📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by ElsGame.rc
//
#define IDM_ABOUTBOX 0x0010
#define IDD_ABOUTBOX 100
#define IDS_ABOUTBOX 101
#define IDD_ELSGAME_DIALOG 102
#define IDR_MAINFRAME 128
#define IDR_MNUMAIN 129
#define IDB_BITMAP1 130
#define IDB_BITMAP2 131
#define IDB_BITMAP3 132
#define IDB_BITMAP4 133
#define IDB_BITMAP5 134
#define IDB_BITMAP6 135
#define IDB_BITMAP7 136
#define IDR_MAINFRM 137
#define IDD_DLGHELP 138
#define IDD_DLGSETTING 139
#define IDD_DLGSETFACE 146
#define IDR_TOOLBAR1 147
#define IDI_ICONDOWN 151
#define IDI_ICONLEFT 152
#define IDI_ICONRIGHT 153
#define IDI_ICONROTATE 154
#define IDB_BMPEX1 155
#define IDB_BMPEX2 156
#define IDB_BMPEX3 157
#define IDB_BMPEX4 158
#define IDB_BMPEX5 159
#define IDB_BMPEX6 160
#define IDB_BMPEX7 161
#define IDB_BMPSPLASH 162
#define IDI_MAINFRMSM 165
#define IDC_SUMLEV 1000
#define IDC_SCORE 1001
#define IDC_HISCORE 1002
#define IDC_SPEEDLEVEL 1005
#define IDC_EDITSPEED 1007
#define IDC_SPINSPEED 1008
#define IDC_SLIDER1 1009
#define IDC_BTNROTATE 1010
#define IDC_BTNRIGHT 1011
#define IDC_BTNLEFT 1012
#define IDC_BTNDOWN 1013
#define IDC_CHKSAMEGH 1014
#define IDC_RCBLOCK 1015
#define IDC_RCARTOON 1016
#define IDM_START 32771
#define IDS_START 32771
#define IDM_EXIT 32772
#define IDM_LEVEL 32773
#define IDM_ABOUT 32774
#define IDM_CONTENTS 32775
#define IDM_PAUSE 32776
#define IDS_PAUSE 32776
#define IDM_STOP 32777
#define IDS_STOP 32777
#define IDS_HELP 32778
#define IDM_SETFACE 32779
#define IDS_ABOUT 32779
#define IDS_SETFACE 32780
#define IDM_SAVEBMP 32788
#define IDM_BACKGROUND 32789
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 166
#define _APS_NEXT_COMMAND_VALUE 32790
#define _APS_NEXT_CONTROL_VALUE 1017
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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