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📄 oasisframelistenersystembase.cpp

📁 使用stl技术,(还没看,是听说的)
💻 CPP
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/******************************************************************************

 * This source file is part of Bad Camel Gaming

 * Copyright (C) 2003  Zephie Greyvenstein

 * See Readme.html for acknowledgements

 *

 * This library is free software; you can redistribute it and/or

 * modify it under the terms of the GNU Lesser General Public

 * License as published by the Free Software Foundation; either

 * version 2.1 of the License, or (at your option) any later version.

 *

 * This library is distributed in the hope that it will be useful,

 * but WITHOUT ANY WARRANTY; without even the implied warranty of

 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU

 * Lesser General Public License for more details.

 *

 * You should have received a copy of the GNU Lesser General Public

 * License along with this library; if not, write to the Free Software

 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

 *****************************************************************************/



/******************************************************************************

 * FILENAME    : oasisFramelistenerSystemBase.cpp

 * DESCRIPTION : Real framelistener system class

 * AUTHOR      : Zephie Greyvenstein

 *****************************************************************************/



#include "oasisFrameListenerSystemBase.h"

#include "oasisFrameListener.h"

#include "oasisConfiguration.h"



/// Include Ogre stuff

#include "OgreRoot.h"

#include "OgreControllerManager.h"



/// Include optional profiler

#if USE_PROFILER == 1

#include "OgreProfiler.h"

#endif



namespace Oasis {

  

  frameListenerSystemBase::frameListenerSystemBase( ) {  

    // Register as a framelistener  

    Ogre::Root::getSingleton( ).addFrameListener( this ); 

       

    setTimeScale( 1 );

    listeners.clear( );

  }

  

  frameListenerSystemBase::~frameListenerSystemBase( ) {

    // Unregister as a framelistener

    Ogre::Root::getSingleton( ).removeFrameListener( this );

    

    listeners.clear( );

  }

  

  void frameListenerSystemBase::setTimeScale( real scale ) {

    if ( scale < 0 ) {

      scale = 0;

    }

  

    timeScale = scale;

    Ogre::ControllerManager::getSingleton( ).setTimeFactor( scale );

  }



  const real frameListenerSystemBase::getTimeScale( void ) const {

    return timeScale;

  }



  void frameListenerSystemBase::addFrameListener( frameListener *newFrameListener ) {

    listeners.insert( newFrameListener );

  }

  

  void frameListenerSystemBase::removeFrameListener( frameListener *oldFrameListener ) {

    listeners.erase( oldFrameListener );

  }

  

  bool frameListenerSystemBase::frameStarted( const Ogre::FrameEvent &evt ) {

#if USE_PROFILER == 1

    OgreProfileBegin( "Oasis Main Loop" );  

#endif



    frameListenerSet::iterator it;

    

    for( it = listeners.begin( ); it != listeners.end( ); ++it ) {

      if ( !( *it )->frameStarted( evt.timeSinceLastFrame * timeScale ) ) {

  return false;

      }

    }

    

    return true;

  }

  

  bool frameListenerSystemBase::frameEnded( const Ogre::FrameEvent &evt ) {

    frameListenerSet::iterator it;

    

    for( it = listeners.begin( ); it != listeners.end( ); ++it ) {

      if ( !( *it )->frameEnded( evt.timeSinceLastFrame * timeScale ) ) {

  return false;

      }

    }



#if USE_PROFILER == 1

    OgreProfileEnd( "Oasis Main Loop" );  

#endif    



    return true;

  }

}

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