rendersystem.pyste
来自「使用stl技术,(还没看,是听说的)」· PYSTE 代码 · 共 16 行
PYSTE
16 行
Include('OgreRenderWindow.h')
renderSystem = Class('Ogre::RenderSystem', 'OgreRenderSystem.h')
Enum( 'Ogre::TexCoordCalcMethod', 'OgreRenderSystem.h' )
Enum( 'Ogre::StencilOperation', 'OgreRenderSystem.h' )
Enum( 'Ogre::FrameBufferType', 'OgreRenderSystem.h' )
# dummy policy
set_policy(renderSystem.getConfigOptions, return_internal_reference(1))
set_policy(renderSystem.initialise, return_internal_reference(1))
set_policy(renderSystem.createRenderWindow, return_internal_reference(1))
set_policy(renderSystem.createRenderTexture, return_internal_reference(1))
set_policy(renderSystem.getRenderTarget, return_internal_reference(1))
set_policy(renderSystem.detachRenderTarget, return_internal_reference(1))
set_policy(renderSystem._getViewport, return_internal_reference(1))
set_policy(renderSystem.getCapabilities, return_internal_reference(1))
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