📄 dotsceneviewer.overlay
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dotSceneViewer/MainOverlay
{
zorder 500
// Stats block
container BorderPanel(dotSceneViewer/DP3Panel)
{
metrics_mode pixels
vert_align top
left 5
top 35
width 320
height 190
material Core/StatsBlockCenter
border_size 1 1 1 1
border_material Core/StatsBlockBorder
border_topleft_uv 0.0000 1.0000 0.0039 0.9961
border_top_uv 0.0039 1.0000 0.9961 0.9961
border_topright_uv 0.9961 1.0000 1.0000 0.9961
border_left_uv 0.0000 0.9961 0.0039 0.0039
border_right_uv 0.9961 0.9961 1.0000 0.0039
border_bottomleft_uv 0.0000 0.0039 0.0039 0.0000
border_bottom_uv 0.0039 0.0039 0.9961 0.0000
border_bottomright_uv 0.9961 0.0039 1.0000 0.0000
element TextArea(dotSceneViewer/CamsInfo)
{
metrics_mode pixels
left 5
top 5
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption 'C' cycle through cameras
colour 0.5 0.5 0.5
}
element TextArea(dotSceneViewer/LightsInfo)
{
metrics_mode pixels
left 5
top 20
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption 'L' toggle lights ON/OF
colour 0.5 0.5 0.5
}
element TextArea(dotSceneViewer/EntsInfo)
{
metrics_mode pixels
left 5
top 35
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption 'E' toggle entities visibilty ON/OFF
colour 0.5 0.5 0.5
}
element TextArea(dotSceneViewer/HelpInfo)
{
metrics_mode pixels
left 5
top 50
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption 'H' toggle this overlay ON/OFF
colour 0.5 0.5 0.5
}
element TextArea(dotSceneViewer/StatsInfo)
{
metrics_mode pixels
left 5
top 65
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption 'F' toggle FPS overlay ON/OFF
colour 0.5 0.5 0.5
}
element TextArea(dotSceneViewer/RenderMode)
{
metrics_mode pixels
left 5
top 80
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption 'R' cycle through render detail modes
colour 0.5 0.5 0.5
}
element TextArea(dotSceneViewer/ScreenShot)
{
metrics_mode pixels
left 5
top 95
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption 'PrintScreen' take screen shoot
colour 0.5 0.5 0.5
}
element TextArea(dotSceneViewer/SceneInfo)
{
metrics_mode pixels
left 5
top 110
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption 'I' toogle scene info objects ON/OFF
colour 0.5 0.5 0.5
}
element TextArea(dotSceneViewer/CamInfoOver)
{
metrics_mode pixels
left 5
top 125
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption 'X' toogle current camera info overlay ON/OFF
colour 0.5 0.5 0.5
}
element TextArea(dotSceneViewer/SpeedInfoOver)
{
metrics_mode pixels
left 5
top 140
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption '+/-' inc./dec. movement speed
colour 0.5 0.5 0.5
}
element TextArea(dotSceneViewer/ObjectsInfoSizeOver)
{
metrics_mode pixels
left 5
top 155
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption '*' and '/' inc./dec. info objects size
colour 0.5 0.5 0.5
}
element TextArea(dotSceneViewer/BBoxOver)
{
metrics_mode pixels
left 5
top 170
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption 'B' toggle bounding boxes display ON/OFF
colour 0.5 0.5 0.5
}
}
}
dotSceneViewer/CamInfoOverlay
{
zorder 500
// Stats block
container BorderPanel(dotSceneViewer/CamInfoPanel)
{
metrics_mode pixels
vert_align top
left 5
top 5
width 600
height 25
material Core/StatsBlockCenter
border_size 1 1 1 1
border_material Core/StatsBlockBorder
border_topleft_uv 0.0000 1.0000 0.0039 0.9961
border_top_uv 0.0039 1.0000 0.9961 0.9961
border_topright_uv 0.9961 1.0000 1.0000 0.9961
border_left_uv 0.0000 0.9961 0.0039 0.0039
border_right_uv 0.9961 0.9961 1.0000 0.0039
border_bottomleft_uv 0.0000 0.0039 0.0039 0.0000
border_bottom_uv 0.0039 0.0039 0.9961 0.0000
border_bottomright_uv 0.9961 0.0039 1.0000 0.0000
element TextArea(dotSceneViewer/CamInfoLabel)
{
metrics_mode pixels
left 5
top 5
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption Current camera :
colour 0.5 0.7 0.5
}
element TextArea(dotSceneViewer/CamInfo)
{
metrics_mode pixels
left 130
top 5
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption ""
colour_top 0.5 0.5 0.5
}
}
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