📄 serverdlg.h
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// serverDlg.h : header file
//
#if !defined(AFX_SERVERDLG_H__79606D6A_249E_4D44_ACD2_C23A0A91D88D__INCLUDED_)
#define AFX_SERVERDLG_H__79606D6A_249E_4D44_ACD2_C23A0A91D88D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//#include "serverDlg.h"
/////////////////////////////////////////////////////////////////////////////
// CServerDlg dialog
#include "MySocket.h"
#include "IniteDialog.h"
class CServerDlg : public CDialog
{
// Construction
public:
CServerDlg(CWnd* pParent = NULL); // standard constructor
CSocket * listenSocket;
CMySocket * mySocket;
CString str;
//void receive(CMySocket * cSocket);
// Dialog Data
//{{AFX_DATA(CServerDlg)
enum { IDD = IDD_SERVER_DIALOG };
CListBox m_list;
CString m_strEdit;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CServerDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CServerDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButtonOpen();
afx_msg void OnButtonClose();
afx_msg void OnSent();
afx_msg void OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct);
//}}AFX_MSG
public:
void receive(CMySocket * cSocket);
CString m_strName;
int m_iPort;
int listflag;
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SERVERDLG_H__79606D6A_249E_4D44_ACD2_C23A0A91D88D__INCLUDED_)
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