📄 gl_model.c
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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// models.c -- model loading and caching
#include "gl_local.h"
model_t *loadmodel;
int modfilelen;
void Mod_LoadSpriteModel (model_t *mod, void *buffer);
void Mod_LoadBrushModel (model_t *mod, void *buffer);
void Mod_LoadAliasModel (model_t *mod, void *buffer);
model_t *Mod_LoadModel (model_t *mod, qboolean crash);
byte mod_novis[MAX_MAP_LEAFS/8];
#define MAX_MOD_KNOWN 512
model_t mod_known[MAX_MOD_KNOWN];
int mod_numknown;
// the inline * models from the current map are kept seperate
model_t mod_inline[MAX_MOD_KNOWN];
int registration_sequence;
/*
===============
Mod_PointInLeaf
===============
*/
mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
{
mnode_t *node;
float d;
cplane_t *plane;
if (!model || !model->nodes)
ri.Sys_Error (ERR_DROP, "Mod_PointInLeaf: bad model");
node = model->nodes;
while (1)
{
if (node->contents != -1)
return (mleaf_t *)node;
plane = node->plane;
d = DotProduct (p,plane->normal) - plane->dist;
if (d > 0)
node = node->children[0];
else
node = node->children[1];
}
return NULL; // never reached
}
/*
===================
Mod_DecompressVis
===================
*/
byte *Mod_DecompressVis (byte *in, model_t *model)
{
static byte decompressed[MAX_MAP_LEAFS/8];
int c;
byte *out;
int row;
row = (model->vis->numclusters+7)>>3;
out = decompressed;
if (!in)
{ // no vis info, so make all visible
while (row)
{
*out++ = 0xff;
row--;
}
return decompressed;
}
do
{
if (*in)
{
*out++ = *in++;
continue;
}
c = in[1];
in += 2;
while (c)
{
*out++ = 0;
c--;
}
} while (out - decompressed < row);
return decompressed;
}
/*
==============
Mod_ClusterPVS
==============
*/
byte *Mod_ClusterPVS (int cluster, model_t *model)
{
if (cluster == -1 || !model->vis)
return mod_novis;
return Mod_DecompressVis ( (byte *)model->vis + model->vis->bitofs[cluster][DVIS_PVS],
model);
}
//===============================================================================
/*
================
Mod_Modellist_f
================
*/
void Mod_Modellist_f (void)
{
int i;
model_t *mod;
int total;
total = 0;
ri.Con_Printf (PRINT_ALL,"Loaded models:\n");
for (i=0, mod=mod_known ; i < mod_numknown ; i++, mod++)
{
if (!mod->name[0])
continue;
ri.Con_Printf (PRINT_ALL, "%8i : %s\n",mod->extradatasize, mod->name);
total += mod->extradatasize;
}
ri.Con_Printf (PRINT_ALL, "Total resident: %i\n", total);
}
/*
===============
Mod_Init
===============
*/
void Mod_Init (void)
{
memset (mod_novis, 0xff, sizeof(mod_novis));
}
/*
==================
Mod_ForName
Loads in a model for the given name
==================
*/
model_t *Mod_ForName (char *name, qboolean crash)
{
model_t *mod;
unsigned *buf;
int i;
if (!name[0])
ri.Sys_Error (ERR_DROP, "Mod_ForName: NULL name");
//
// inline models are grabbed only from worldmodel
//
if (name[0] == '*')
{
i = atoi(name+1);
if (i < 1 || !r_worldmodel || i >= r_worldmodel->numsubmodels)
ri.Sys_Error (ERR_DROP, "bad inline model number");
return &mod_inline[i];
}
//
// search the currently loaded models
//
for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++)
{
if (!mod->name[0])
continue;
if (!strcmp (mod->name, name) )
return mod;
}
//
// find a free model slot spot
//
for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++)
{
if (!mod->name[0])
break; // free spot
}
if (i == mod_numknown)
{
if (mod_numknown == MAX_MOD_KNOWN)
ri.Sys_Error (ERR_DROP, "mod_numknown == MAX_MOD_KNOWN");
mod_numknown++;
}
strcpy (mod->name, name);
//
// load the file
//
modfilelen = ri.FS_LoadFile (mod->name, &buf);
if (!buf)
{
if (crash)
ri.Sys_Error (ERR_DROP, "Mod_NumForName: %s not found", mod->name);
memset (mod->name, 0, sizeof(mod->name));
return NULL;
}
loadmodel = mod;
//
// fill it in
//
// call the apropriate loader
switch (LittleLong(*(unsigned *)buf))
{
case IDALIASHEADER:
loadmodel->extradata = Hunk_Begin (0x200000);
Mod_LoadAliasModel (mod, buf);
break;
case IDSPRITEHEADER:
loadmodel->extradata = Hunk_Begin (0x10000);
Mod_LoadSpriteModel (mod, buf);
break;
case IDBSPHEADER:
loadmodel->extradata = Hunk_Begin (0x1000000);
Mod_LoadBrushModel (mod, buf);
break;
default:
ri.Sys_Error (ERR_DROP,"Mod_NumForName: unknown fileid for %s", mod->name);
break;
}
loadmodel->extradatasize = Hunk_End ();
ri.FS_FreeFile (buf);
return mod;
}
/*
===============================================================================
BRUSHMODEL LOADING
===============================================================================
*/
byte *mod_base;
/*
=================
Mod_LoadLighting
=================
*/
void Mod_LoadLighting (lump_t *l)
{
if (!l->filelen)
{
loadmodel->lightdata = NULL;
return;
}
loadmodel->lightdata = Hunk_Alloc ( l->filelen);
memcpy (loadmodel->lightdata, mod_base + l->fileofs, l->filelen);
}
/*
=================
Mod_LoadVisibility
=================
*/
void Mod_LoadVisibility (lump_t *l)
{
int i;
if (!l->filelen)
{
loadmodel->vis = NULL;
return;
}
loadmodel->vis = Hunk_Alloc ( l->filelen);
memcpy (loadmodel->vis, mod_base + l->fileofs, l->filelen);
loadmodel->vis->numclusters = LittleLong (loadmodel->vis->numclusters);
for (i=0 ; i<loadmodel->vis->numclusters ; i++)
{
loadmodel->vis->bitofs[i][0] = LittleLong (loadmodel->vis->bitofs[i][0]);
loadmodel->vis->bitofs[i][1] = LittleLong (loadmodel->vis->bitofs[i][1]);
}
}
/*
=================
Mod_LoadVertexes
=================
*/
void Mod_LoadVertexes (lump_t *l)
{
dvertex_t *in;
mvertex_t *out;
int i, count;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
count = l->filelen / sizeof(*in);
out = Hunk_Alloc ( count*sizeof(*out));
loadmodel->vertexes = out;
loadmodel->numvertexes = count;
for ( i=0 ; i<count ; i++, in++, out++)
{
out->position[0] = LittleFloat (in->point[0]);
out->position[1] = LittleFloat (in->point[1]);
out->position[2] = LittleFloat (in->point[2]);
}
}
/*
=================
RadiusFromBounds
=================
*/
float RadiusFromBounds (vec3_t mins, vec3_t maxs)
{
int i;
vec3_t corner;
for (i=0 ; i<3 ; i++)
{
corner[i] = fabs(mins[i]) > fabs(maxs[i]) ? fabs(mins[i]) : fabs(maxs[i]);
}
return VectorLength (corner);
}
/*
=================
Mod_LoadSubmodels
=================
*/
void Mod_LoadSubmodels (lump_t *l)
{
dmodel_t *in;
mmodel_t *out;
int i, j, count;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
count = l->filelen / sizeof(*in);
out = Hunk_Alloc ( count*sizeof(*out));
loadmodel->submodels = out;
loadmodel->numsubmodels = count;
for ( i=0 ; i<count ; i++, in++, out++)
{
for (j=0 ; j<3 ; j++)
{ // spread the mins / maxs by a pixel
out->mins[j] = LittleFloat (in->mins[j]) - 1;
out->maxs[j] = LittleFloat (in->maxs[j]) + 1;
out->origin[j] = LittleFloat (in->origin[j]);
}
out->radius = RadiusFromBounds (out->mins, out->maxs);
out->headnode = LittleLong (in->headnode);
out->firstface = LittleLong (in->firstface);
out->numfaces = LittleLong (in->numfaces);
}
}
/*
=================
Mod_LoadEdges
=================
*/
void Mod_LoadEdges (lump_t *l)
{
dedge_t *in;
medge_t *out;
int i, count;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
count = l->filelen / sizeof(*in);
out = Hunk_Alloc ( (count + 1) * sizeof(*out));
loadmodel->edges = out;
loadmodel->numedges = count;
for ( i=0 ; i<count ; i++, in++, out++)
{
out->v[0] = (unsigned short)LittleShort(in->v[0]);
out->v[1] = (unsigned short)LittleShort(in->v[1]);
}
}
/*
=================
Mod_LoadTexinfo
=================
*/
void Mod_LoadTexinfo (lump_t *l)
{
texinfo_t *in;
mtexinfo_t *out, *step;
int i, j, count;
char name[MAX_QPATH];
int next;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
count = l->filelen / sizeof(*in);
out = Hunk_Alloc ( count*sizeof(*out));
loadmodel->texinfo = out;
loadmodel->numtexinfo = count;
for ( i=0 ; i<count ; i++, in++, out++)
{
for (j=0 ; j<8 ; j++)
out->vecs[0][j] = LittleFloat (in->vecs[0][j]);
out->flags = LittleLong (in->flags);
next = LittleLong (in->nexttexinfo);
if (next > 0)
out->next = loadmodel->texinfo + next;
else
out->next = NULL;
Com_sprintf (name, sizeof(name), "textures/%s.wal", in->texture);
out->image = GL_FindImage (name, it_wall);
if (!out->image)
{
ri.Con_Printf (PRINT_ALL, "Couldn't load %s\n", name);
out->image = r_notexture;
}
}
// count animation frames
for (i=0 ; i<count ; i++)
{
out = &loadmodel->texinfo[i];
out->numframes = 1;
for (step = out->next ; step && step != out ; step=step->next)
out->numframes++;
}
}
/*
================
CalcSurfaceExtents
Fills in s->texturemins[] and s->extents[]
================
*/
void CalcSurfaceExtents (msurface_t *s)
{
float mins[2], maxs[2], val;
int i,j, e;
mvertex_t *v;
mtexinfo_t *tex;
int bmins[2], bmaxs[2];
mins[0] = mins[1] = 999999;
maxs[0] = maxs[1] = -99999;
tex = s->texinfo;
for (i=0 ; i<s->numedges ; i++)
{
e = loadmodel->surfedges[s->firstedge+i];
if (e >= 0)
v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
else
v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
for (j=0 ; j<2 ; j++)
{
val = v->position[0] * tex->vecs[j][0] +
v->position[1] * tex->vecs[j][1] +
v->position[2] * tex->vecs[j][2] +
tex->vecs[j][3];
if (val < mins[j])
mins[j] = val;
if (val > maxs[j])
maxs[j] = val;
}
}
for (i=0 ; i<2 ; i++)
{
bmins[i] = floor(mins[i]/16);
bmaxs[i] = ceil(maxs[i]/16);
s->texturemins[i] = bmins[i] * 16;
s->extents[i] = (bmaxs[i] - bmins[i]) * 16;
// if ( !(tex->flags & TEX_SPECIAL) && s->extents[i] > 512 /* 256 */ )
// ri.Sys_Error (ERR_DROP, "Bad surface extents");
}
}
void GL_BuildPolygonFromSurface(msurface_t *fa);
void GL_CreateSurfaceLightmap (msurface_t *surf);
void GL_EndBuildingLightmaps (void);
void GL_BeginBuildingLightmaps (model_t *m);
/*
=================
Mod_LoadFaces
=================
*/
void Mod_LoadFaces (lump_t *l)
{
dface_t *in;
msurface_t *out;
int i, count, surfnum;
int planenum, side;
int ti;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
count = l->filelen / sizeof(*in);
out = Hunk_Alloc ( count*sizeof(*out));
loadmodel->surfaces = out;
loadmodel->numsurfaces = count;
currentmodel = loadmodel;
GL_BeginBuildingLightmaps (loadmodel);
for ( surfnum=0 ; surfnum<count ; surfnum++, in++, out++)
{
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleShort(in->numedges);
out->flags = 0;
out->polys = NULL;
planenum = LittleShort(in->planenum);
side = LittleShort(in->side);
if (side)
out->flags |= SURF_PLANEBACK;
out->plane = loadmodel->planes + planenum;
ti = LittleShort (in->texinfo);
if (ti < 0 || ti >= loadmodel->numtexinfo)
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: bad texinfo number");
out->texinfo = loadmodel->texinfo + ti;
CalcSurfaceExtents (out);
// lighting info
for (i=0 ; i<MAXLIGHTMAPS ; i++)
out->styles[i] = in->styles[i];
i = LittleLong(in->lightofs);
if (i == -1)
out->samples = NULL;
else
out->samples = loadmodel->lightdata + i;
// set the drawing flags
if (out->texinfo->flags & SURF_WARP)
{
out->flags |= SURF_DRAWTURB;
for (i=0 ; i<2 ; i++)
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