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📄 dot04_02dlg.cpp

📁 实现24点游戏的功能
💻 CPP
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// Dot04_02Dlg.cpp : implementation file
//

#include "stdafx.h"
#include "Dot04_02.h"
#include "Dot04_02Dlg.h"
#include "math.h"
#include "stdlib.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

	//DECLARE_MESSAGE_MAP()
// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)

	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
//	ON_COMMAND(ID_change, Onchange)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDot04_02Dlg dialog

CDot04_02Dlg::CDot04_02Dlg(CWnd* pParent /*=NULL*/)
	: CDialog(CDot04_02Dlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDot04_02Dlg)
	m_input = _T("");
	m_js =0;
	m_jf = 1000;
	m_check = FALSE;
	m_LIST = _T("");
	m_jushu = 0;
	m_lunshu = 0;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CDot04_02Dlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDot04_02Dlg)
	DDX_Control(pDX, IDC_BUTTON4, i4);
	DDX_Control(pDX, IDC_BUTTON3, i3);
	DDX_Control(pDX, IDC_BUTTON2, i2);
	DDX_Text(pDX, IDC_EDIT1, m_input);
	DDX_Text(pDX, IDC_EDIT2, m_js);
	DDX_Text(pDX, IDC_EDIT3, m_jf);
	DDX_Check(pDX, IDC_CHECK1, m_check);
	DDX_LBString(pDX, IDC_LIST2, m_LIST);
	DDX_Text(pDX, IDC_EDIT4, m_jushu);
	DDX_Text(pDX, IDC_EDIT5, m_lunshu);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CDot04_02Dlg, CDialog)
	//{{AFX_MSG_MAP(CDot04_02Dlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_START, OnStart)
	ON_WM_TIMER()
	ON_BN_CLICKED(IDC_BUTTON6, OnkuohaoL)
	ON_BN_CLICKED(IDC_BUTTON10, Onjia)
	ON_BN_CLICKED(IDC_BUTTON7, Onjian)
	ON_BN_CLICKED(IDC_BUTTON8, Onchen)
	ON_BN_CLICKED(IDC_BUTTON9, Onchu)
	ON_BN_CLICKED(IDC_BUTTON11, OnkuohaoR)
	ON_BN_CLICKED(IDC_BUTTON12, Ontijiao)
	ON_BN_CLICKED(IDC_BUTTON2, OnPai1)
	ON_BN_CLICKED(IDC_BUTTON3, OnPai2)
	ON_BN_CLICKED(IDC_BUTTON4, OnPai3)
	ON_BN_CLICKED(IDC_BUTTON5, OnPai4)
	ON_BN_CLICKED(ID_stop, Onzanting)
	ON_BN_CLICKED(ID_huifu, Onjixu)
	ON_BN_CLICKED(IDC_BUTTON15, Onfapai)
	ON_COMMAND(ID_change, Onbj)
	ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
	ON_COMMAND(IDD_ABOUT, OnAbout)
	ON_COMMAND(ID_OVER10, OnOver10)
	ON_UPDATE_COMMAND_UI(ID_OVER10, OnUpdateOver10)
	ON_COMMAND(ID_BELOW10, OnBelow10)
	ON_UPDATE_COMMAND_UI(ID_BELOW10, OnUpdateBelow10)
	ON_CBN_EDITCHANGE(IDC_COMBO1, OnNandu)
	ON_BN_CLICKED(IDC_BUTTON1, Onfapai)
	ON_COMMAND(IDD_ABOUTGAME, OnAboutgame)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDot04_02Dlg message handlers

BOOL CDot04_02Dlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	stop=1;
	card.LoadBitmap(IDB_BACK);
	
	bj[0].LoadBitmap(IDB_BJ1);
	bj[1].LoadBitmap(IDB_BJ2);
	bj[2].LoadBitmap(IDB_BJ3);
	bj[3].LoadBitmap(IDB_BJ4);
	bj[4].LoadBitmap(IDB_BJ5);

	card1[0].LoadBitmap(IDB_FP1);
	card1[1].LoadBitmap(IDB_FP2);
	card1[2].LoadBitmap(IDB_FP3);
	card1[3].LoadBitmap(IDB_FP4);
	card1[4].LoadBitmap(IDB_FP5);
	card1[5].LoadBitmap(IDB_FP6);
	card1[6].LoadBitmap(IDB_FP7);
	card1[7].LoadBitmap(IDB_FP8);
	card1[8].LoadBitmap(IDB_FP9);
	card1[9].LoadBitmap(IDB_FP10);
	card1[10].LoadBitmap(IDB_FP11);
	card1[11].LoadBitmap(IDB_FP12);
    card1[12].LoadBitmap(IDB_FP13);
	
    card2[0].LoadBitmap(IDB_HT1);
    card2[1].LoadBitmap(IDB_HT2);
    card2[2].LoadBitmap(IDB_HT3);
    card2[3].LoadBitmap(IDB_HT4);
    card2[4].LoadBitmap(IDB_HT5);
    card2[5].LoadBitmap(IDB_HT6);
    card2[6].LoadBitmap(IDB_HT7);
    card2[7].LoadBitmap(IDB_HT8);
    card2[8].LoadBitmap(IDB_HT9);
    card2[9].LoadBitmap(IDB_HT10);
    card2[10].LoadBitmap(IDB_HT11);
    card2[11].LoadBitmap(IDB_HT12);
    card2[12].LoadBitmap(IDB_HT13);

   card3[0].LoadBitmap(IDB_MH1);
   card3[1].LoadBitmap(IDB_MH2);
   card3[2].LoadBitmap(IDB_MH3);
   card3[3].LoadBitmap(IDB_MH4);
   card3[4].LoadBitmap(IDB_MH5);
   card3[5].LoadBitmap(IDB_MH6);
   card3[6].LoadBitmap(IDB_MH7);
   card3[7].LoadBitmap(IDB_MH8);
   card3[8].LoadBitmap(IDB_MH9);
   card3[9].LoadBitmap(IDB_MH10);
   card3[10].LoadBitmap(IDB_MH11);
   card3[11].LoadBitmap(IDB_MH12);
   card3[12].LoadBitmap(IDB_MH13);
   
   card4[0].LoadBitmap(IDB_RT1);
   card4[1].LoadBitmap(IDB_RT2);
   card4[2].LoadBitmap(IDB_RT3);
   card4[3].LoadBitmap(IDB_RT4);
   card4[4].LoadBitmap(IDB_RT5);
   card4[5].LoadBitmap(IDB_RT6);
   card4[6].LoadBitmap(IDB_RT7);
   card4[7].LoadBitmap(IDB_RT8);
   card4[8].LoadBitmap(IDB_RT9);
   card4[9].LoadBitmap(IDB_RT10);
   card4[10].LoadBitmap(IDB_RT11);
   card4[11].LoadBitmap(IDB_RT12);
   card4[12].LoadBitmap(IDB_RT13);

    m_button[0]=(CButton*)GetDlgItem(IDC_BUTTON1);
    m_button[1]=(CButton*)GetDlgItem(IDC_BUTTON2);
	m_button[2]=(CButton*)GetDlgItem(IDC_BUTTON3);
	m_button[3]=(CButton*)GetDlgItem(IDC_BUTTON4);
	m_button[4]=(CButton*)GetDlgItem(IDC_BUTTON5);
	
	m_button[0]->SetBitmap(HBITMAP(card));
	m_button[1]->SetBitmap(HBITMAP(card));
	m_button[2]->SetBitmap(HBITMAP(card));
	m_button[3]->SetBitmap(HBITMAP(card));
	m_button[4]->SetBitmap(HBITMAP(card));
	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CDot04_02Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CDot04_02Dlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}
// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CDot04_02Dlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CDot04_02Dlg::OnStart() 
{	m_jushu=1;
    m_lunshu=1;
	m_js=0;
	m_jf=1000;
	stop=0;
	int i;
	int j;
	int k;
	int l;
        i=rand()%13;
        j=rand()%13;
        k=rand()%13;
        l=rand()%13;
		t1=i+1;
		t2=j+1;
		t3=k+1;
		t4=l+1;
		if(over10==0) 
		{if((i+1)>=10) i-=3;
		if((j+1)>=10) j-=3;
		if((k+1)>=10) k-=3;
		if((l+1)>=10) l-=3;}
	m_button[1]->SetBitmap(HBITMAP(card1[i]));
	m_button[2]->SetBitmap(HBITMAP(card2[j]));
	m_button[3]->SetBitmap(HBITMAP(card3[k]));
	m_button[4]->SetBitmap(HBITMAP(card4[l]));
	m_jf--;
	m_js++;
	SetTimer(1,900,NULL);
    m_LIST = _T("");
	CListBox *p;
	p=(CListBox *)GetDlgItem(IDC_LIST2);
    p->DeleteString(0);
    UpdateData(false);	
}

void CDot04_02Dlg::OnTimer(UINT nIDEvent) 
{
		CDialog::OnTimer(nIDEvent);
	m_jf--;
	m_js++;
	UpdateData(false);
}

void CDot04_02Dlg::OnOk() 
{    
    if(stop==0)
{   m_button[1]->SetBitmap(HBITMAP(card));
	m_button[2]->SetBitmap(HBITMAP(card));
	m_button[3]->SetBitmap(HBITMAP(card));
	m_button[4]->SetBitmap(HBITMAP(card));
	m_button[0]->SetBitmap(HBITMAP(card));

	KillTimer(1);
	m_input = _T("");
	m_LIST = _T("");
	m_jf = 999;
	m_js =0;
	UpdateData(false);}
}

void CDot04_02Dlg::OnkuohaoL() 
{	if(stop==0)
{
	CString  s;
	s="(";
    m_input=m_input+s;
    UpdateData(false);}
}

void CDot04_02Dlg::Onjia() 
{	if(stop==0)
{
	CString  s;
	s="+";
    m_input=m_input+s;
    UpdateData(false);
}
}

void CDot04_02Dlg::Onjian() 
{	if(stop==0)
{
	CString  s;
	s="-";
    m_input=m_input+s;
    UpdateData(false);}	
}

void CDot04_02Dlg::Onchen() 
{	if(stop==0)
{
	CString  s;
	s="*";
    m_input=m_input+s;
    UpdateData(false);}	
}

void CDot04_02Dlg::Onchu() 
{	if(stop==0)
{
	CString  s;
	s="/";
    m_input=m_input+s;
    UpdateData(false);}	
}

void CDot04_02Dlg::OnkuohaoR() 
{	if(stop==0)
{
	CString  s;
	s=")";
    m_input=m_input+s;
    UpdateData(false);}	
}

void CDot04_02Dlg::Ontijiao() 
{   
	if(stop==0)
	{int t;
	t=TotalCompute(m_input);
	if(t==24)
{
	KillTimer(1);
	m_jf=m_jf+100;
	MessageBox("Good,加100分!","验证");
    m_input = _T("");
}
else
{   KillTimer(1);
	MessageBox("Lost,真可惜!","验证");
	CString s,s1,s2,s3,s4,s5,s6,s7,s8,s9,s10;	
    s=compu(t1,t2,t3,t4);
    s1=compu(t2,t1,t3,t4);
    s2=compu(t3,t2,t1,t4);
	s3=compu(t3,t4,t1,t2);
	s4=compu(t4,t1,t2,t3);
	s5=compu(t4,t2,t1,t3);
	s6=compu(t1,t3,t2,t4);
	s7=compu(t3,t2,t4,t1);
	s8=compu(t1,t4,t3,t2);
	s9=compu(t2,t4,t1,t3);
	s10=compu(t4,t3,t1,t2);
	
	CListBox *p;
    p=(CListBox *)GetDlgItem(IDC_LIST2);
    p->AddString(s);
	p->AddString(s1);
	p->AddString(s2);
	p->AddString(s3);
	p->AddString(s4);
	p->AddString(s5);
	p->AddString(s6);
	p->AddString(s7);
	p->AddString(s8);
	p->AddString(s9);
	p->AddString(s10);
	m_input = _T("");
	m_check = FALSE;}
UpdateData(false);}
}

void CDot04_02Dlg::OnOver10() 
{
over10=1;	
}

void CDot04_02Dlg::OnUpdateOver10(CCmdUI* pCmdUI) 

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