📄 ogrepaginglandscapetexture_image.cpp
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/***************************************************************************
OgrePagingLandScapeTexture_Image.cpp - description
-------------------
begin : Fri Apr 16 2004
copyright : (C) 2003 by Jose A Milan
email : spoke@supercable.es
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "OgreVector3.h"
#include "OgreColourValue.h"
#include "OgreStringConverter.h"
#include "OgreMaterialManager.h"
#include "OgreTechnique.h"
#include "OgrePass.h"
#include "OgrePagingLandScapeOptions.h"
#include "OgrePagingLandScapeTexture.h"
#include "OgrePagingLandScapeTexture_Image.h"
namespace Ogre
{
PagingLandScapeTexture_Image::PagingLandScapeTexture_Image() : PagingLandScapeTexture()
{
}
//-----------------------------------------------------------------------
PagingLandScapeTexture_Image::~PagingLandScapeTexture_Image()
{
}
//-----------------------------------------------------------------------
void PagingLandScapeTexture_Image::_loadMaterial()
{
if ( mMaterial == 0 )
{
if (PagingLandScapeOptions::getSingleton().ImageNameLoad)
{
// JEFF - all material settings configured through material script
mMaterial = reinterpret_cast<Material *>(MaterialManager::getSingleton().getByName("PagingLandScape.0.0"));
const String commonName = StringConverter::toString(mDataZ) + String(".") + StringConverter::toString(mDataX);
const String matname = String("Image.") + commonName;
mMaterial = mMaterial->clone(matname);
const String texname = PagingLandScapeOptions::getSingleton().image_filename + "." +
commonName + "." + PagingLandScapeOptions::getSingleton().landscape_extension;
// assign this texture to the material
mMaterial->getTechnique(0)->getPass(0)->getTextureUnitState(0)->setTextureName(texname);
}
else
{
// JEFF - all material settings configured through material script
mMaterial = reinterpret_cast<Material *>(MaterialManager::getSingleton().getByName("PagingLandScape." + StringConverter::toString( mDataZ ) + "." + StringConverter::toString( mDataX )));
}
mMaterial->load();
mMaterial->setLightingEnabled( PagingLandScapeOptions::getSingleton().lit );
}
}
//-----------------------------------------------------------------------
void PagingLandScapeTexture_Image::_unloadMaterial()
{
if ( mMaterial != 0 )
{
mMaterial->unload();
// We can磘 destroy de material here.
//mMaterial -> destroy();
//delete mMaterial;
//mMaterial = 0;
}
}
} //namespace
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