that the above copyright notice appears in all copies and  -- that both that copyright notice and this permission notice appear  -- in supporting documentation.  The University of Notre Dame makes no  -- representations about the suitability of this software for any  -- purpose.  It is provided "as is" without express or implied warranty.  --  --><HEAD><TITLE>Description of givens_rotation</TITLE></HEAD><BODY BGCOLOR="#ffffff" LINK="#0000ee" TEXT="#000000" VLINK="#551a8b" 	ALINK="#ff0000"> <FONT FACE=Helvetica><!--end header--><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=2 WIDTH=100%><TR><TD><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=100%><TR><TD Align=left valign=middle width=440 rowspan=2><FONT FACE=verdana,arial,helvetica SIZE=+3 COLOR=#110088><B>givens_rotation&#60;T&#62;</B></FONT></TD><TD valign=middle Align=right width=128 rowspan=2><A HREF="http://lsc.nd.edu/research/mtl"><IMG BORDER=0 SRC="./glossy-mtl-logo.jpg" height=48 ALT="[MTL Home]"></A></TD><TD Align=center width=280 nowrap><Font face=verdana,arial,helvetica size=+3><b>Programmers Guide</b></font></TD></TR><TR BGCOLOR='#2020b0'><TD HEIGHT=20 VALIGN='MIDDLE' NOWRAP align=center STYLE="font-family:verdana,arial,helvetica;font-weight:bold;">&nbsp;&nbsp;<A STYLE="text-decoration:none;color:white;font-family:verdana,arial,helvetica;font-weight:bold;" HREF="./table_of_contents.html">Contents</A>&nbsp;|&nbsp;<A STYLE="text-decoration:none;color:white;font-family:verdana,arial,helvetica;font-weight:bold;" HREF="./mtl_index.html">Index</A>&nbsp;|&nbsp;&nbsp;<A STYLE="text-decoration:none;color:white;font-family:verdana,arial,helvetica;font-weight:bold;" HREF="http://lsc.nd.edu/research/mtl/search.html">Search</A>&nbsp;</TD></TR></TABLE></TD></TR><TR><TD><Table Border=0 CellPadding=0 CellSpacing=0 width=100% cols=2><TR><TD Align=left><BR><TABLE BORDER=0 CellSpacing=0 CellPadding=0><TR><TD><Img src = "functors.gif" Alt="" WIDTH = "194"  HEIGHT = "38" ></TD></TR></TABLE></TD><TD Align=right><BR><TABLE BORDER=0 CellSpacing=0 CellPadding=0><TR><TD><Img src = "type.gif" Alt="" WIDTH = "194"  HEIGHT = "38" ></TD></TR></TABLE></TD></TR><TR><TD Align=left VAlign=top><b>Category</b>:functors</TD><TD Align=right VAlign=top><b>Component type</b>:type</TD></TR></Table></TD></TR><TR><TD><IMG SRC="whitespace.gif" Alt="" WIDTH="32" HEIGHT="10" ALIGN="TOP"></TD></TR><TR BGCOLOR=#e0e0e0><TD VALIGN=BOTTOM><FONT FACE=arial,helvetica SIZE=+1><B>Description</B></FONT></TD></TR><TR><TD> Input a and b to the constructor to create a givens plane rotation object. Then apply the rotation to two vectors. There is a specialization of the givens rotation for complex numbers. <pre> [  c  s ] [ a ] = [ r ] [ -s  c ] [ b ]   [ 0 ] </pre></TD></TR><TR><TD><IMG SRC="whitespace.gif" Alt="" WIDTH="32" HEIGHT="15" ALIGN="TOP"></TD></TR><TR BGCOLOR=#e0e0e0><TD VALIGN=BOTTOM><FONT FACE=arial,helvetica SIZE=+1><B>Example</B></FONT></TD></TR><TR><TD>In <A HREF=../../contrib/examples/apply_givens.cc>apply_givens.cc</A>:<PRE>  const int N = 5;  double dx[] = { 1, 2, 3, 4, 5 };  double dy[] = { 2, 4, 8, 16, 32};  Vec x(dx, N), y(dy, N);  double a = x[N-1];  double b = y[N-1];  givens_rotation&lt;double&gt; rot(a, b);  rot.apply(x, y);</PRE></TD></TR><TR><TD><IMG SRC="whitespace.gif" Alt="" WIDTH="32" HEIGHT="15" ALIGN="TOP"></TD></TR><TR BGCOLOR=#e0e0e0><TD VALIGN=BOTTOM><FONT FACE=arial,helvetica SIZE=+1><B>Definition</B></FONT></TD></TR><TR><TD><A HREF="mtl.h">mtl.h</A></TD></TR><TR><TD><IMG SRC="whitespace.gif" Alt="" WIDTH="32" HEIGHT="15" ALIGN="TOP"></TD></TR><TR BGCOLOR=#e0e0e0><TD VALIGN=BOTTOM><FONT FACE=arial,helvetica SIZE=+1><B>Template Parameters</B></FONT></TD></TR><TR><TD></TD></TR><TR><TD><IMG SRC="whitespace.gif" Alt="" WIDTH="32" HEIGHT="15" ALIGN="TOP"></TD></TR><TR BGCOLOR=#e0e0e0><TD VALIGN=BOTTOM><FONT FACE=arial,helvetica SIZE=+1><B>Model of</B></FONT></TD></TR><TR><TD></TD></TR> <TR><TD><IMG SRC="whitespace.gif" Alt="" WIDTH="32" HEIGHT="15" ALIGN="TOP"></TD></TR><TR BGCOLOR=#e0e0e0><TD VALIGN=BOTTOM><FONT FACE=arial,helvetica SIZE=+1><B>Type requirements</B></FONT></TD></TR><TR><TD><UL><LI>  the addition operator must be defined for <tt>T</tt><LI>  the multiplication operator must be defined for <tt>T</tt><LI>  the division operator must be defined for <tt>T</tt><LI>  the abs() function must be defined for <tt>T</tt></UL></TD></TR><TR><TD><IMG SRC="whitespace.gif" Alt="" WIDTH="32" HEIGHT="15" ALIGN="TOP"></TD></TR><TR BGCOLOR=#e0e0e0><TD VALIGN=BOTTOM><FONT FACE=arial,helvetica SIZE=+1><B>Members</B></FONT></TD></TR><TR><TD><TABLE BORDER><TR><TH>Member</TH><TH>Where defined</TH><TH>Description</TH></TR>    <TR><TD VALIGN="TOP"><TT>         <TT>givens_rotation () </TT>            </TT></TD>    <TD><FONT FACE=Times SIZE=3>      &nbsp;     </FONT></TD>    <TD><FONT FACE=Times SIZE=3>      Default constructor      </FONT></TD>	    </TR>    <TR><TD VALIGN="TOP"><TT>         <TT>givens_rotation (T a_in, T b_in) </TT>            </TT></TD>    <TD><FONT FACE=Times SIZE=3>      &nbsp;     </FONT></TD>    <TD><FONT FACE=Times SIZE=3>      Givens Plane Rotation Constructor      </FONT></TD>	    </TR>    <TR><TD VALIGN="TOP"><TT>     void     <TT>set_cs (T cin, T sin) </TT>            </TT></TD>    <TD><FONT FACE=Times SIZE=3>      &nbsp;     </FONT></TD>    <TD><FONT FACE=Times SIZE=3>             &nbsp;      </FONT></TD>	    </TR>    <TR><TD VALIGN="TOP"><TT>     void     <TT>scalar_apply (T&#38; x, T&#38; y) </TT>            </TT></TD>    <TD><FONT FACE=Times SIZE=3>      &nbsp;     </FONT></TD>    <TD><FONT FACE=Times SIZE=3>      Apply plane rotation to two real scalars. (name change a VC workaround)      </FONT></TD>	    </TR>    <TR><TD VALIGN="TOP"><TT>    template &#60;class VecX, class VecY&#62;<br>  void     <TT>apply (VecX&#38; x, VecY&#38; y) </TT>            </TT></TD>    <TD><FONT FACE=Times SIZE=3>      &nbsp;     </FONT></TD>    <TD><FONT FACE=Times SIZE=3>      Apply plane rotation to two vectors.      </FONT></TD>	    </TR>    <TR><TD VALIGN="TOP"><TT>     T     <TT>b () </TT>            </TT></TD>    <TD><FONT FACE=Times SIZE=3>      &nbsp;     </FONT></TD>    <TD><FONT FACE=Times SIZE=3>             &nbsp;      </FONT></TD>	    </TR>    <TR><TD VALIGN="TOP"><TT>     T     <TT>s () </TT>            </TT></TD>    <TD><FONT FACE=Times SIZE=3>      &nbsp;     </FONT></TD>    <TD><FONT FACE=Times SIZE=3>             &nbsp;      </FONT></TD>	    </TR></TABLE></TD></TR><TR><TD><IMG SRC="whitespace.gif" Alt="" WIDTH="32" HEIGHT="15" ALIGN="TOP"></TD></TR><TR BGCOLOR=#e0e0e0><TD VALIGN=BOTTOM><FONT FACE=arial,helvetica SIZE=+1><B>New members</B></FONT></TD></TR><TR><TD></TD></TR><TR><TD><IMG SRC="whitespace.gif" Alt="" WIDTH="32" HEIGHT="15" ALIGN="TOP"></TD></TR><TR BGCOLOR=#e0e0e0><TD VALIGN=BOTTOM><FONT FACE=arial,helvetica SIZE=+1><B>Notes</B></FONT></TD></TR><TR><TD></TD></TR><TR><TD><IMG SRC="whitespace.gif" Alt="" WIDTH="32" HEIGHT="15" ALIGN="TOP"></TD></TR><TR BGCOLOR=#e0e0e0><TD VALIGN=BOTTOM><FONT FACE=arial,helvetica SIZE=+1><B>See also</B></FONT></TD></TR><TR><TD></TD></TR></TABLE><!--start footer--> <P><CENTER><CENTER><IMG SRC="./blue-bar.jpg" width=640></CENTER></CENTER><P><A HREF="http://www.nd.edu"><IMG BORDER=0 SRC="./ndtoclogo.gif" ALT="[MTL Home]" ALIGN=absmiddle></A></A><FONT SIZE="-2"><A HREF="../LICENSE.htm">Copyright &copy;1998,1999 University of Notre Dame.  All Rights Reserved.</FONT></FONT></BODY></HTML> 

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