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📄 oasisproxies.h

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/******************************************************************************

 * This source file is part of Bad Camel Gaming

 * Copyright (C) 2003  Zephie Greyvenstein

 * See Readme.html for acknowledgements

 *

 * This library is free software; you can redistribute it and/or

 * modify it under the terms of the GNU Lesser General Public

 * License as published by the Free Software Foundation; either

 * version 2.1 of the License, or (at your option) any later version.

 *

 * This library is distributed in the hope that it will be useful,

 * but WITHOUT ANY WARRANTY; without even the implied warranty of

 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU

 * Lesser General Public License for more details.

 *

 * You should have received a copy of the GNU Lesser General Public

 * License along with this library; if not, write to the Free Software

 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

 *****************************************************************************/



/******************************************************************************

 * FILENAME    : oasisProxies.h

 * DESCRIPTION : Define the different proxies

 * AUTHOR      : Zephie Greyvenstein

 *****************************************************************************/



/// Avoid double inclusion

#ifndef __PROXIES_H__

#define __PROXIES_H__



/// Include common stuff

#include "oasisCommon.h"

/// Include the rest of the needed oasis stuff

#include "oasisProxy.h"



/// Forward declare the ODE stuff

struct dSpace;



namespace Oasis {

  /// Box proxy

  class _oasisExport boxProxy : public proxy {

  public:

    /// Constructor

    boxProxy( const dSpace *space,

	      real newLength, real newHeight, real newDepth );

    /// Deconstructor

    ~boxProxy( );

    

    /// Get length

    const real getLength( void ) const;

    /// Get height

    const real getHeight( void ) const;

    /// Get depth

    const real getDepth( void ) const;

    

    /// Set the box params

    void setBox( real newLength, real newHeight, real newDepth );



    /// Setup this proxy as per given proxy

    void copyParameters( const boxProxy *otherProxy );



  protected:

    /// The length of the proxy

    real length;

    /// The height of the proxy

    real height;

    /// The depth of the proxy

    real depth;    

  };



  /// Sphere proxy

  class _oasisExport sphereProxy : public proxy {

  public:

    /// Constructor

    sphereProxy( const dSpace *space, real newRadius );

    /// Deconstructor

    ~sphereProxy( );



    /// Get the radius

    const real getRadius( void ) const;



    /// Set the sphere params

    void setSphere( real newRadius );

  

    /// Setup this proxy as per given proxy

    void copyParameters( const sphereProxy *otherProxy );

 

  protected:

    /// The radius of the proxy

    real radius;

  };



  /// Capped cylinder proxy

  class _oasisExport ccylinderProxy : public proxy {

  public:

    /// Constructor

    ccylinderProxy( const dSpace *space, real newRadius, real newLength );

    /// Deconstructor

    ~ccylinderProxy( );

    

    /// Get the radius

    const real getRadius( void ) const;

    /// Get length

    const real getLength( void ) const;



    /// Set the ccylinder params

    void setCCylinder( real newRadius, real newLength );



    /// Setup this proxy as per given proxy

    void copyParameters( const ccylinderProxy *otherProxy );



   protected:

    /// The radius of the proxy

    real radius;

    /// The length of the proxy

    real length;

  };

};



#endif

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