📄 oasisframelistenersystem.cpp
字号:
/******************************************************************************
* This source file is part of Bad Camel Gaming
* Copyright (C) 2003 Zephie Greyvenstein
* See Readme.html for acknowledgements
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*****************************************************************************/
/******************************************************************************
* FILENAME : oasisFrameListenerSystem.cpp
* DESCRIPTION : Frame listener system class
* AUTHOR : Zephie Greyvenstein
*****************************************************************************/
#include "oasisFrameListenerSystem.h"
#include "oasisFrameListenerSystemBase.h"
namespace Oasis {
template<> frameListenerSystem *singleton< frameListenerSystem >::singletonPtr = 0;
frameListenerSystem::frameListenerSystem( ) : system( "FrameListener" ) {
base = new frameListenerSystemBase( );
}
frameListenerSystem::~frameListenerSystem( ) {
if ( base ) {
delete base;
}
}
frameListenerSystem &frameListenerSystem::get( void ) {
return singleton< frameListenerSystem >::get( );
}
void frameListenerSystem::reset( void ) {
setTimeScale( 1 );
}
void frameListenerSystem::update( real time ) {
}
void frameListenerSystem::setTimeScale( real scale ) {
base->setTimeScale( scale );
}
const real frameListenerSystem::getTimeScale( void ) const {
return base->getTimeScale( );
}
void frameListenerSystem::addFrameListener( frameListener *newFrameListener ) {
base->addFrameListener( newFrameListener );
}
void frameListenerSystem::removeFrameListener( frameListener *oldFrameListener ) {
base->removeFrameListener( oldFrameListener );
}
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -