📄 theoraringbuffer.h
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// Modified From Portable Audio:
// Put Methods into Classes & namespace
// Visit www.wreckedgames.com or www.ogre3d.org
// Original File Name and copyright info:
//
/*
* $Id: TheoraRingBuffer.h,v 1.3 2004/08/21 22:19:36 pjcast Exp $
* ringbuffer.h
* Ring Buffer utility..
*
* Author: Phil Burk, http://www.softsynth.com
*
* This program is distributed with the PortAudio Portable Audio Library.
* For more information see: http://www.audiomulch.com/portaudio/
* Copyright (c) 1999-2000 Ross Bencina and Phil Burk
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* Any person wishing to distribute modifications to the Software is
* requested to send the modifications to the original developer so that
* they can be incorporated into the canonical version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef Theora_Player_RingBuffer
#define Theora_Player_RingBuffer
#include "TheoraExport.h"
namespace Ogre
{
class _OgreTheoraExport RingBuffer
{
public:
RingBuffer() : bufferSize(0), writeIndex(0), readIndex(0),
bigMask(0), smallMask(0), buffer(0) {}
~RingBuffer() {}
/** Clear buffer. Should only be called when buffer is NOT being read. */
void flush( );
/** Initialize FIFO.
numBytes must be power of 2, returns -1 if not. */
bool init( long numBytes, void *dataPtr );
/** Return number of bytes available for reading. */
long getReadAvailable( );
/** Return number of bytes available for writing. */
long getWriteAvailable( );
/** Returns bytes written. */
long write( void *data, long numBytes );
/** Returns bytes read */
long read( void *data, long numBytes );
protected:
long advanceWriteIndex( long numBytes );
/** Get address of region(s) to which we can write data.
If the region is contiguous, size2 will be zero.
If non-contiguous, size2 will be the size of second region.
Returns room available to be written or numBytes, whichever is smaller. */
long getWriteRegions( long numBytes, void **dataPtr1, long *sizePtr1,
void **dataPtr2, long *sizePtr2 );
/** Get address of region(s) from which we can read data.
If the region is contiguous, size2 will be zero.
If non-contiguous, size2 will be the size of second region.
Returns room available to be written or numBytes, whichever is smaller. */
long getReadRegions( long numBytes, void **dataPtr1, long *sizePtr1,
void **dataPtr2, long *sizePtr2 );
long advanceReadIndex( long numBytes );
// These are declared volatile because they are written by a
// different thread than the reader.
//! Index of next writable byte. Set by RingBuffer_AdvanceWriteIndex.
volatile long writeIndex;
//! Index of next readable byte. Set by RingBuffer_AdvanceReadIndex.
volatile long readIndex;
public:
//Number of bytes in FIFO. Power of 2. Set by RingBuffer_Init
long bufferSize;
//! Used for wrapping indices with extra bit to distinguish full/empty.
long bigMask;
// Used for fitting indices to buffer.
long smallMask;
char *buffer;
};
}
#endif //Theora_Player_RingBuffer
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