📄 classpvxmlchannel.html
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<p> </td> </tr></table><a name="a9" doxytag="PVXMLChannel::IsMediaPCM"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> BOOL PVXMLChannel::IsMediaPCM </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const<code> [inline]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p> </td> </tr></table><a name="a3" doxytag="PVXMLChannel::IsOpen"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual BOOL PVXMLChannel::IsOpen </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p>Determine if the channel is currently open and read and write operations can be executed on it. For example, in the PFile# class it returns if the file is currently open.<p><dl compact><dt><b>Returns: </b></dt><dd> TRUE if the channel is open. </dl><p>Reimplemented from <a class="el" href="classPIndirectChannel.html#z157_2">PIndirectChannel</a>. </td> </tr></table><a name="a27" doxytag="PVXMLChannel::IsPlaying"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual BOOL PVXMLChannel::IsPlaying </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const<code> [inline, virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p> </td> </tr></table><a name="a16" doxytag="PVXMLChannel::IsRecording"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> BOOL PVXMLChannel::IsRecording </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const<code> [inline]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p> </td> </tr></table><a name="a12" doxytag="PVXMLChannel::IsSilenceFrame"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual BOOL PVXMLChannel::IsSilenceFrame </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const void * </td> <td class="mdname" nowrap> <em>buf</em>, </td> </tr> <tr> <td></td> <td></td> <td class="md" nowrap>PINDEX </td> <td class="mdname" nowrap> <em>len</em></td> </tr> <tr> <td></td> <td class="md">) </td> <td class="md" colspan="2"> const<code> [pure virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p> </td> </tr></table><a name="a2" doxytag="PVXMLChannel::Open"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual BOOL PVXMLChannel::Open </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="classPVXMLChannelInterface.html">PVXMLChannelInterface</a> * </td> <td class="mdname1" valign="top" nowrap> <em>_vxml</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p> </td> </tr></table><a name="a25" doxytag="PVXMLChannel::QueueCommand"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual BOOL PVXMLChannel::QueueCommand </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const <a class="el" href="classPString.html">PString</a> & </td> <td class="mdname" nowrap> <em>cmd</em>, </td> </tr> <tr> <td></td> <td></td> <td class="md" nowrap>PINDEX </td> <td class="mdname" nowrap> <em>repeat</em> = 1, </td> </tr> <tr> <td></td> <td></td> <td class="md" nowrap>PINDEX </td> <td class="mdname" nowrap> <em>delay</em> = 0</td> </tr> <tr> <td></td> <td class="md">) </td> <td class="md" colspan="2"><code> [inline, virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p> </td> </tr></table><a name="a23" doxytag="PVXMLChannel::QueueData"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual BOOL PVXMLChannel::QueueData </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const <a class="el" href="classPBYTEArray.html">PBYTEArray</a> & </td> <td class="mdname" nowrap> <em>data</em>, </td> </tr> <tr> <td></td> <td></td> <td class="md" nowrap>PINDEX </td> <td class="mdname" nowrap> <em>repeat</em> = 1, </td> </tr> <tr> <td></td> <td></td> <td class="md" nowrap>PINDEX </td> <td class="mdname" nowrap> <em>delay</em> = 0</td> </tr> <tr> <td></td> <td class="md">) </td> <td class="md" colspan="2"><code> [virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p> </td> </tr></table><a name="a24" doxytag="PVXMLChannel::QueueFile"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual BOOL PVXMLChannel::QueueFile </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const <a class="el" href="classPString.html">PString</a> & </td> <td class="mdname" nowrap> <em>fn</em>, </td> </tr> <tr> <td></td> <td></td> <td class="md" nowrap>PINDEX </td> <td class="mdname" nowrap> <em>repeat</em> = 1, </td> </tr> <tr> <td></td> <td></td> <td class="md" nowrap>PINDEX </td> <td class="mdname" nowrap> <em>delay</em> = 0, </td> </tr> <tr> <td></td> <td></td> <td class="md" nowrap>BOOL </td> <td class="mdname" nowrap> <em>autoDelete</em> = FALSE</td> </tr> <tr> <td></td> <td class="md">) </td> <td class="md" colspan="2"><code> [inline, virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p> </td> </tr></table><a name="a22" doxytag="PVXMLChannel::QueuePlayable"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual BOOL PVXMLChannel::QueuePlayable </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="classPVXMLPlayable.html">PVXMLPlayable</a> * </td> <td class="mdname1" valign="top" nowrap> <em>newItem</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p> </td> </tr></table><a name="a21" doxytag="PVXMLChannel::QueuePlayable"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual BOOL PVXMLChannel::QueuePlayable </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const <a class="el" href="classPString.html">PString</a> & </td> <td class="mdname" nowrap> <em>type</em>, </td> </tr> <tr> <td></td> <td></td> <td class="md" nowrap>const <a class="el" href="classPString.html">PString</a> & </td> <td class="mdname" nowrap> <em>str</em>, </td> </tr> <tr> <td></td> <td></td> <td class="md" nowrap>PINDEX </td> <td class="mdname" nowrap> <em>repeat</em> = 1, </td> </tr> <tr> <td></td> <td></td> <td class="md" nowrap>PINDEX </td> <td class="mdname" nowrap> <em>delay</em> = 0, </td> </tr> <tr> <td></td> <td></td> <td class="md" nowrap>BOOL </td> <td class="mdname" nowrap> <em>autoDelete</em> = FALSE</td> </tr> <tr> <td></td> <td class="md">) </td> <td class="md" colspan="2"><code> [virtual]</code></td>
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