📄 oasisscriptresource.cpp
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/******************************************************************************
* This source file is part of Bad Camel Gaming
* Copyright (C) 2003 Zephie Greyvenstein
* See Readme.html for acknowledgements
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*****************************************************************************/
/******************************************************************************
* FILENAME : oasisScriptResource.cpp
* DESCRIPTION : A script file resource
* AUTHOR : Zephie Greyvenstein
*****************************************************************************/
#include "oasisScriptResource.h"
#include "oasisScriptSystem.h"
#include "OgreLogManager.h"
#include "OgreSDDataChunk.h"
namespace Oasis {
scriptResource::scriptResource( const string &thisName ) : resource( thisName ) {
file = new Ogre::SDDataChunk( );
file->clear( );
fileName = "";
}
scriptResource::~scriptResource( ) {
if ( file ) {
file->clear( );
delete file;
}
// Unload is called by Resource
}
void scriptResource::setFileName( const string &name ) {
fileName = name;
if ( loaded ) {
unload( );
load( );
}
}
const string &scriptResource::getFileName( void ) const {
return fileName;
}
void scriptResource::execute( void ) {
touch( );
lua_dobuffer( scriptSystem::get( ).getEngine( ), ( char* )file->getPtr( ),
file->getSize( ), name.c_str( ) );
}
void scriptResource::print( void ) {
touch( );
file->seek( 0 );
scriptSystem::scriptLog( "" );
while( !file->isEOF( ) ) {
scriptSystem::scriptLog( file->getLine( ) );
}
}
void scriptResource::load( void ) {
if ( !loaded ) {
if ( !scriptSystem::get( )._findResourceData( fileName, *file ) ) {
oasisError( exception::ET_FILE_NOT_FOUND,
"Could not locate script file" + fileName,
"scriptResource::load" );
} else {
Ogre::LogManager::getSingleton( ).logMessage( Ogre::LML_NORMAL, "Loaded script resource %s", fileName.c_str( ) );
}
loaded = true;
mySize = ( size )file->getSize( );
}
}
void scriptResource::unload( void ) {
if ( loaded ) {
file->clear( );
loaded = false;
mySize = 0;
}
}
}
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