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📄 clientprogramdlg.cpp

📁 Client 和Server 配套的网络连接程序。
💻 CPP
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// ClientProgramDlg.cpp : implementation file
//
// Copyright (c) 2002
// 
// Written by: Jeff Miles
// Email: jeffmiles99@hotmail.com
//
// Thank you to both Adam Clauss for his IniFile class, and
// Chris Maunder and Warren Young for their System Tray work.
//
// This program is the Client portion to a complete
// Client/Server framework.  Feel free to use this framework
// as the basis for your network application. If you do use
// this framework, please let me know via e-mail.
//
// Since this program has not been extensively tested, expect bugs.
// Please e-mail me any suggestions or bugs that you find, or better
// yet, any modifications that you have made that adds to this programs
// functionality or efficiency.
//
// ***THIS VERSION FIXED THE FOLLOWING TWO BUGS IN VERSION 1.0***
// Known Bug: The Server Program does not compile in Debug mode.
//            Use Release mode instead.
//
// Known Bug: The Server Program's Exit button does not function correctly.
//            Use the "Shut Down Server" button instead.
//


#include "stdafx.h"
#include "ClientProgram.h"
#include "ClientProgramDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CClientProgramDlg dialog

CClientProgramDlg::CClientProgramDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CClientProgramDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CClientProgramDlg)
	m_Name = _T("User");
	m_IP = _T("127.0.0.1");
	m_Port = _T("4306");
	m_Password = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CClientProgramDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CClientProgramDlg)
	DDX_Text(pDX, IDC_NAME, m_Name);
	DDX_Text(pDX, IDC_IP, m_IP);
	DDX_Text(pDX, IDC_PORT, m_Port);
	DDX_Text(pDX, IDC_PASSWORD, m_Password);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CClientProgramDlg, CDialog)
	//{{AFX_MSG_MAP(CClientProgramDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_CONNECT, ConnectToServer)
	//}}AFX_MSG_MAP
	ON_MESSAGE(WM_RECEIVE_MESSAGE,OnReceiveMessage)
	ON_MESSAGE(WM_DISCONNECT,OnDisconnect)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CClientProgramDlg message handlers

////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// The following block is Created by MFC and has not been modified at all.
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////

void CClientProgramDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CClientProgramDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CClientProgramDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// End of MFC Block ////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////


BOOL CClientProgramDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CClientProgramDlg::ConnectToServer() 
{
	//Gets the name, password, IP, and port number info from the dialog, as well as
	//sets the Version number of this program to 1.0 (as you create new versions, just change this variable
	UpdateData(TRUE);
	version = "1.0";
	name = m_Name;
	password = m_Password;
	IP = m_IP;
	nPort = atoi(m_Port);
	//Creates and readies the socket for connecting.
	Sock.Create();
	Sock.hParent = m_hWnd;
	//Attempts to connect.  If successful, it attempts to log on.
	if (Sock.Connect(IP, nPort))
		SendServerMessage("C"+name+"|"+version+"|"+password+"|");
	else
		AfxMessageBox("Unable to Connect to Server");
}

//Sends the Server a message.  This function is used by the other functions,
//and you probably won't need to call it directly.
void CClientProgramDlg::GiveMessage(CString message)
{
	long messageLength = message.GetLength();
	//Sends the length of the message to the server
	Sock.Send(&messageLength,4);
	//Sends the actual message to the server
	Sock.Send(message, messageLength);
}

//Sends the User who is on the Server's 'n' Socket a Message. In order to determine
//what socket a certain user is on, use the userList variable.
void CClientProgramDlg::SendUserMessage(CString message, int nSock)
{
	char sock[10];
	_itoa(nSock, sock, 10);
	GiveMessage("A"+ CString(sock) + "|" + message);
}

//Sends all users who are connected a message.
void CClientProgramDlg::SendAllUsersMessage(CString message)
{
	GiveMessage("B" + message);
}

//Sends all users who are connected a message except for the User who is on the Server's 'n' Socket
void CClientProgramDlg::SendAllUsersMessageExceptForOne(CString message, int nSock)
{
	char sock[10];
	_itoa(nSock, sock, 10);
	GiveMessage("C" + CString(sock) + "|" + message);
}

//Sends a message who's final destination is the server itself.
void CClientProgramDlg::SendServerMessage(CString message)
{
	GiveMessage("D" + message);
}

//This is called when a message arrives from the Server. This converts the message to a CString,
//and then passes this on to MessageReceive, which is where you should focus.
LRESULT CClientProgramDlg::OnReceiveMessage(WPARAM receiveMessage,LPARAM)
{
	char *pMessage = (char *)receiveMessage;
	CString message = pMessage;
	MessageReceive(message);
	return (0);
}

void CClientProgramDlg::MessageReceive(CString message)
{
	if (message[0] == '1') // This version is not the most updated, server kicking us off.
	{
		Sock.Close();
		AfxMessageBox("Sorry, the version of your program is not updated.");
	}
	else if (message[0] == '2') // Server allowing us to connect.
	{
		AfxMessageBox("Welcome to the Server.");
	}
	else if (message[0] == '3') // Server kicking us off due to incorrect password
	{
		Sock.Close();
		AfxMessageBox("Sorry, the password you have entered is incorrect");
	}

	else if (message[0] == '4') // Server sending us the users list (who are currently online)
	{
		message.Delete(0);
		CString userName;
		CString userSocket;
		int count=0;
		do{
			count++;
			userName = ParseMessage(message,count);
			count++;
			userSocket = ParseMessage(message,count);
			if (userName=="ERROR" || userSocket=="ERROR")
				break;
			userList.InsertItem(0,userName);
			userList.SetItemText(0,1,userSocket);
		} while (true);
	}

	// Add all of your message parsing here //

}

//This code helps to parse individual messages.  See MessageReceive for how to use it.
CString CClientProgramDlg::ParseMessage(CString message, int nSlot)
{
	int TempSize;
	CString singleMessage;
	for (int x=0;x<nSlot;x++)
	{
		TempSize=message.Find("|",0);
		if (TempSize==-1)
			return "ERROR";
		singleMessage=message.Left(TempSize);
		message=message.Mid(TempSize+1);
	}
	return singleMessage;
}

//Called when we lose the connection to the server, due to the Server being Shut down,
//or some other error.
LRESULT CClientProgramDlg::OnDisconnect(WPARAM,LPARAM)
{
	AfxMessageBox("The connection to the Server has been closed.");
	return (0);
}

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