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📄 poolpointer.h

📁 tools.03b.zip
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// Tools Library//// Copyright (C) 2004  Navel Ltd.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA//// Contact information://  Mailing address://    Marios Hadjieleftheriou//    University of California, Riverside//    Department of Computer Science//    Surge Building, Room 310//    Riverside, CA 92521////  Email://    marioh@cs.ucr.edu#ifndef __tools_pool_pointer_h#define __tools_pool_pointer_h
#include "PointerPool.h"

namespace Tools
{
	template <class X> class PointerPool;

	template <class X> class PoolPointer	{	public:
		explicit PoolPointer(X* p = 0) : m_pointer(p), m_pPool(0) { m_prev = m_next = this; }
		explicit PoolPointer(X* p, PointerPool<X>* pPool) throw() : m_pointer(p), m_pPool(pPool) { m_prev = m_next = this; }		~PoolPointer() { release(); }
		PoolPointer(const PoolPointer& p) throw() { acquire(p); }		PoolPointer& operator=(const PoolPointer& p)
		{
			if (this != &p)
			{
				release();
				acquire(p);
			}
			return *this;
		}

		X& operator*() const throw() { return *m_pointer; }		X* operator->() const throw() { return m_pointer; }		X* get() const throw() { return m_pointer; }		bool unique() const throw() { return m_prev ? m_prev == this : true; }
		void relinquish() throw()
		{
			m_pPool = 0;
			m_pointer = 0;
			release();
		}

	private:		X* m_pointer;		mutable const PoolPointer* m_prev;		mutable const PoolPointer* m_next;
		PointerPool<X>* m_pPool;		void acquire(const PoolPointer& p) throw()
		{
			m_pPool = p.m_pPool;
			m_pointer = p.m_pointer;
			m_next = p.m_next;
			m_next->m_prev = this;
			m_prev = &p;
			#ifndef mutable
			p.m_next = this;
			#else
			(const_cast<linked_ptr<X>*>(&p))->m_next = this;
			#endif
		}

		void release()		{
			if (unique())
			{
				if (m_pPool != 0) m_pPool->release(m_pointer);
				else delete m_pointer;
			}
			else
			{
				m_prev->m_next = m_next;
				m_next->m_prev = m_prev;
				m_prev = m_next = 0;
			}
			m_pointer = 0;
			m_pPool = 0;
		}
	};
}#endif /* __tools_pool_pointer_h */

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