📄 demo.objects
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floor
{
entity box
physics floorPhysics
scale 500 1 500
}
box
{
entity box
physics boxPhysics
scale 2 2 2
sound_event hit boxHit
}
step
{
entity box
physics stepPhysics
scale 100 2 100
}
sphere
{
entity sphere
physics spherePhysics
scale 2 2 2
}
jeepBody
{
entity jeepBody
physics jeepPhysics
scale 2 2 2
sound_event engine motor
}
jeepWheelLeft
{
entity jeepWheelLeft
physics wheelPhysics
scale 2 2 2
}
jeepWheelRight
{
entity jeepWheelRight
physics wheelPhysics
scale 2 2 2
}
head
{
entity sphere
physics headPhysics
scale 3 3 3
sound_event hit bodyHit
}
body
{
entity box
physics bodyPhysics
scale 3 5 2
sound_event hit bodyHit
}
leg
{
entity box
physics legPhysics
scale 1 3 1
sound_event hit bodyHit
}
arm
{
entity box
physics legPhysics
scale 1 3 1
sound_event hit bodyHit
}
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