📄 demonodlldlg.cpp
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// DemoNoDllDlg.cpp : implementation file
//
#include "stdafx.h"
#include "DemoNoDll.h"
#include "DemoNoDllDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "usbif.h"
#include <malloc.h>
#include <memory.h>
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDemoNoDllDlg dialog
CDemoNoDllDlg::CDemoNoDllDlg(CWnd* pParent /*=NULL*/)
: CDialog(CDemoNoDllDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDemoNoDllDlg)
m_strOutBuf = _T("");
m_strInBuf = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CDemoNoDllDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDemoNoDllDlg)
DDX_Text(pDX, IDC_OUT_EDT, m_strOutBuf);
DDV_MaxChars(pDX, m_strOutBuf, 64);
DDX_Text(pDX, IDC_IN_EDT, m_strInBuf);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDemoNoDllDlg, CDialog)
//{{AFX_MSG_MAP(CDemoNoDllDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_TRANSFER_BTN, OnTransferBtn)
ON_BN_CLICKED(IDC_BTN_CLEAROUT, OnBtnClearout)
ON_BN_CLICKED(IDC_BTN_CLEARIN, OnBtnClearin)
ON_BN_CLICKED(IDC_BTN_HELP, OnBtnHelp)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDemoNoDllDlg message handlers
BOOL CDemoNoDllDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CDemoNoDllDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CDemoNoDllDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CDemoNoDllDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CDemoNoDllDlg::OnTransferBtn()
{
// TODO: Add your control notification handler code here
//获取发送数据窗口的数据
UpdateData(TRUE);
m_strOutBuf;
//定义临时缓冲区
USC *pBuffer=NULL;
int length=m_strOutBuf.GetLength();
pBuffer= (USC *)m_strOutBuf.GetBuffer(length);
//then open the usb device ,there must be a usb device ,if not,the program will be corrupted
HANDLE hUsbDev=0;
if(hOpenDevice(&hUsbDev) == FALSE)
{
MessageBox("Can not open the device");
return;
}
//transfer the data through hWritePipe3
if(FALSE == hUSBIO(&hUsbDev,pBuffer,length,hWritePipe3,FALSE))
{
MessageBox("Can not write in the data");
if(FALSE==hCloseDevice(&hUsbDev))
MessageBox("Can not close the device");
return;
}
//receive the data
USC* parray = (USC*)malloc(length+1);
memset(parray,'\0',length);
if(FALSE == hUSBIO(&hUsbDev,parray,length,hReadPipe3,TRUE))
{
MessageBox("Can not read out the data");
if(FALSE==hCloseDevice(&hUsbDev))
MessageBox("Can not close the device");
return;
}
//show the inbuf
parray[length] = '\0';
m_strInBuf = parray;
UpdateData(FALSE);
free(parray);
parray = NULL;
//close the device
if(FALSE==hCloseDevice(&hUsbDev))
MessageBox("Can not close the device");
}
void CDemoNoDllDlg::OnBtnClearout()
{
// TODO: Add your control notification handler code here
m_strOutBuf.Empty();
UpdateData(FALSE);
}
void CDemoNoDllDlg::OnBtnClearin()
{
// TODO: Add your control notification handler code here
m_strInBuf.Empty();
UpdateData(FALSE);
}
void CDemoNoDllDlg::OnBtnHelp()
{
// TODO: Add your control notification handler code here
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
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