📄 directplay.pas
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TDPEnumPlayersCallback; lpContext: Pointer; dwFlags: DWORD) : HResult; stdcall;
function EnumPlayers(dwSessionId: DWORD; lpEnumPlayersCallback:
TDPEnumPlayersCallback; lpContext: Pointer; dwFlags: DWORD) : HResult; stdcall;
function EnumSessions(var lpSDesc: TDPSessionDesc; dwTimeout: DWORD;
lpEnumSessionsCallback: TDPEnumSessionsCallback; lpContext: Pointer;
dwFlags: DWORD) : HResult; stdcall;
function GetCaps(var lpDPCaps: TDPCaps) : HResult; stdcall;
function GetMessageCount(pidID: TDPID; var lpdwCount: DWORD) : HResult; stdcall;
function GetPlayerCaps(pidID: TDPID; var lpDPPlayerCaps: TDPCaps) : HResult; stdcall;
function GetPlayerName(pidID: TDPID; lpPlayerFriendlyName: PChar;
var lpdwFriendlyNameLength: DWORD; lpPlayerFormalName: PChar;
var lpdwFormalNameLength: DWORD) : HResult; stdcall;
function Initialize(const lpGUID: TGUID) : HResult; stdcall;
function Open(var lpSDesc: TDPSessionDesc) : HResult; stdcall;
function Receive(var lppidFrom, lppidTo: TDPID; dwFlags: DWORD;
var lpvBuffer; var lpdwSize: DWORD) : HResult; stdcall;
function SaveSession(lpSessionName: PChar) : HResult; stdcall;
function Send(pidFrom: TDPID; pidTo: TDPID; dwFlags: DWORD;
var lpvBuffer; dwBuffSize: DWORD) : HResult; stdcall;
function SetPlayerName(pidID: TDPID; lpPlayerFriendlyName: PChar;
lpPlayerFormalName: PChar) : HResult; stdcall;
end;
(*
* GUIDS used by DirectPlay objects
*)
IID_IDirectPlay2W = IDirectPlay2W;
IID_IDirectPlay2A = IDirectPlay2A;
IID_IDirectPlay2 = IDirectPlay2;
IID_IDirectPlay3W = IDirectPlay3W;
IID_IDirectPlay3A = IDirectPlay3A;
IID_IDirectPlay3 = IDirectPlay3;
IID_IDirectPlay4W = IDirectPlay4W;
IID_IDirectPlay4A = IDirectPlay4A;
IID_IDirectPlay4 = IDirectPlay4;
IID_IDirectPlay = IDirectPlay;
var
DirectPlayCreate : function (lpGUID: PGUID; out lplpDP: IDirectPlay;
pUnk: IUnknown) : HResult; stdcall;
(*==========================================================================;
*
* Copyright (C) 1996-1997 Microsoft Corporation. All Rights Reserved.
*
* File: dplobby.h
* Content: DirectPlayLobby include file
***************************************************************************)
(*
* GUIDS used by DirectPlay objects
*)
const
(* {2FE8F810-B2A5-11d0-A787-0000F803ABFC} *)
CLSID_DirectPlayLobby: TGUID =
(D1:$2fe8f810;D2:$b2a5;D3:$11d0;D4:($a7,$87,$00,$00,$f8,$3,$ab,$fc));
(****************************************************************************
*
* IDirectPlayLobby Structures
*
* Various structures used to invoke DirectPlayLobby.
*
****************************************************************************)
type
(*
* TDPLAppInfo
* Used to hold information about a registered DirectPlay
* application
*)
PDPLAppInfo = ^TDPLAppInfo;
TDPLAppInfo = packed record
dwSize: DWORD; // Size of this structure
guidApplication: TGUID; // GUID of the Application
case Integer of // Pointer to the Application Name
0: (lpszAppName: PCharAW);
1: (lpszAppNameW: PWideChar);
3: (lpszAppNameA: PChar);
end;
(*
* TDPCompoundAddressElement
*
* An array of these is passed to CreateCompoundAddresses()
*)
PDPCompoundAddressElement = ^TDPCompoundAddressElement;
TDPCompoundAddressElement = packed record
guidDataType: TGUID;
dwDataSize: DWORD;
lpData: Pointer;
end;
(*
* TDPApplicationDesc
* Used to register a DirectPlay application
*)
PDPApplicationDesc = ^TDPApplicationDesc;
TDPApplicationDesc = packed record
dwSize: DWORD;
dwFlags: DWORD;
case integer of
0 : (lpszApplicationName: PCharAW;
guidApplication: TGUID;
lpszFilename: PCharAW;
lpszCommandLine: PCharAW;
lpszPath: PCharAW;
lpszCurrentDirectory: PCharAW;
lpszDescriptionA: PAnsiChar;
lpszDescriptionW: PWideChar);
1 : (lpszApplicationNameA: PAnsiChar;
filler1: TGUID;
lpszFilenameA: PAnsiChar;
lpszCommandLineA: PAnsiChar;
lpszPathA: PAnsiChar;
lpszCurrentDirectoryA: PAnsiChar);
2 : (lpszApplicationNameW: PWideChar;
filler2: TGUID;
lpszFilenameW: PWideChar;
lpszCommandLineW: PWideChar;
lpszPathW: PWideChar;
lpszCurrentDirectoryW: PWideChar);
end;
(*
* TDPApplicationDesc2
* Used to register a DirectPlay application
*)
PDPApplicationDesc2 = ^TDPApplicationDesc2;
TDPApplicationDesc2 = packed record
dwSize: DWORD;
dwFlags: DWORD;
case integer of
0 : (lpszApplicationName: PCharAW;
guidApplication: TGUID;
lpszFilename: PCharAW;
lpszCommandLine: PCharAW;
lpszPath: PCharAW;
lpszCurrentDirectory: PCharAW;
lpszDescriptionA: PAnsiChar;
lpszDescriptionW: PWideChar;
lpszAppLauncherName: PCharAW);
1 : (lpszApplicationNameA: PAnsiChar;
filler1: TGUID;
lpszFilenameA: PAnsiChar;
lpszCommandLineA: PAnsiChar;
lpszPathA: PAnsiChar;
lpszCurrentDirectoryA: PAnsiChar;
filler3: PChar;
filler4: PChar;
lpszAppLauncherNameA: PAnsiChar);
2 : (lpszApplicationNameW: PWideChar;
filler2: TGUID;
lpszFilenameW: PWideChar;
lpszCommandLineW: PWideChar;
lpszPathW: PWideChar;
lpszCurrentDirectoryW: PWideChar;
filler5: PChar;
filler6: PChar;
lpszAppLauncherNameW: PWideChar);
end;
(****************************************************************************
*
* Enumeration Method Callback Prototypes
*
****************************************************************************)
(*
* Callback for EnumAddress()
*)
TDPEnumAdressCallback = function(const guidDataType: TGUID;
dwDataSize: DWORD; lpData: Pointer; lpContext: Pointer) : BOOL; stdcall;
(*
* Callback for EnumAddressTypes()
*)
TDPLEnumAddressTypesCallback = function(const guidDataType: TGUID;
lpContext: Pointer; dwFlags: DWORD) : BOOL; stdcall;
(*
* Callback for EnumLocalApplications()
*)
TDPLEnumLocalApplicationsCallback = function(const lpAppInfo: TDPLAppInfo;
lpContext: Pointer; dwFlags: DWORD) : BOOL; stdcall;
(****************************************************************************
*
* IDirectPlayLobby (and IDirectPlayLobbyA) Interface
*
****************************************************************************)
type
IDirectPlayLobbyAW = interface (IUnknown)
(*** IDirectPlayLobby methods ***)
function Connect(dwFlags: DWORD; out lplpDP: IDirectPlay2;
pUnk: IUnknown) : HResult; stdcall;
function CreateAddress(const guidSP, guidDataType: TGUID; var lpData;
dwDataSize: DWORD; var lpAddress; var lpdwAddressSize: DWORD) : HResult; stdcall;
function EnumAddress(lpEnumAddressCallback: TDPEnumAdressCallback;
var lpAddress; dwAddressSize: DWORD; lpContext : Pointer) : HResult; stdcall;
function EnumAddressTypes(lpEnumAddressTypeCallback:
TDPLEnumAddressTypesCallback; const guidSP: TGUID; lpContext: Pointer;
dwFlags: DWORD) : HResult; stdcall;
function EnumLocalApplications(lpEnumLocalAppCallback: TDPLEnumLocalApplicationsCallback;
lpContext: Pointer; dwFlags: DWORD) : HResult; stdcall;
function GetConnectionSettings(dwAppID: DWORD; lpData: PDPLConnection;
var lpdwDataSize: DWORD) : HResult; stdcall;
function ReceiveLobbyMessage(dwFlags: DWORD; dwAppID: DWORD;
var lpdwMessageFlags: DWORD; lpData: Pointer; var lpdwDataSize: DWORD) : HResult; stdcall;
function RunApplication(dwFlags: DWORD; var lpdwAppId: DWORD;
const lpConn: TDPLConnection; hReceiveEvent: THandle) : HResult; stdcall;
function SendLobbyMessage(dwFlags: DWORD; dwAppID: DWORD; const lpData;
dwDataSize: DWORD) : HResult; stdcall;
function SetConnectionSettings(dwFlags: DWORD; dwAppID: DWORD;
var lpConn: TDPLConnection) : HResult; stdcall;
function SetLobbyMessageEvent(dwFlags: DWORD; dwAppID: DWORD;
hReceiveEvent: THandle) : HResult; stdcall;
end;
IDirectPlayLobbyW = interface (IDirectPlayLobbyAW)
['{AF465C71-9588-11CF-A020-00AA006157AC}']
end;
IDirectPlayLobbyA = interface (IDirectPlayLobbyAW)
['{26C66A70-B367-11cf-A024-00AA006157AC}']
end;
{$IFDEF UNICODE}
IDirectPlayLobby = IDirectPlayLobbyW;
{$ELSE}
IDirectPlayLobby = IDirectPlayLobbyA;
{$ENDIF}
(****************************************************************************
*
* IDirectPlayLobby2 (and IDirectPlayLobby2A) Interface
*
****************************************************************************)
IDirectPlayLobby2AW = interface(IDirectPlayLobbyAW)
(*** IDirectPlayLobby2 methods ***)
function CreateCompoundAddress(const lpElements: TDPCompoundAddressElement;
dwElementCount: DWORD; lpAddress: Pointer; var lpdwAddressSize: DWORD) : HResult; stdcall;
end;
IDirectPlayLobby2W = interface (IDirectPlayLobby2AW)
['{0194C220-A303-11D0-9C4F-00A0C905425E}']
end;
IDirectPlayLobby2A = interface (IDirectPlayLobby2AW)
['{1BB4AF80-A303-11d0-9C4F-00A0C905425E}']
end;
{$IFDEF UNICODE}
IDirectPlayLobby2 = IDirectPlayLobby2W;
{$ELSE}
IDirectPlayLobby2 = IDirectPlayLobby2A;
{$ENDIF}
(****************************************************************************
*
* IDirectPlayLobby3 (and IDirectPlayLobby3A) Interface
*
****************************************************************************)
IDirectPlayLobby3AW = interface(IDirectPlayLobby2AW)
(*** IDirectPlayLobby3 methods ***)
function ConnectEx(dwFlags: DWORD; const riid: TGUID;
out lplpDP; pUnk: IUnknown) : HResult; stdcall;
function RegisterApplication(dwFlags: DWORD;
var lpAppDesc: TDPApplicationDesc) : HResult; stdcall;
function UnregisterApplication(dwFlags: DWORD;
const guidApplication: TGUID) : HResult; stdcall;
function WaitForConnectionSettings(dwFlags: DWORD) : HResult; stdcall;
end;
IDirectPlayLobby3W = interface (IDirectPlayLobby3AW)
['{2DB72490-652C-11d1-A7A8-0000F803ABFC}']
end;
IDirectPlayLobby3A = interface (IDirectPlayLobby3AW)
['{2DB72491-652C-11d1-A7A8-0000F803ABFC}']
end;
{$IFDEF UNICODE}
IDirectPlayLobby3 = IDirectPlayLobby3W;
{$ELSE}
IDirectPlayLobby3 = IDirectPlayLobby3A;
{$ENDIF}
IID_IDirectPlayLobbyW = IDirectPlayLobbyW;
IID_IDirectPlayLobbyA = IDirectPlayLobbyA;
IID_IDirectPlayLobby = IDirectPlayLobby;
IID_IDirectPlayLobby2W = IDirectPlayLobby2W;
IID_IDirectPlayLobby2A = IDirectPlayLobby2A;
IID_IDirectPlayLobby2 = IDirectPlayLobby2;
IID_IDirectPlayLobby3W = IDirectPlayLobby3W;
IID_IDirectPlayLobby3A = IDirectPlayLobby3A;
IID_IDirectPlayLobby3 = IDirectPlayLobby3;
(****************************************************************************
*
* DirectPlayLobby API Prototypes
*
****************************************************************************)
var
DirectPlayLobbyCreateW : function (lpguidSP: PGUID; out lplpDPL:
IDirectPlayLobbyW; lpUnk: IUnknown; lpData: Pointer; dwDataSize: DWORD) : HResult; stdcall;
DirectPlayLobbyCreateA : function (lpguidSP: PGUID; out lplpDPL:
IDirectPlayLobbyA; lpUnk: IUnknown; lpData: Pointer; dwDataSize: DWORD) : HResult; stdcall;
DirectPlayLobbyCreate : function (lpguidSP: PGUID; out lplpDPL:
IDirectPlayLobby; lpUnk: IUnknown; lpData: Pointer; dwDataSize: DWORD) : HResult; stdcall;
const
(****************************************************************************
*
* DirectPlayLobby Flags
*
****************************************************************************)
(*
* This flag is used by IDirectPlayLobby.WaitForConnectionSettings to
* cancel a current wait that is in progress.
*)
DPLWAIT_CANCEL = $00000001;
(*
* This is a message flag used by ReceiveLobbyMessage. It can be
* returned in the dwMessageFlags parameter to indicate a message from
* the system.
*)
DPLMSG_SYSTEM = $00000001;
(*
* This is a message flag used by ReceiveLobbyMessage and SendLobbyMessage.
* It is used to indicate that the message is a standard lobby message.
* TDPLMsg_SetProperty, TDPLMsg_SetPropertyResponse, TDPLMsg_GetProperty,
* TDPLMsg_GetPropertyResponse
*)
DPLMSG_STANDARD = $00000002;
type
(****************************************************************************
*
* DirectPlayLobby messages and message data structures
*
* All system messages have a dwMessageFlags value of DPLMSG_SYSTEM returned
* from a call to ReceiveLobbyMessage.
*
* All standard messages have a dwMessageFlags value of DPLMSG_STANDARD returned
* from a call to ReceiveLobbyMessage.
*
****************************************************************************)
(*
* TDPLMsg_Generic
* Generic message structure used to identify the message type.
*)
PDPLMsg_Generic = ^TDPLMsg_Generic;
TDPLMsg_Generic = packed record
dwType: DWORD; // Message type
end;
(*
* TDPLMsg_SystemMessage
* Generic message format for all system messages --
* DPLSYS_CONNECTIONSETTINGSREAD, DPLSYS_DPLYCONNECTSUCCEEDED,
* DPLSYS_DPLAYCONNECTFAILED, DPLSYS_APPTERMINATED, DPLSYS_NEWCONNECTIONSETTINGS
*)
PDPLMsg_SystemMessage = ^TDPLMsg_SystemMessage;
TDPLMsg_SystemMessage = packed record
dwType: DWORD; // Message type
guidInstance: TGUID; // Instance GUID of the dplay session the message corresponds to
end;
(*
* TDPLMsg_SetProperty
* Standard message sent by an application to a lobby to set a
* property
*)
PDPLMsg_SetProperty = ^TDPLMsg_SetProperty;
TDPLMsg_SetProperty = packed record
dwType: DWORD; // Message type
dwRequestID: DWORD; // Request ID (DPL_NOCONFIRMATION if no confirmation desired)
guidPlayer: TGUID; // Player GUID
guidPropertyTag: TGUID; // Property GUID
dwDataSize: DWORD; // Size of data
dwPropertyData: array[0..0] of DWORD; // Buffer containing data
end;
const
DPL_NOCONFIRMATION = 0;
type
(*
* TDPLMsg_SetPropertyResponse
* Standard message returned by a lobby to c
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