📄 multimethods.h
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////////////////////////////////////////////////////////////////////////////////
template <class To, class From>
struct StaticCaster
{
static To& Cast(From& obj)
{
return static_cast<To&>(obj);
}
};
////////////////////////////////////////////////////////////////////////////////
// class template DynamicCaster
// Implementation of the CastingPolicy used by FunctorDispatcher
////////////////////////////////////////////////////////////////////////////////
template <class To, class From>
struct DynamicCaster
{
static To& Cast(From& obj)
{
return dynamic_cast<To&>(obj);
}
};
////////////////////////////////////////////////////////////////////////////////
// class template Private::FnDispatcherHelper
// Implements trampolines and argument swapping used by FnDispatcher
////////////////////////////////////////////////////////////////////////////////
namespace Private
{
template <class BaseLhs, class BaseRhs,
class SomeLhs, class SomeRhs,
typename ResultType,
class CastLhs, class CastRhs,
ResultType (*Callback)(SomeLhs&, SomeRhs&)>
struct FnDispatcherHelper
{
static ResultType Trampoline(BaseLhs& lhs, BaseRhs& rhs)
{
return Callback(CastLhs::Cast(lhs), CastRhs::Cast(rhs));
}
static ResultType TrampolineR(BaseRhs& rhs, BaseLhs& lhs)
{
return Trampoline(lhs, rhs);
}
};
}
////////////////////////////////////////////////////////////////////////////////
// class template FnDispatcher
// Implements an automatic logarithmic double dispatcher for functions
// Features automated conversions
////////////////////////////////////////////////////////////////////////////////
template <class BaseLhs, class BaseRhs = BaseLhs,
typename ResultType = void,
template <class, class> class CastingPolicy = DynamicCaster,
template <class, class, class, class>
class DispatcherBackend = BasicDispatcher>
class FnDispatcher
{
DispatcherBackend<BaseLhs, BaseRhs, ResultType,
ResultType (*)(BaseLhs&, BaseRhs&)> backEnd_;
public:
template <class SomeLhs, class SomeRhs>
//### BCB - here it was probably buggy
void Add(ResultType (*pFun)(SomeLhs&, SomeRhs&))
{
return backEnd_.Add<SomeLhs, SomeRhs>((ResultType (*)(BaseLhs&,
BaseRhs&))pFun);
}
template <class SomeLhs, class SomeRhs,
ResultType (*callback)(SomeLhs&, SomeRhs&)>
void Add()
{
typedef Private::FnDispatcherHelper<
BaseLhs, BaseRhs,
SomeLhs, SomeRhs,
ResultType,
CastingPolicy<SomeLhs,BaseLhs>,
CastingPolicy<SomeRhs,BaseRhs>,
callback> Local;
Add<SomeLhs, SomeRhs>(&Local::Trampoline);
}
template <class SomeLhs, class SomeRhs,
ResultType (*callback)(SomeLhs&, SomeRhs&),
bool symmetric>
void Add()
{
typedef Private::FnDispatcherHelper<
BaseLhs, BaseRhs,
SomeLhs, SomeRhs,
ResultType,
CastingPolicy<SomeLhs,BaseLhs>,
CastingPolicy<SomeRhs,BaseRhs>,
callback> Local;
Add<SomeLhs, SomeRhs>(&Local::Trampoline);
if (symmetric)
{
Add<SomeRhs, SomeLhs>(&Local::TrampolineR);
}
}
template <class SomeLhs, class SomeRhs>
void Remove()
{
backEnd_.Remove<SomeLhs, SomeRhs>();
}
ResultType Go(BaseLhs& lhs, BaseRhs& rhs)
{
return backEnd_.Go(lhs, rhs);
}
};
////////////////////////////////////////////////////////////////////////////////
// class template FunctorDispatcherAdaptor
// permits use of FunctorDispatcher under gcc.2.95.2/3
///////////////////////////////////////////////////////////////////////////////
namespace Private
{
template <class BaseLhs, class BaseRhs,
class SomeLhs, class SomeRhs,
typename ResultType,
class CastLhs, class CastRhs,
class Fun, bool SwapArgs>
class FunctorDispatcherHelper
{
Fun fun_;
ResultType Fire(BaseLhs& lhs, BaseRhs& rhs,Int2Type<false>)
{
return fun_(CastLhs::Cast(lhs), CastRhs::Cast(rhs));
}
ResultType Fire(BaseLhs& rhs, BaseRhs& lhs,Int2Type<true>)
{
return fun_(CastLhs::Cast(lhs), CastRhs::Cast(rhs));
}
public:
FunctorDispatcherHelper(const Fun& fun) : fun_(fun) {}
ResultType operator()(BaseLhs& lhs, BaseRhs& rhs)
{
return Fire(lhs,rhs,Int2Type<SwapArgs>());
}
};
}
////////////////////////////////////////////////////////////////////////////////
// class template FunctorDispatcher
// Implements a logarithmic double dispatcher for functors
// Features automated casting
////////////////////////////////////////////////////////////////////////////////
template <class BaseLhs, class BaseRhs = BaseLhs,
typename ResultType = void,
template <class, class> class CastingPolicy = DynamicCaster,
template <class, class, class, class>
class DispatcherBackend = BasicDispatcher>
class FunctorDispatcher
{
typedef TYPELIST_2(BaseLhs&, BaseRhs&) ArgsList;
//### BCB - this causes compiler crash (even when only one parameter is used)
typedef Functor<ResultType, ArgsList, DEFAULT_THREADING>
FunctorType;
DispatcherBackend<BaseLhs, BaseRhs, ResultType, FunctorType>
backEnd_;
public:
template <class SomeLhs, class SomeRhs, class Fun>
void Add(const Fun& fun)
{
typedef Private::FunctorDispatcherHelper<
BaseLhs, BaseRhs,
SomeLhs, SomeRhs,
ResultType,
CastingPolicy<SomeLhs, BaseLhs>,
CastingPolicy<SomeRhs, BaseRhs>,
Fun, false> Adapter;
backEnd_.Add<SomeLhs, SomeRhs>(FunctorType(Adapter(fun)));
}
template <class SomeLhs, class SomeRhs, bool symmetric, class Fun>
void Add(const Fun& fun)
{
Add<SomeLhs,SomeRhs>(fun);
if (symmetric)
{
// Note: symmetry only makes sense where BaseLhs==BaseRhs
typedef Private::FunctorDispatcherHelper<
BaseLhs, BaseLhs,
SomeLhs, SomeRhs,
ResultType,
CastingPolicy<SomeLhs, BaseLhs>,
CastingPolicy<SomeRhs, BaseLhs>,
Fun, true> AdapterR;
backEnd_.Add<SomeRhs, SomeLhs>(FunctorType(AdapterR(fun)));
}
}
template <class SomeLhs, class SomeRhs>
void Remove()
{
backEnd_.Remove<SomeLhs, SomeRhs>();
}
ResultType Go(BaseLhs& lhs, BaseRhs& rhs)
{
return backEnd_.Go(lhs, rhs);
}
};
} // namespace Loki
////////////////////////////////////////////////////////////////////////////////
// Change log:
// June 20, 2001: ported by Nick Thurn to gcc 2.95.3. Kudos, Nick!!!
////////////////////////////////////////////////////////////////////////////////
#endif
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