📄 timer.c
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1 /*
2 * INET An implementation of the TCP/IP protocol suite for the LINUX
3 * operating system. INET is implemented using the BSD Socket
4 * interface as the means of communication with the user level.
5 *
6 * TIMER - implementation of software timers.
7 *
8 * Version: @(#)timer.c 1.0.7 05/25/93
9 *
10 * Authors: Ross Biro, <bir7@leland.Stanford.Edu>
11 * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
12 * Corey Minyard <wf-rch!minyard@relay.EU.net>
13 * Fred Baumgarten, <dc6iq@insu1.etec.uni-karlsruhe.de>
14 * Florian La Roche, <flla@stud.uni-sb.de>
15 *
16 * Fixes:
17 * Alan Cox : To avoid destroying a wait queue as we use it
18 * we defer destruction until the destroy timer goes
19 * off.
20 * Alan Cox : Destroy socket doesnt write a status value to the
21 * socket buffer _AFTER_ freeing it! Also sock ensures
22 * the socket will get removed BEFORE this is called
23 * otherwise if the timer TIME_DESTROY occurs inside
24 * of inet_bh() with this socket being handled it goes
25 * BOOM! Have to stop timer going off if inet_bh is
26 * active or the destroy causes crashes.
27 *
28 * This program is free software; you can redistribute it and/or
29 * modify it under the terms of the GNU General Public License
30 * as published by the Free Software Foundation; either version
31 * 2 of the License, or (at your option) any later version.
32 */
33
34 #include <linux/types.h>
35 #include <linux/errno.h>
36 #include <linux/socket.h>
37 #include <linux/in.h>
38 #include <linux/kernel.h>
39 #include <linux/sched.h>
40 #include <linux/timer.h>
41 #include <asm/system.h>
42 #include <linux/interrupt.h>
43 #include "inet.h"
44 #include "dev.h"
45 #include "ip.h"
46 #include "protocol.h"
47 #include "tcp.h"
48 #include "skbuff.h"
49 #include "sock.h"
50 #include "arp.h"
51
52 void
53 delete_timer (struct sock *t)
54 {
55 unsigned long flags;
56
57 save_flags (flags);
58 cli();
59
60 t->timeout = 0;
61 del_timer (&t->timer);
62
63 restore_flags (flags);
64 }
65
66 void
67 reset_timer (struct sock *t, int timeout, unsigned long len)
68 {
69 delete_timer (t);
70
71 if (timeout != -1)
72 t->timeout = timeout;
73
74 #if 1
75 /* FIXME: ??? */
76 if ((int) len < 0) /* prevent close to infinite timers. THEY _DO_ */
77 len = 3; /* happen (negative values ?) - don't ask me why ! -FB */
78 #endif
79 t->timer.expires = len;
80 add_timer (&t->timer);
81 }
82
83
84 /*
85 * Now we will only be called whenever we need to do
86 * something, but we must be sure to process all of the
87 * sockets that need it.
88 */
89 void
90 net_timer (unsigned long data)
91 {
92 struct sock *sk = (struct sock*)data;
93 int why = sk->timeout;
94 /* timeout is overwritten by 'delete_timer' and 'reset_timer' */
95
96 if (sk->inuse || in_inet_bh()) {
97 sk->timer.expires = 10;
98 add_timer(&sk->timer);
99 return;
100 }
101 sk->inuse = 1;
102
103 DPRINTF ((DBG_TMR, "net_timer: found sk=%X why = %d\n", sk, why));
104 if (sk->wfront &&
105 before(sk->window_seq, sk->wfront->h.seq) &&
106 sk->send_head == NULL &&
107 sk->ack_backlog == 0 &&
108 sk->state != TCP_TIME_WAIT)
109 reset_timer(sk, TIME_PROBE0, sk->rto);
110 else if (sk->keepopen)
111 reset_timer (sk, TIME_KEEPOPEN, TCP_TIMEOUT_LEN);
112
113 /* Always see if we need to send an ack. */
114 if (sk->ack_backlog) {
115 sk->prot->read_wakeup (sk);
116 if (! sk->dead)
117 wake_up_interruptible (sk->sleep);
118 }
119
120 /* Now we need to figure out why the socket was on the timer. */
121 switch (why) {
122 case TIME_DONE:
123 if (! sk->dead || sk->state != TCP_CLOSE) {
124 printk ("non dead socket in time_done\n");
125 release_sock (sk);
126 break;
127 }
128 destroy_sock (sk);
129 break;
130 case TIME_DESTROY:
131 /* We've waited for a while for all the memory associated with
132 * the socket to be freed. We need to print an error message.
133 */
134 if(sk->wmem_alloc!=0 || sk->rmem_alloc!=0)
135 {
136 DPRINTF ((DBG_TMR, "possible memory leak. sk = %X\n", sk));
137 sk->wmem_alloc++; /* So it DOESNT go away */
138 destroy_sock (sk);
139 sk->wmem_alloc--; /* Might now have hit 0 - fall through and do it again if so */
140 sk->inuse = 0; /* This will be ok, the destroy won't totally work */
141 }
142 if(sk->wmem_alloc==0 && sk->rmem_alloc==0)
143 destroy_sock(sk); /* Socket gone, DONT update sk->inuse! */
144 break;
145 case TIME_CLOSE:
146 /* We've waited long enough, close the socket. */
147 sk->state = TCP_CLOSE;
148 delete_timer (sk);
149 /* Kill the ARP entry in case the hardware has changed. */
150 arp_destroy_maybe (sk->daddr);
151 if (!sk->dead)
152 wake_up_interruptible (sk->sleep);
153 sk->shutdown = SHUTDOWN_MASK;
154 reset_timer (sk, TIME_DESTROY, TCP_DONE_TIME);
155 release_sock (sk);
156 break;
157 case TIME_PROBE0:
158 tcp_send_probe0(sk);
159 release_sock (sk);
160 break;
161 case TIME_WRITE: /* try to retransmit. */
162 /* It could be we got here because we needed to send an ack.
163 * So we need to check for that.
164 */
165 if (sk->send_head) {
166 if (jiffies < (sk->send_head->when + sk->rto)) {
167 reset_timer (sk, TIME_WRITE,
168 (sk->send_head->when + sk->rto - jiffies));
169 release_sock (sk);
170 break;
171 }
172 /* printk("timer: seq %d retrans %d out %d cong %d\n", sk->send_head->h.seq,
173 sk->retransmits, sk->packets_out, sk->cong_window); */
174 DPRINTF ((DBG_TMR, "retransmitting.\n"));
175 sk->prot->retransmit (sk, 0);
176 if ((sk->state == TCP_ESTABLISHED && sk->retransmits && !(sk->retransmits & 7))
177 || (sk->state != TCP_ESTABLISHED && sk->retransmits > TCP_RETR1)) {
178 DPRINTF ((DBG_TMR, "timer.c TIME_WRITE time-out 1\n"));
179 arp_destroy_maybe (sk->daddr);
180 ip_route_check (sk->daddr);
181 }
182 if (sk->state != TCP_ESTABLISHED && sk->retransmits > TCP_RETR2) {
183 DPRINTF ((DBG_TMR, "timer.c TIME_WRITE time-out 2\n"));
184 sk->err = ETIMEDOUT;
185 if (sk->state == TCP_FIN_WAIT1 || sk->state == TCP_FIN_WAIT2
186 || sk->state == TCP_LAST_ACK) {
187 sk->state = TCP_TIME_WAIT;
188 reset_timer (sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
189 } else {
190 sk->prot->close (sk, 1);
191 break;
192 }
193 }
194 }
195 release_sock (sk);
196 break;
197 case TIME_KEEPOPEN:
198 /* Send something to keep the connection open. */
199 if (sk->prot->write_wakeup)
200 sk->prot->write_wakeup (sk);
201 sk->retransmits++;
202 if (sk->shutdown == SHUTDOWN_MASK) {
203 sk->prot->close (sk, 1);
204 sk->state = TCP_CLOSE;
205 }
206
207 if ((sk->state == TCP_ESTABLISHED && sk->retransmits && !(sk->retransmits & 7))
208 || (sk->state != TCP_ESTABLISHED && sk->retransmits > TCP_RETR1)) {
209 DPRINTF ((DBG_TMR, "timer.c TIME_KEEPOPEN time-out 1\n"));
210 arp_destroy_maybe (sk->daddr);
211 ip_route_check (sk->daddr);
212 release_sock (sk);
213 break;
214 }
215 if (sk->state != TCP_ESTABLISHED && sk->retransmits > TCP_RETR2) {
216 DPRINTF ((DBG_TMR, "timer.c TIME_KEEPOPEN time-out 2\n"));
217 arp_destroy_maybe (sk->daddr);
218 sk->err = ETIMEDOUT;
219 if (sk->state == TCP_FIN_WAIT1 || sk->state == TCP_FIN_WAIT2) {
220 sk->state = TCP_TIME_WAIT;
221 if (!sk->dead)
222 wake_up_interruptible (sk->sleep);
223 release_sock (sk);
224 } else {
225 sk->prot->close (sk, 1);
226 }
227 break;
228 }
229 release_sock (sk);
230 break;
231 default:
232 printk ("net timer expired - reason unknown, sk=%08X\n", (int)sk);
233 release_sock (sk);
234 break;
235 }
236 }
237
238
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