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📄 oasiscolour.h

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/******************************************************************************

 * This source file is part of Bad Camel Gaming

 * Copyright (C) 2003  Zephie Greyvenstein

 * See Readme.html for acknowledgements

 *

 * This library is free software; you can redistribute it and/or

 * modify it under the terms of the GNU Lesser General Public

 * License as published by the Free Software Foundation; either

 * version 2.1 of the License, or (at your option) any later version.

 *

 * This library is distributed in the hope that it will be useful,

 * but WITHOUT ANY WARRANTY; without even the implied warranty of

 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU

 * Lesser General Public License for more details.

 *

 * You should have received a copy of the GNU Lesser General Public

 * License along with this library; if not, write to the Free Software

 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

 *****************************************************************************/



/******************************************************************************

 * FILENAME    : oasisColour.h

 * DESCRIPTION : Colour

 * AUTHOR      : Zephie Greyvenstein

 *****************************************************************************/



/// Avoid double inclusion

#ifndef __COLOUR_H__

#define __COLOUR_H__



/// Include common stuff

#include "oasisCommon.h"



namespace Oasis {



  /// Colour class for oasis  

  class _oasisExport colour {

  public: 

    /// Red value

    real red;

    /// Green value

    real green;

    /// Blue value

    real blue;

    /// Alpha component

    real alpha;



    /// Black

    static const colour BLACK;

    /// White

    static const colour WHITE;

    /// Red

    static const colour RED;

    /// Green

    static const colour GREEN;

    /// Blue

    static const colour BLUE;



    /// Constructor

    inline colour( ) {}

    /// Real constructor

    inline colour( real fred, real fgreen, real fblue, real falpha = 1.0 ) {

      red = fred;

      green = fgreen;

      blue = fblue;

      alpha = falpha;

    }

    /// Integer constructor

    inline colour( int fred, int fgreen, int fblue, int falpha = 1 ) {

      red = ( real )fred;

      green = ( real )fgreen;

      blue = ( real )fblue;

      alpha = ( real )falpha;

    }



    /// Comparative operator

    bool operator == ( const colour &rhs ) const {

      return ( red == rhs.red && green == rhs.green && 

	       blue == rhs.blue && alpha == rhs.alpha );

    }

    /// Negative comparative operator

    bool operator != ( const colour &rhs ) const {

      return !( *this == rhs );

    }

  };

};



#endif

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