📄 shundlg.cpp
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// shunDlg.cpp : implementation file
//
#include "stdafx.h"
#include "shun.h"
#include "shunDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CShunDlg dialog
CShunDlg::CShunDlg(CWnd* pParent /*=NULL*/)
: CDialog(CShunDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CShunDlg)
m_a = 0.0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CShunDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CShunDlg)
DDX_Text(pDX, IDC_EDIT1, m_a);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CShunDlg, CDialog)
//{{AFX_MSG_MAP(CShunDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON11, OnButton11)
ON_BN_CLICKED(IDC_BUTTON15, OnButton15)
ON_BN_CLICKED(IDC_BUTTON16, OnButton16)
ON_BN_CLICKED(IDC_BUTTON12, OnButton12)
ON_BN_CLICKED(IDC_BUTTON13, OnButton13)
ON_BN_CLICKED(IDC_BUTTON14, OnButton14)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
ON_BN_CLICKED(IDC_BUTTON7, OnButton7)
ON_BN_CLICKED(IDC_BUTTON8, OnButton8)
ON_BN_CLICKED(IDC_BUTTON9, OnButton9)
ON_BN_CLICKED(IDC_BUTTON10, OnButton10)
ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CShunDlg message handlers
BOOL CShunDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CShunDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CShunDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CShunDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
int a=0,d=0,f=0,e=0;
double b=0.0,c=0.0;
void CShunDlg::OnButton1()
{
if(a==1&&f==0)
{
UpdateData(TRUE);
m_a=b=m_a*10+1;
UpdateData(FALSE);
}
if(a==0&&f==0)
{
UpdateData(TRUE);
m_a=b=1;
UpdateData(FALSE);
a=1;
}
if(a==1&&f==1)
{
UpdateData(TRUE);
m_a=c=m_a*10+1;
UpdateData(FALSE);
}
if(a==0&&f==1)
{
UpdateData(TRUE);
m_a=c=1;
UpdateData(FALSE);
a=1;
}
}
void CShunDlg::OnButton11() // "+" operation
{if(e==1)
{OnButton15() ;}
f=1;
a=0;
m_a=0;
d=1;
e=1;
}
void CShunDlg::OnButton15() // "=" operation
{
if(d==1)
{UpdateData(TRUE);
b=m_a=b+c;
UpdateData(FALSE);}
if(d==2)
{UpdateData(TRUE);
b=m_a=b-c;
UpdateData(FALSE);}
if(d==3)
{UpdateData(TRUE);
b=m_a=b*c;
UpdateData(FALSE);}
if(d==4)
{UpdateData(TRUE);
b=m_a=b/c;
UpdateData(FALSE);}
}
void CShunDlg::OnButton16() /* zero operation */
{e=0;
a=0;
b=0;
c=0;
d=0;
f=0;
UpdateData(TRUE);
m_a=0;
UpdateData(FALSE);
}
void CShunDlg::OnButton12() /* "-" */
{if(e==1)
{OnButton15() ;}
f=1;
a=0;
m_a=0;
d=2;
e=1;
}
void CShunDlg::OnButton13() /* "*" */
{if(e==1)
{OnButton15() ;}
f=1;
a=0;
m_a=0;
d=3;
e=1;
}
void CShunDlg::OnButton14() /* "/" */
{if(e==1)
{OnButton15() ;}
f=1;
a=0;
m_a=0;
d=4;
e=1;
}
void CShunDlg::OnButton2()
{
if(a==1&&f==0)
{UpdateData(TRUE);
m_a=b=m_a*10+2;
UpdateData(FALSE);}
if(a==0&&f==0)
{UpdateData(TRUE);
m_a=b=2;
UpdateData(FALSE);a=1;}
if(a==1&&f==1)
{UpdateData(TRUE);
m_a=c=m_a*10+2;
UpdateData(FALSE);}
if(a==0&&f==1)
{UpdateData(TRUE);
m_a=c=2;
UpdateData(FALSE);a=1;}
}
void CShunDlg::OnButton3()
{
if(a==1&&f==0)
{UpdateData(TRUE);
m_a=b=m_a*10+3;
UpdateData(FALSE);}
if(a==0&&f==0)
{UpdateData(TRUE);
m_a=b=3;
UpdateData(FALSE);a=1;}
if(a==1&&f==1)
{UpdateData(TRUE);
m_a=c=m_a*10+3;
UpdateData(FALSE);}
if(a==0&&f==1)
{UpdateData(TRUE);
m_a=c=3;
UpdateData(FALSE);a=1;}
}
void CShunDlg::OnButton4()
{
if(a==1&&f==0)
{UpdateData(TRUE);
m_a=b=m_a*10+4;
UpdateData(FALSE);}
if(a==0&&f==0)
{UpdateData(TRUE);
m_a=b=4;
UpdateData(FALSE);a=1;}
if(a==1&&f==1)
{UpdateData(TRUE);
m_a=c=m_a*10+4;
UpdateData(FALSE);}
if(a==0&&f==1)
{UpdateData(TRUE);
m_a=c=4;
UpdateData(FALSE);a=1;}
}
void CShunDlg::OnButton5()
{
if(a==1&&f==0)
{UpdateData(TRUE);
m_a=b=m_a*10+5;
UpdateData(FALSE);}
if(a==0&&f==0)
{UpdateData(TRUE);
m_a=b=5;
UpdateData(FALSE);a=1;}
if(a==1&&f==1)
{UpdateData(TRUE);
m_a=c=m_a*10+5;
UpdateData(FALSE);}
if(a==0&&f==1)
{UpdateData(TRUE);
m_a=c=5;
UpdateData(FALSE);a=1;}
}
void CShunDlg::OnButton6()
{
if(a==1&&f==0)
{UpdateData(TRUE);
m_a=b=m_a*10+6;
UpdateData(FALSE);}
if(a==0&&f==0)
{UpdateData(TRUE);
m_a=b=6;
UpdateData(FALSE);a=1;}
if(a==1&&f==1)
{UpdateData(TRUE);
m_a=c=m_a*10+6;
UpdateData(FALSE);}
if(a==0&&f==1)
{UpdateData(TRUE);
m_a=c=6;
UpdateData(FALSE);a=1;}
}
void CShunDlg::OnButton7()
{
if(a==1&&f==0)
{UpdateData(TRUE);
m_a=b=m_a*10+7;
UpdateData(FALSE);}
if(a==0&&f==0)
{UpdateData(TRUE);
m_a=b=7;
UpdateData(FALSE);a=1;}
if(a==1&&f==1)
{UpdateData(TRUE);
m_a=c=m_a*10+7;
UpdateData(FALSE);}
if(a==0&&f==1)
{UpdateData(TRUE);
m_a=c=7;
UpdateData(FALSE);a=1;}
}
void CShunDlg::OnButton8()
{
if(a==1&&f==0)
{UpdateData(TRUE);
m_a=b=m_a*10+8;
UpdateData(FALSE);}
if(a==0&&f==0)
{UpdateData(TRUE);
m_a=b=8;
UpdateData(FALSE);a=1;}
if(a==1&&f==1)
{UpdateData(TRUE);
m_a=c=m_a*10+8;
UpdateData(FALSE);}
if(a==0&&f==1)
{UpdateData(TRUE);
m_a=c=8;
UpdateData(FALSE);a=1;}
}
void CShunDlg::OnButton9()
{
if(a==1&&f==0)
{UpdateData(TRUE);
m_a=b=m_a*10+9;
UpdateData(FALSE);}
if(a==0&&f==0)
{UpdateData(TRUE);
m_a=b=9;
UpdateData(FALSE);a=1;}
if(a==1&&f==1)
{UpdateData(TRUE);
m_a=c=m_a*10+9;
UpdateData(FALSE);}
if(a==0&&f==1)
{UpdateData(TRUE);
m_a=c=9;
UpdateData(FALSE);a=1;}
}
void CShunDlg::OnButton10()
{
if(a==1&&f==0)
{UpdateData(TRUE);
m_a=b=m_a*10+0;
UpdateData(FALSE);}
if(a==0&&f==0)
{UpdateData(TRUE);
m_a=b=0;
UpdateData(FALSE);a=1;}
if(a==1&&f==1)
{UpdateData(TRUE);
m_a=c=m_a*10+0;
UpdateData(FALSE);}
if(a==0&&f==1)
{UpdateData(TRUE);
m_a=c=0;
UpdateData(FALSE);a=1;}
}
void CShunDlg::OnChangeEdit1()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
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