📄 xtable.h
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#pragma once
#include "XCell.h"
const int MAX_ROWS = 64;
const int MAX_COLS = 16;
// XTable
class XTable : public CWnd
{
DECLARE_DYNAMIC(XTable)
public:
XTable(int rows, int cols);
virtual ~XTable();
BOOL Create(const RECT& rect, CWnd* parent, UINT nID,
DWORD dwStyle = WS_CHILD | WS_BORDER | WS_TABSTOP | WS_VISIBLE);
public:
XCell* cells;
int* rowHeight;
int* colWidth;
int rows;
int cols;
int focusRow;
int focusCol;
XCell defaultCell;
int defaultHeight;
int defaultwidth;
public:
int SetRows(int rows);
int GetRows();
int SetCols(int cols);
int GetCols();
int SetRowHeight(int row, int height);
int GetRowHeight(int row);
int SetColWidth(int col, int width);
int GetColWidth(int col);
int GetRowsHeight(int startRow, int endRow);
int GetColsWidth(int startCol, int endCol);
int AppendRow() {return SetRows(GetRows() + 1);}
int AppendCol() {return SetCols(GetCols() + 1);}
int deleteRow() {return SetRows(GetRows() - 1);}
int deleteCol() {return SetCols(GetCols() - 1);}
int JoinCells (int startRow, int startCol, int endRow, int endCol);
int UnjoinCells (int row, int col);
int SetCells(int row, int col, XCell& cell);
XCell* GetCells(int row, int col);
int SetText(int row, int col, CString str);
CString GetText(int row, int col);
int SetTextColor(int row, int col, COLORREF color);
COLORREF GetTextColor(int row, int col);
int SetTextFont(int row, int col, CFont& font);
CFont* GetTextFont(int row, int col);
int SetTextFontSize(int row, int col, int size);
int GetTextFontSize(int row, int col);
int SetBackColor(int row, int col, COLORREF color);
COLORREF GetBackColor(int row, int col);
int SetBackMode(int row, int col, int mode);
int GetBackMode(int row, int col);
int SetOverlap (int row, int col, bool enable);
bool GetOverlap (int row, int col);
int SetAlignment (int row, int col, int align);
int GetAlignment (int row, int col);
int SetWordbreak (int row, int col, bool enable);
bool GetWordbreak (int row, int col);
public:
int Draw(CDC* pDC);
RECT GetRect(int row, int col);
bool HitTest (CPoint point, int& row, int& col);
int Test ();
protected:
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnPaint();
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
static BOOL RegisterWindowClass();
};
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