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📄 priorityqueue.java

📁 rule engine drools-2.0-beta-18
💻 JAVA
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package org.drools.util;/* * Copyright 2001-2004 The Apache Software Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */import java.io.Serializable;import java.util.AbstractCollection;import java.util.Comparator;import java.util.Iterator;import java.util.NoSuchElementException;/** * Binary heap implementation of <code>Buffer</code> that provides for removal * based on <code>Comparator</code> ordering. <p/>The removal order of a * binary heap is based on either the natural sort order of its elements or a * specified {@linkComparator}. The {@link #remove()}method always returns the * first element as determined by the sort order. (The * <code>ascendingOrder</code> flag in the constructors can be used to reverse * the sort order, in which case {@link#remove()}will always remove the last * element.) The removal order is <i>not </i> the same as the order of * iteration; elements are returned by the iterator in no particular order. <p/> * The {@link #add(Object)}and {@link #remove()}operations perform in * logarithmic time. The {@link #get()}operation performs in constant time. All * other operations perform in linear time or worse. <p/>Note that this * implementation is not synchronized. *  * @author Peter Donald * @author Ram Chidambaram * @author Michael A. Smith * @author Paul Jack * @author Stephen Colebourne * @author <a href="mailto:simon@redhillconsulting.com.au">Simon Harris </a> * @version $Revision: 1.2 $ $Date: 2004/11/19 02:15:18 $ */public class PriorityQueue extends AbstractCollection    implements    Serializable{    /**     * The default capacity for the buffer.     */    private static final int DEFAULT_CAPACITY = 13;    /**     * The elements in this buffer.     */    protected Object[] elements;    /**     * The number of elements currently in this buffer.     */    protected int size;    /**     * If true, the first element as determined by the sort order will be     * returned. If false, the last element as determined by the sort order will     * be returned.     */    protected boolean ascendingOrder;    /**     * The comparator used to order the elements     */    protected Comparator comparator;    // -----------------------------------------------------------------------    /**     * Constructs a new empty buffer that sorts in ascending order by the     * natural order of the objects added.     */    public PriorityQueue()    {        this( DEFAULT_CAPACITY,              true,              null );    }    /**     * Constructs a new empty buffer that sorts in ascending order using the     * specified comparator.     *      * @param comparator     *            the comparator used to order the elements, null means use     *            natural order     */    public PriorityQueue(Comparator comparator)    {        this( DEFAULT_CAPACITY,              true,              comparator );    }    /**     * Constructs a new empty buffer specifying the sort order and using the     * natural order of the objects added.     *      * @param ascendingOrder     *            if <code>true</code> the heap is created as a minimum heap;     *            otherwise, the heap is created as a maximum heap     */    public PriorityQueue(boolean ascendingOrder)    {        this( DEFAULT_CAPACITY,              ascendingOrder,              null );    }    /**     * Constructs a new empty buffer specifying the sort order and comparator.     *      * @param ascendingOrder     *            true to use the order imposed by the given comparator; false     *            to reverse that order     * @param comparator     *            the comparator used to order the elements, null means use     *            natural order     */    public PriorityQueue(boolean ascendingOrder,                         Comparator comparator)    {        this( DEFAULT_CAPACITY,              ascendingOrder,              comparator );    }    /**     * Constructs a new empty buffer that sorts in ascending order by the     * natural order of the objects added, specifying an initial capacity.     *      * @param capacity     *            the initial capacity for the buffer, greater than zero     * @throws IllegalArgumentException     *             if <code>capacity</code> is &lt;= <code>0</code>     */    public PriorityQueue(int capacity)    {        this( capacity,              true,              null );    }    /**     * Constructs a new empty buffer that sorts in ascending order using the     * specified comparator and initial capacity.     *      * @param capacity     *            the initial capacity for the buffer, greater than zero     * @param comparator     *            the comparator used to order the elements, null means use     *            natural order     * @throws IllegalArgumentException     *             if <code>capacity</code> is &lt;= <code>0</code>     */    public PriorityQueue(int capacity,                         Comparator comparator)    {        this( capacity,              true,              comparator );    }    /**     * Constructs a new empty buffer that specifying initial capacity and sort     * order, using the natural order of the objects added.     *      * @param capacity     *            the initial capacity for the buffer, greater than zero     * @param ascendingOrder     *            if <code>true</code> the heap is created as a minimum heap;     *            otherwise, the heap is created as a maximum heap.     * @throws IllegalArgumentException     *             if <code>capacity</code> is <code>&lt;= 0</code>     */    public PriorityQueue(int capacity,                         boolean ascendingOrder)    {        this( capacity,              ascendingOrder,              null );    }    /**     * Constructs a new empty buffer that specifying initial capacity, sort     * order and comparator.     *      * @param capacity     *            the initial capacity for the buffer, greater than zero     * @param ascendingOrder     *            true to use the order imposed by the given comparator; false     *            to reverse that order     * @param comparator     *            the comparator used to order the elements, null means use     *            natural order     * @throws IllegalArgumentException     *             if <code>capacity</code> is <code>&lt;= 0</code>     */    public PriorityQueue(int capacity,                         boolean ascendingOrder,                         Comparator comparator)    {        super( );        if ( capacity <= 0 )        {            throw new IllegalArgumentException( "invalid capacity" );        }        this.ascendingOrder = ascendingOrder;        // +1 as 0 is noop        this.elements = new Object[capacity + 1];        this.comparator = comparator;    }    // -----------------------------------------------------------------------    /**     * Checks whether the heap is ascending or descending order.     *      * @return true if ascending order (a min heap)     */    public boolean isAscendingOrder()    {        return ascendingOrder;    }    /**     * Gets the comparator being used for this buffer, null is natural order.     *      * @return the comparator in use, null is natural order     */    public Comparator comparator()    {        return comparator;    }    // -----------------------------------------------------------------------    /**     * Returns the number of elements in this buffer.     *      * @return the number of elements in this buffer     */    public int size()    {        return size;    }    /**     * Clears all elements from the buffer.     */    public void clear()    {        elements = new Object[elements.length]; // for gc        size = 0;    }    /**     * Adds an element to the buffer. <p/>The element added will be sorted     * according to the comparator in use.     *      * @param element     *            the element to be added     * @return true always     */    public boolean add(Object element)    {        if ( isAtCapacity( ) )        {            grow( );        }        // percolate element to it's place in tree        if ( ascendingOrder )        {            percolateUpMinHeap( element );        }        else        {            percolateUpMaxHeap( element );        }        return true;    }    /**     * Gets the next element to be removed without actually removing it (peek).     *      * @return the next element     * @throws NoSuchElementException     *             if the buffer is empty     */    public Object get()    {        if ( isEmpty( ) )        {            throw new NoSuchElementException( );        }        else        {            return elements[1];        }    }    /**     * Gets and removes the next element (pop).     *      * @return the next element     * @throws NoSuchElementException     *             if the buffer is empty     */    public Object remove()    {        final Object result = get( );        elements[1] = elements[size--];        // set the unused element to 'null' so that the garbage collector        // can free the object if not used anywhere else.(remove reference)        elements[size + 1] = null;

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