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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"><title>PSMTPClient class Reference</title><link href="doxygen.css" rel="stylesheet" type="text/css"></head><body><!-- Generated by Doxygen 1.2.18 --><center><a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; </center><hr><h1>PSMTPClient Class Reference</h1><code>#include &lt;<a class="el" href="inetmail_8h-source.html">inetmail.h</a>&gt;</code><p><p>Inheritance diagram for PSMTPClient:<p><center><img src="classPSMTPClient.png" usemap="#PSMTPClient_map" border="0" alt=""></center><map name="PSMTPClient_map"><area href="classPSMTP.html" alt="PSMTP" shape="rect" coords="0,224,109,248"><area href="classPInternetProtocol.html" alt="PInternetProtocol" shape="rect" coords="0,168,109,192"><area href="classPIndirectChannel.html" alt="PIndirectChannel" shape="rect" coords="0,112,109,136"><area href="classPChannel.html" alt="PChannel" shape="rect" coords="0,56,109,80"><area href="classPObject.html" alt="PObject" shape="rect" coords="0,0,109,24"></map><a href="classPSMTPClient-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0><tr><td></td></tr><tr><td colspan=2><br><h2>Public Methods</h2></td></tr><tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#a0">PSMTPClient</a> ()</td></tr><tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#a1">~PSMTPClient</a> ()</td></tr><tr><td nowrap align=right valign=top>virtual BOOL&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#a2">Close</a> ()</td></tr><tr><td nowrap align=right valign=top>BOOL&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#a3">LogIn</a> (const <a class="el" href="classPString.html">PString</a> &amp;username, const <a class="el" href="classPString.html">PString</a> &amp;password)</td></tr><tr><td nowrap align=right valign=top>BOOL&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#a4">BeginMessage</a> (const <a class="el" href="classPString.html">PString</a> &amp;from, const <a class="el" href="classPString.html">PString</a> &amp;to, BOOL <a class="el" href="classPSMTPClient.html#n2">eightBitMIME</a>=FALSE)</td></tr><tr><td nowrap align=right valign=top>BOOL&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#a5">BeginMessage</a> (const <a class="el" href="classPString.html">PString</a> &amp;from, const <a class="el" href="classPStringList.html">PStringList</a> &amp;toList, BOOL <a class="el" href="classPSMTPClient.html#n2">eightBitMIME</a>=FALSE)</td></tr><tr><td nowrap align=right valign=top>BOOL&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#a6">EndMessage</a> ()</td></tr><tr><td colspan=2><br><h2>Protected Methods</h2></td></tr><tr><td nowrap align=right valign=top>BOOL&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#b0">OnOpen</a> ()</td></tr><tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr><tr><td nowrap align=right valign=top>BOOL&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#n0">haveHello</a></td></tr><tr><td nowrap align=right valign=top>BOOL&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#n1">extendedHello</a></td></tr><tr><td nowrap align=right valign=top>BOOL&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#n2">eightBitMIME</a></td></tr><tr><td nowrap align=right valign=top><a class="el" href="classPString.html">PString</a>&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#n3">fromAddress</a></td></tr><tr><td nowrap align=right valign=top><a class="el" href="classPStringList.html">PStringList</a>&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#n4">toNames</a></td></tr><tr><td nowrap align=right valign=top>BOOL&nbsp;</td><td valign=bottom><a class="el" href="classPSMTPClient.html#n5">sendingData</a></td></tr></table><hr><a name="_details"></a><h2>Detailed Description</h2>A TCP/IP socket for the Simple Mail Transfer Protocol.<p>When acting as a client, the procedure is to make the connection to a remote server, then to send a message using the following procedure: <pre><code>      PSMTPSocket mail("mailserver");      if (mail.IsOpen()) {        mail.BeginMessage("<a href="mailto:Me@here.com.au">Me@here.com.au</a>", "<a href="mailto:Fred@somwhere.com">Fred@somwhere.com</a>");        mail.Write(myMessage);        if (!mail.EndMessage())          PError &lt;&lt; "Mail send failed." &lt;&lt; endl;      }      else         PError &lt;&lt; "Mail conection failed." &lt;&lt; endl;      </pre></code> <p><hr><h2>Constructor &amp; Destructor Documentation</h2><a name="a0" doxytag="PSMTPClient::PSMTPClient"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0">  <tr>    <td class="md">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> PSMTPClient::PSMTPClient </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>          <td class="md" valign="top">)&nbsp;</td>          <td class="md" nowrap></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>Create a TCP/IP SMPTP protocol socket channel. The parameterless form creates an unopened socket, the form with the <code>address</code> parameter makes a connection to a remote system, opening the socket. The form with the <code>socket</code> parameter opens the socket to an incoming call from a "listening" socket.     </td>  </tr></table><a name="a1" doxytag="PSMTPClient::~PSMTPClient"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0">  <tr>    <td class="md">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> PSMTPClient::~PSMTPClient </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>          <td class="md" valign="top">)&nbsp;</td>          <td class="md" nowrap></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>Destroy the channel object. This will close the channel and as a client, QUIT from remote SMTP server.     </td>  </tr></table><hr><h2>Member Function Documentation</h2><a name="a5" doxytag="PSMTPClient::BeginMessage"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0">  <tr>    <td class="md">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> BOOL PSMTPClient::BeginMessage </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">const <a class="el" href="classPString.html">PString</a> &amp;&nbsp;</td>          <td class="mdname" nowrap>&nbsp; <em>from</em>, </td>        </tr>        <tr>          <td></td>          <td></td>          <td class="md" nowrap>const <a class="el" href="classPStringList.html">PStringList</a> &amp;&nbsp;</td>          <td class="mdname" nowrap>&nbsp; <em>toList</em>, </td>        </tr>        <tr>          <td></td>          <td></td>          <td class="md" nowrap>BOOL&nbsp;</td>          <td class="mdname" nowrap>&nbsp; <em>eightBitMIME</em> = FALSE</td>        </tr>        <tr>          <td></td>          <td class="md">)&nbsp;</td>          <td class="md" colspan="2"></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>    </td>  </tr></table><a name="a4" doxytag="PSMTPClient::BeginMessage"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0">  <tr>    <td class="md">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> BOOL PSMTPClient::BeginMessage </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">const <a class="el" href="classPString.html">PString</a> &amp;&nbsp;</td>          <td class="mdname" nowrap>&nbsp; <em>from</em>, </td>        </tr>        <tr>          <td></td>          <td></td>          <td class="md" nowrap>const <a class="el" href="classPString.html">PString</a> &amp;&nbsp;</td>          <td class="mdname" nowrap>&nbsp; <em>to</em>, </td>        </tr>        <tr>          <td></td>          <td></td>          <td class="md" nowrap>BOOL&nbsp;</td>          <td class="mdname" nowrap>&nbsp; <em>eightBitMIME</em> = FALSE</td>        </tr>        <tr>          <td></td>          <td class="md">)&nbsp;</td>          <td class="md" colspan="2"></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>Begin transmission of a message using the SMTP socket as a client. This negotiates with the remote server and establishes the protocol state for data transmission. The usual <a class="el" href="classPInternetProtocol.html#a1">Write()</a> or stream commands may then be used to transmit the data itself.<p><dl compact><dt><b>Returns: </b></dt><dd> TRUE if message was handled, FALSE if an error occurs. </dl>    </td>  </tr></table><a name="a2" doxytag="PSMTPClient::Close"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0">  <tr>    <td class="md">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> virtual BOOL PSMTPClient::Close </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>          <td class="md" valign="top">)&nbsp;</td>          <td class="md" nowrap><code> [virtual]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>Close the socket, and if connected as a client, QUITs from server.<p><dl compact><dt><b>Returns: </b></dt><dd> TRUE if the channel was closed and the QUIT accepted by the server. </dl><p>Reimplemented from <a class="el" href="classPIndirectChannel.html#z157_1">PIndirectChannel</a>.    </td>  </tr></table><a name="a6" doxytag="PSMTPClient::EndMessage"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0">  <tr>    <td class="md">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> BOOL PSMTPClient::EndMessage </td>

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