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********************************************************************************                                                                             ** EXPLANATION OF THE NODE STRUCTURES                                          **    - Andrew Yu (11/94)                                                      **                                                                             ** Copyright (c) 1994, Regents of the University of California                 **                                                                             ** $Id: README,v 1.1.1.1 1996/07/09 06:21:32 scrappy Exp $*                                                                             ********************************************************************************INTRODUCTIONThe current node structures are plain old C structures. "Inheritance" isachieved by convention. No additional functions will be generated. Functionsthat manipulate node structures reside in this directory.FILES IN THIS DIRECTORY    Node manipulation functions:	copyfuncs.c	- copying a node	equalfuncs.c	- comparing a node	outfuncs.c	- convert a node to ascii representation	readfuncs.c	- convert ascii representation back to a node	makefuncs.c	- creator functions for primitive nodes    Node definitions:	nodes.h		- define node tags (NodeTag)	pg_list.h	- generic list 	primnodes.h	- primitive nodes	parsenodes.h	- parse tree nodes	plannodes.h	- plan tree nodes	relation.h	- inner plan tree nodes	execnodes.h	- executor nodes	memnodes.h	- memory nodesSTEPS TO ADD A NODESuppose you wana define a node Foo:1. add a tag (T_Foo) to the enum NodeTag in nodes.h (You may have to   recompile the whole tree after doing this.)2. add the structure definition to the appropriate ???nodes.h file. If you   intend to inherit from, say a Plan node, put Plan as the first field of   you definition.3. if you intend to use copyObject, equal, nodeToString or stringToNode,   add an appropriate function to copyfuncs.c, equalfuncs.c, outfuncs.c   and readfuncs.c accordingly. (Except for frequently used nodes, don't   bother writing a creator function in makefuncs.c)HISTORICAL NOTEPrior to the current simple C structure definitions, the Node structures uses a pseudo-inheritance system which automatically generates creator andaccessor functions. Since every node inherits from LispValue, the whole thingis a mess. Here's a little anecdote:    LispValue definition -- class used to support lisp structures    in C.  This is here because we did not want to totally rewrite    planner and executor code which depended on lisp structures when    we ported postgres V1 from lisp to C. -cim 4/23/90 

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