📄 cnumspinedit.h
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#ifndef CNumSpinEdit_h
#define CNumSpinEdit_h 1
// afxwin
#include "afxwin.h"
class CNumRangeEdit;
class CSpin;
// edit that displays floating points and has a spinner
// that can modify the values.
class CNumSpinEdit : public CWnd
{
DECLARE_DYNAMIC(CNumSpinEdit )
public:
// constructor
CNumSpinEdit ();
virtual ~CNumSpinEdit ();
// get access to the spinner in the control
CSpin* GetSpinner ();
// get dircet access to the edit
CNumRangeEdit* GetEdit ();
// check for page up and down and increase values
virtual BOOL PreTranslateMessage (MSG* pMsg);
// set digits after zero
void SetDigits (int no);
// set limits in range, min, max and indicate if the values
// should wrap around limits
void SetRange (float min, float max, bool wrap);
// set the size of each step.
void SetStepSize (float dx);
// set the font of the control
void SetFont (CFont* pFont, BOOL bRedraw = TRUE);
//SetTextColor
void SetTextColor (int r, int b, int g);
float GetValue ();
void SetValue (float val);
protected:
int OnCreate (LPCREATESTRUCT lpCreateStruct);
void OnSize (UINT nType, int cx, int cy);
void OnKeyDown (UINT nChar, UINT nRepCnt, UINT flags);
void OnSetFocus (CWnd* pOldWnd);
HBRUSH OnCtlColor (CDC* pDC, CWnd* pWnd, UINT nCtlColor);
CSpin *m_spin;
CNumRangeEdit *m_edit;
//{{AFX_MSG(CNumSpinEdit)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
COLORREF textColor;
};
#endif
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