📄 oasissingleton.h
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/******************************************************************************
* This source file is part of Bad Camel Gaming
* Copyright (C) 2003 Zephie Greyvenstein
* See Readme.html for acknowledgements
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*****************************************************************************/
/******************************************************************************
* FILENAME : oasisSingleton.h
* DESCRIPTION : Singleton class
* AUTHOR : Zephie Greyvenstein
*****************************************************************************/
/// Avoid double inclusion
#ifndef __SINGLETON_H__
#define __SINGLETON_H__
/// Include common stuff
#include "oasisCommon.h"
/// Include the rest of the needed oasis stuff
#include "oasisException.h"
namespace Oasis {
/// Singleton class to ensure only one of this class tpye exists
template < typename T > class singleton {
public:
/// Constructor
singleton( ) {
if ( singletonPtr ) {
oasisError( exception::ET_INTERNAL_ERROR,
"This class may only have one instance",
"singleton::()" );
}
singletonPtr = static_cast< T* >( this );
}
/// Destructor
~singleton( ) {
singletonPtr = 0;
}
/// Get the singleton for this class
static T &get( void ) {
if ( !singletonPtr ) {
oasisError( exception::ET_INTERNAL_ERROR,
"This class does not have an instance",
"singleton::get" );
}
return *singletonPtr;
}
/// Get the singleton pointer for this class
static T *getPtr( void ) {
return singletonPtr;
}
protected:
/// The singleton handle
static T *singletonPtr;
};
};
#endif
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