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📄 directplay.pas

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    dwCAPIProviderType: DWORD;      // Crypto Service Provider type
    dwEncryptionAlgorithm: DWORD;   // Encryption Algorithm type
      );
      1 : (
    lpszSSPIProviderA : PAnsiChar;  // SSPI provider name
    lpszCAPIProviderA : PAnsiChar;  // CAPI provider name
      );
      2 : (
    lpszSSPIProviderW : PWideChar;  // SSPI provider name
    lpszCAPIProviderW : PWideChar;  // CAPI provider name
      );
  end;

(*
 * DPACCOUNTDESC
 * Used to describe a user membership account
 *)

  PDPAccountDesc = ^TDPAccountDesc;
  TDPAccountDesc = packed record
    dwSize: DWORD;    // Size of structure
    dwFlags: DWORD;   // Not used. Must be zero.
    case Integer of
      0 : (lpszAccountID : PCharAW);  // Account identifier
      1 : (lpszAccountIDA : PAnsiChar); 
      2 : (lpszAccountIDW : PWideChar);
  end;

(*
 * TDPLConnection
 * Used to hold all in the informaion needed to connect
 * an application to a session or create a session
 *)
  PDPLConnection = ^TDPLConnection;
  TDPLConnection = packed record
    dwSize: DWORD;                     // Size of this structure
    dwFlags: DWORD;                    // Flags specific to this structure
    lpSessionDesc: PDPSessionDesc2;    // Pointer to session desc to use on connect
    lpPlayerName: PDPName;             // Pointer to Player name structure
    guidSP: TGUID;                     // GUID of the DPlay SP to use
    lpAddress: Pointer;                // Address for service provider
    dwAddressSize: DWORD;              // Size of address data
  end;

(*
 * TDPChat
 * Used to hold the a DirectPlay chat message
 *)
  PDPChat = ^TDPChat;
  TDPChat = packed record
    dwSize: DWORD;
    dwFlags: DWORD;
    case Integer of
      0 : (lpszMessage : PCharAW);  // Message string
      1 : (lpszMessageA : PAnsiChar);
      2 : (lpszMessageW : PWideChar);
  end;

(*
 * TSGBuffer
 * Scatter Gather Buffer used for SendEx
 *)
  PSGBuffer = ^TSGBuffer;
  TSGBuffer = packed record
    len: UINT;
    pData: PUCHAR;
  end;

(****************************************************************************
 *
 * Prototypes for DirectPlay callback functions
 *
 ****************************************************************************)

(*
 * Callback for IDirectPlay2::EnumSessions
 *)
  TDPEnumSessionsCallback2 = function(lpThisSD: PDPSessionDesc2;
      var lpdwTimeOut: DWORD; dwFlags: DWORD; lpContext: Pointer) : BOOL; stdcall;

const
(*
 * This flag is set on the EnumSessions callback dwFlags parameter when
 * the time out has occurred. There will be no session data for this
 * callback. If *lpdwTimeOut is set to a non-zero value and the
 * EnumSessionsCallback function returns TRUE then EnumSessions will
 * continue waiting until the next timeout occurs. Timeouts are in
 * milliseconds.
 *)
  DPESC_TIMEDOUT = $00000001;

type
(*
 * Callback for IDirectPlay2.EnumPlayers
 *              IDirectPlay2.EnumGroups
 *              IDirectPlay2.EnumGroupPlayers
 *)
  TDPEnumPlayersCallback2 = function(DPID: TDPID; dwPlayerType: DWORD;
      const lpName: TDPName; dwFlags: DWORD; lpContext: Pointer) : BOOL; stdcall;


(*
 * ANSI callback for DirectPlayEnumerate
 * This callback prototype will be used if compiling
 * for ANSI strings
 *)
  TDPEnumDPCallbackA = function(const lpguidSP: TGUID; lpSPName: PAnsiChar;
      dwMajorVersion: DWORD; dwMinorVersion: DWORD; lpContext: Pointer) : BOOL; stdcall;

(*
 * Unicode callback for DirectPlayEnumerate
 * This callback prototype will be used if compiling
 * for Unicode strings
 *)
  TDPEnumDPCallbackW = function(const lpguidSP: TGUID; lpSPName: PWideChar;
      dwMajorVersion: DWORD; dwMinorVersion: DWORD; lpContext: Pointer) : BOOL; stdcall;

(*
 * Callback for DirectPlayEnumerate
 *)
{$IFDEF UNICODE}
  TDPEnumDPCallback = TDPEnumDPCallbackW;
{$ELSE}
  TDPEnumDPCallback = TDPEnumDPCallbackA;
{$ENDIF}

(*
 * Callback for IDirectPlay3(A/W).EnumConnections
 *)
  TDPEnumConnectionsCallback = function(const lpguidSP: TGUID;
      lpConnection: Pointer; dwConnectionSize: DWORD; const lpName: TDPName;
      dwFlags: DWORD; lpContext: Pointer) : BOOL; stdcall;

(*
 * API's
 *)

var
  DirectPlayEnumerate : function (lpEnumDPCallback: TDPEnumDPCallback;
      lpContext: Pointer) : HResult; stdcall;
  DirectPlayEnumerateA : function (lpEnumDPCallback: TDPEnumDPCallbackA;
      lpContext: Pointer) : HResult; stdcall;
  DirectPlayEnumerateW : function (lpEnumDPCallback: TDPEnumDPCallbackW;
      lpContext: Pointer) : HResult; stdcall;


(****************************************************************************
 *
 * IDirectPlay2 (and IDirectPlay2A) Interface
 *
 ****************************************************************************)

type
  IDirectPlay2AW = interface (IUnknown)
    (*** IDirectPlay2 methods ***)
    function AddPlayerToGroup(idGroup: TDPID; idPlayer: TDPID) : HResult; stdcall;
    function Close: HResult; stdcall;
    function CreateGroup(out lpidGroup: TDPID; lpGroupName: PDPName;
        lpData: Pointer; dwDataSize: DWORD; dwFlags: DWORD) : HResult; stdcall;
    function CreatePlayer(out lpidPlayer: TDPID; pPlayerName: PDPName;
        hEvent: THandle; lpData: Pointer; dwDataSize: DWORD; dwFlags: DWORD) : HResult; stdcall;
    function DeletePlayerFromGroup(idGroup: TDPID; idPlayer: TDPID) : HResult; stdcall;
    function DestroyGroup(idGroup: TDPID) : HResult; stdcall;
    function DestroyPlayer(idPlayer: TDPID) : HResult; stdcall;
    function EnumGroupPlayers(idGroup: TDPID; lpguidInstance: PGUID;
        lpEnumPlayersCallback2: TDPEnumPlayersCallback2; lpContext: Pointer;
        dwFlags: DWORD) : HResult; stdcall;
    function EnumGroups(lpguidInstance: PGUID; lpEnumPlayersCallback2:
        TDPEnumPlayersCallback2; lpContext: Pointer; dwFlags: DWORD) : HResult; stdcall;
    function EnumPlayers(lpguidInstance: PGUID; lpEnumPlayersCallback2:
        TDPEnumPlayersCallback2; lpContext: Pointer; dwFlags: DWORD) : HResult; stdcall;
    function EnumSessions(const lpsd: TDPSessionDesc2; dwTimeout: DWORD;
        lpEnumSessionsCallback2: TDPEnumSessionsCallback2; lpContext: Pointer;
        dwFlags: DWORD) : HResult; stdcall;
    function GetCaps(var lpDPCaps: TDPCaps; dwFlags: DWORD) : HResult; stdcall;
    function GetGroupData(idGroup: TDPID; lpData: Pointer; var lpdwDataSize: DWORD;
        dwFlags: DWORD) : HResult; stdcall;
    function GetGroupName(idGroup: TDPID; lpData: Pointer; var lpdwDataSize: DWORD) :
        HResult; stdcall;
    function GetMessageCount(idPlayer: TDPID; var lpdwCount: DWORD) : HResult; stdcall;
    function GetPlayerAddress(idPlayer: TDPID; lpAddress: Pointer;
        var lpdwAddressSize: DWORD) : HResult; stdcall;
    function GetPlayerCaps(idPlayer: TDPID; var lpPlayerCaps: TDPCaps;
        dwFlags: DWORD) : HResult; stdcall;
    function GetPlayerData(idPlayer: TDPID; lpData: Pointer; var lpdwDataSize: DWORD;
        dwFlags: DWORD) : HResult; stdcall;
    function GetPlayerName(idPlayer: TDPID; lpData: Pointer; var lpdwDataSize: DWORD) : HResult; stdcall;
    function GetSessionDesc(lpData: Pointer; var lpdwDataSize: DWORD) : HResult; stdcall;
    function Initialize(const lpGUID: TGUID) : HResult; stdcall;
    function Open(var lpsd: TDPSessionDesc2; dwFlags: DWORD) : HResult; stdcall;
    function Receive(var lpidFrom: TDPID; var lpidTo: TDPID; dwFlags: DWORD;
        lpData: Pointer; var lpdwDataSize: DWORD) : HResult; stdcall;
    function Send(idFrom: TDPID; lpidTo: TDPID; dwFlags: DWORD; var lpData;
        lpdwDataSize: DWORD) : HResult; stdcall;
    function SetGroupData(idGroup: TDPID; lpData: Pointer; dwDataSize: DWORD;
        dwFlags: DWORD) : HResult; stdcall;
    function SetGroupName(idGroup: TDPID; lpGroupName: PDPName;
        dwFlags: DWORD) : HResult; stdcall;
    function SetPlayerData(idPlayer: TDPID; lpData: Pointer; dwDataSize: DWORD;
        dwFlags: DWORD) : HResult; stdcall;
    function SetPlayerName(idPlayer: TDPID; lpPlayerName: PDPName;
        dwFlags: DWORD) : HResult; stdcall;
    function SetSessionDesc(var lpSessDesc: TDPSessionDesc2; dwFlags: DWORD) :
        HResult; stdcall;
  end;

  IDirectPlay2W = interface (IDirectPlay2AW)
    ['{2B74F7C0-9154-11CF-A9CD-00AA006886E3}']
  end;
  IDirectPlay2A = interface (IDirectPlay2AW)
    ['{9d460580-a822-11cf-960c-0080c7534e82}']
  end;

{$IFDEF UNICODE}
  IDirectPlay2 = IDirectPlay2W;
{$ELSE}
  IDirectPlay2 = IDirectPlay2A;
{$ENDIF}

(****************************************************************************
 *
 * IDirectPlay3 (and IDirectPlay3A) Interface
 *
 ****************************************************************************)

  IDirectPlay3AW = interface (IDirectPlay2AW)
    (*** IDirectPlay3 methods ***)
    function AddGroupToGroup(idParentGroup: TDPID; idGroup: TDPID) : HResult; stdcall;
    function CreateGroupInGroup(idParentGroup: TDPID; var lpidGroup: TDPID;
        lpGroupName: PDPName; lpData: Pointer; dwDataSize: DWORD;
        dwFlags: DWORD) : HResult; stdcall;
    function DeleteGroupFromGroup(idParentGroup: TDPID; idGroup: TDPID) : HResult; stdcall;
    function EnumConnections(lpguidApplication: PGUID;
        lpEnumCallback: TDPEnumConnectionsCallback; lpContext: Pointer;
        dwFlags: DWORD) : HResult; stdcall;
    function EnumGroupsInGroup(idGroup: TDPID; lpguidInstance: PGUID;
        lpEnumPlayersCallback2: TDPEnumPlayersCallback2; lpContext: Pointer;
        dwFlags: DWORD) : HResult; stdcall;
    function GetGroupConnectionSettings(dwFlags: DWORD; idGroup: TDPID;
        lpData: Pointer; var lpdwDataSize: DWORD) : HResult; stdcall;
    function InitializeConnection(lpConnection: Pointer; dwFlags: DWORD) : HResult; stdcall;
    function SecureOpen(var lpsd: TDPSessionDesc2; dwFlags: DWORD;
        var lpSecurity: TDPSecurityDesc; var lpCredentials: TDPCredentials) : HResult; stdcall;
    function SendChatMessage(idFrom: TDPID; idTo: TDPID; dwFlags: DWORD;
        var lpChatMessage: TDPChat) : HResult; stdcall;
    function SetGroupConnectionSettings(dwFlags: DWORD; idGroup: TDPID;
        var lpConnection: TDPLConnection) : HResult; stdcall;
    function StartSession(dwFlags: DWORD; idGroup: TDPID) : HResult; stdcall;
    function GetGroupFlags(idGroup: TDPID; out lpdwFlags: DWORD) : HResult; stdcall;
    function GetGroupParent(idGroup: TDPID; out lpidParent: TDPID) : HResult; stdcall;
    function GetPlayerAccount(idPlayer: TDPID; dwFlags: DWORD; var lpData;
        var lpdwDataSize: DWORD) : HResult; stdcall;
    function GetPlayerFlags(idPlayer: TDPID; out lpdwFlags: DWORD) : HResult; stdcall;
  end;


  IDirectPlay3W = interface (IDirectPlay3AW)
    ['{133EFE40-32DC-11D0-9CFB-00A0C90A43CB}']
  end;
  IDirectPlay3A = interface (IDirectPlay3AW)
    ['{133efe41-32dc-11d0-9cfb-00a0c90a43cb}']
  end;

{$IFDEF UNICODE}
  IDirectPlay3 = IDirectPlay3W;
{$ELSE}
  IDirectPlay3 = IDirectPlay3A;
{$ENDIF}


(****************************************************************************
 *
 * IDirectPlay4 (and IDirectPlay4A) Interface
 *
 ****************************************************************************)

  IDirectPlay4AW = interface (IDirectPlay3AW)
    (*** IDirectPlay4 methods ***)
    function GetGroupOwner(idGroup: TDPID; out idOwner: TDPID) : HResult; stdcall;
    function SetGroupOwner(idGroup: TDPID; idOwner: TDPID) : HResult; stdcall;
    function SendEx(idFrom: TDPID; idTo: TDPID; dwFlags: DWORD; lpData: Pointer;
        dwDataSize: DWORD; dwPriority: DWORD; dwTimeout: DWORD;
        lpContext: Pointer; lpdwMsgId: PDWORD) : HResult; stdcall;
    function GetMessageQueue(idFrom: TDPID; idTo: TDPID; dwFlags: DWORD;
        lpdwNumMsgs: PDWORD; lpdwNumBytes: PDWORD) : HResult; stdcall;
    function CancelMessage(dwMessageID: DWORD; dwFlags: DWORD) : HResult; stdcall;
    function CancelPriority(dwMinPriority: DWORD; dwMaxPriority: DWORD; dwFlags: DWORD) : HResult; stdcall;
  end;


  IDirectPlay4W = interface (IDirectPlay4AW)
    ['{0ab1c530-4745-11D1-a7a1-0000f803abfc}']
  end;
  IDirectPlay4A = interface (IDirectPlay4AW)
    ['{0ab1c531-4745-11D1-a7a1-0000f803abfc}']
  end;

{$IFDEF UNICODE}
  IDirectPlay4 = IDirectPlay4W;
{$ELSE}
  IDirectPlay4 = IDirectPlay4A;
{$ENDIF}


const
(****************************************************************************
 *
 * EnumConnections API flags
 *
 ****************************************************************************)

(*
 * Enumerate Service Providers
 *)
  DPCONNECTION_DIRECTPLAY = $00000001;

(*
 * Enumerate Lobby Providers
 *)
  DPCONNECTION_DIRECTPLAYLOBBY = $00000002;

(****************************************************************************
 *
 * EnumPlayers API flags
 *
 ****************************************************************************)

(*
 * Enumerate all players in the current session
 *)
  DPENUMPLAYERS_ALL = $00000000;
  DPENUMGROUPS_ALL = DPENUMPLAYERS_ALL;

(*
 * Enumerate only local (created by this application) players
 * or groups
 *)
  DPENUMPLAYERS_LOCAL = $00000008;
  DPENUMGROUPS_LOCAL = DPENUMPLAYERS_LOCAL;

(*
 * Enumerate only remote (non-local) players
 * or groups
 *)
  DPENUMPLAYERS_REMOTE = $00000010;
  DPENUMGROUPS_REMOTE = DPENUMPLAYERS_REMOTE;

(*
 * Enumerate groups along with the players
 *)
  DPENUMPLAYERS_GROUP = $00000020;

(*
 * Enumerate players or groups in another session 
 * (must supply lpguidInstance)
 *)
  DPENUMPLAYERS_SESSION = $00000080;
  DPENUMGROUPS_SESSION = DPENUMPLAYERS_SESSION;

(*
 * Enumerate server players
 *)
  DPENUMPLAYERS_SERVERPLAYER = $00000100;

(*
 * Enumerate spectator players
 *)
  DPENUMPLAYERS_SPECTATOR = $00000200;

(*
 * Enumerate shortcut groups
 *)
  DPENUMGROUPS_SHORTCUT = $00000400;

(*
 * Enumerate staging area groups
 *)
  DPENUMGROUPS_STAGINGAREA = $00000800;

(*
 * Enumerate hidden groups
 *)
  DPENUMGROUPS_HIDDEN = $00001000;

(*
 * Enumerate the group's owner
 *)
  DPENUMPLAYERS_OWNER = $00002000;

(****************************************************************************
 *
 * CreatePlayer API flags
 *
 ****************************************************************************)

(*
 * This flag indicates that this player should be designated
 * the server player. The app should specify this at CreatePlayer.
 *)
  DPPLAYER_SERVERPLAYER = DPENUMPLAYERS_SERVERPLAYER;

(*
 * This flag indicates that this player should be designated
 * a spectator. The app should specify this at CreatePlayer.
 *)
  DPPLAYER_SPECTATOR = DPENUMPLAYERS_SPECTATOR;

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