mousemark.h

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/* Copyright (C) 1996-2000 the Free Software Foundation   Authors: 1996, 1997 Paul Sheer   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; either version 2 of the License, or   (at your option) any later version.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA   02111-1307, USA.*/#ifndef _MOUSE_MARK#define _MOUSE_MARK/* mouse_mark.h */struct mouse_funcs {    void *data;    void (*xy) (int, int, int *, int *);					/* (row, pixel-x-pos) from click pos (x,y) */    long (*cp) (void *, int, int);	/* get buffer offset from (row, pixel-x-pos) */    int (*marks) (void *, long *, long *);					/* get mark start and end */    int (*range) (void *, long, long, long);					/* is click between marks? */    void (*fin_mark) (void *);		/* set marks to not-moving mode (optional) */    void (*move_mark) (void *);		/* set marks to moving mode (optional) */    void (*release_mark) (void *, XEvent *);					/* set marks when button is release.					   possibly sets selection owner (could be					   same as fin_mark) (optional) */    char * (*get_block) (void *, long, long, int *, int *);					/* return block from between marks,					   result is free'd by mouse_mark					   int *, int * is Dnd type, length */    void (*move) (void *, long, int);	/* move cursor, int is row if needed */    void (*motion) (void *, long);	/* move second mark position */    void (*dclick) (void *, XEvent *);	/* called on double click (optional) */    void (*redraw) (void *, long);/* called before exit, passing mouse					   pos in buffer (optional) */    int (*insert_drop) (void *, Window, unsigned char *, int, int, int, Atom, Atom);    void (*delete_block) (void *);/* this is one of the old dnd types. these are our preferencefor drag between cooledits */    int types;/* anything else that the widget can recieve eg {"text", "video"} */    char **mime_majors;};void mouse_mark (XEvent * event, int double_click, struct mouse_funcs *funcs);struct mouse_funcs *mouse_funcs_new (void *data, struct mouse_funcs *m);void mouse_shut (void);void mouse_init (void);extern Atom **xdnd_typelist_receive;extern Atom **xdnd_typelist_send;#endif

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