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📄 vector3editor.java

📁 使用stl技术,(还没看,是听说的)
💻 JAVA
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/*  Ogre4J
    Copyright (C) 2002 macross

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/
package org.ogre4j.beans.editor;

import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.lang.reflect.Method;

import javax.swing.JTextField;

import org.ogre4j.math.Vector3;


/**
 * Vector3Editor
 * 
 * @author Ivica Aracic <ivica.aracic@bytelords.de>
 */
public class Vector3Editor extends AbstractEditor implements ActionListener {
    
    private JTextField
        x = new JTextField(),
        y = new JTextField(),
        z = new JTextField();
    
    public Vector3Editor() {
        super();
        setLayout(new GridLayout(0,3));
        add(x);
        add(y);
        add(z);
        
        x.addActionListener(this);
        y.addActionListener(this);
        z.addActionListener(this);
    }

    public void readProperty() {
        try {       
            Method readMethod = propertyDesc.getReadMethod();
            Vector3 vec = (Vector3)readMethod.invoke(obj, null);
                        
            x.setText(Float.toString(vec.x));
            y.setText(Float.toString(vec.y));
            z.setText(Float.toString(vec.z));
        }
        catch(Exception e) {
            e.printStackTrace();
        } 
    }   
    
    public void actionPerformed(ActionEvent ev) {
        try {                   
            Method writeMethod = propertyDesc.getWriteMethod();
            writeMethod.invoke(
                obj,
                new Object[]{
                    new Vector3(
                        Float.parseFloat(x.getText()),
                        Float.parseFloat(y.getText()),
                        Float.parseFloat(z.getText())
                    )
                }
            );
        }
        catch(Exception e) {
            e.printStackTrace();
        }
        finally {
            readProperty();
        }
    }

}

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