socket.h

来自「Client 和Server 配套的网络连接程序。」· C头文件 代码 · 共 52 行

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52
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#if !defined(AFX_SOCKET_H__B5F9CA87_9185_4F8A_8220_8610C6D10956__INCLUDED_)
#define AFX_SOCKET_H__B5F9CA87_9185_4F8A_8220_8610C6D10956__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Socket.h : header file
//

#define WM_RECEIVE_MESSAGE (WM_USER +1)
#define WM_DISCONNECT (WM_USER +2)

/////////////////////////////////////////////////////////////////////////////
// Socket command target

class Socket : public CSocket
{
// Attributes
public:

// Operations
public:
	Socket();
	virtual ~Socket();

// Overrides
public:
	HWND hParent;
	int nSocket;
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(Socket)
	public:
	virtual void OnReceive(int nErrorCode);
	virtual void OnClose(int nErrorCode);
	//}}AFX_VIRTUAL

	// Generated message map functions
	//{{AFX_MSG(Socket)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

// Implementation
protected:
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SOCKET_H__B5F9CA87_9185_4F8A_8220_8610C6D10956__INCLUDED_)

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